Bliyadolubov wrote:difficulity scaling should be changed. Game starts from easy to hard at the very end. Diablo on normal only kills my necro.
You want it to be very hard from the start or what?
Bliyadolubov wrote:difficulity scaling should be changed. Game starts from easy to hard at the very end. Diablo on normal only kills my necro.
Crash wrote:Mr_Bill wrote:strange and highly annoying bug, where (for example), a Rare Tier 2 weapon that previously had a required character level of (say) "12", would all of a sudden end up requiring a character level of "55" or some other crazy thing.
are you sure you didn't just use mystic orbs and/or socket a rune/gem/jewel with higher required level
Bliyadolubov wrote:On youtube saw a video with beardude killing deimos, samael, uldy about 20 secotds, WTF!!!!!!!!!!!!!????????????????????????
Bliyadolubov wrote:On youtube saw a video with beardude killing deimos, samael, uldy about 20 secotds, WTF!!!!!!!!!!!!!????????????????????????
huangyunshy wrote:Bliyadolubov wrote:On youtube saw a video with beardude killing deimos, samael, uldy about 20 secotds, WTF!!!!!!!!!!!!!????????????????????????
Can you send a link?
Mr_Bill wrote:Crash wrote:Mr_Bill wrote:strange and highly annoying bug, where (for example), a Rare Tier 2 weapon that previously had a required character level of (say) "12", would all of a sudden end up requiring a character level of "55" or some other crazy thing.
are you sure you didn't just use mystic orbs and/or socket a rune/gem/jewel with higher required level
100% sure, verified with literally scores to hundreds of separate items, and it didn't just happen on the last major patch -- it happened on at least two previous patches. What is the point of putting Rare items in the game, if they get crippled in this way? (Many of us play the same characters across different patches... we're not all just Ladder runners, you know.)
flubbucket wrote:Mr_Bill wrote:Crash wrote:Mr_Bill wrote:strange and highly annoying bug, where (for example), a Rare Tier 2 weapon that previously had a required character level of (say) "12", would all of a sudden end up requiring a character level of "55" or some other crazy thing.
are you sure you didn't just use mystic orbs and/or socket a rune/gem/jewel with higher required level
100% sure, verified with literally scores to hundreds of separate items, and it didn't just happen on the last major patch -- it happened on at least two previous patches. What is the point of putting Rare items in the game, if they get crippled in this way? (Many of us play the same characters across different patches... we're not all just Ladder runners, you know.)
Same here.
I have had both rare and magical items get assigned a higher level req. each patch. I play single player.