Σ 2.1.6 Patch Notes

Game news and forum updates
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MedianXL
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Patch notes for season 29 starting on friday are out! Have fun!

https://www.median-xl.com/changelog



2.1.6 Notes


- Fixed jewels being able to be corrupted

2.1.5 Notes


- Chaos Nova: weapon damage increased from 100% to 130%
- Parasite: fixed a bug where the enhanced version (Reaper) was using AoE radius (2) for target count, and seek radius (15) for AoE radius (2), so it will work as expected instead of being low amount of big AoE hits.
- Angel of Death: fixed a bug that caused a delay after landing
- corrupted crystal no longer becomes cursor if right clicked
- Minor map fixes

2.1.4 Notes


- Vampiric Strike: fixed projectile count
- Gemling: fixed description
- Fixed small inaccuracies with minion AR
- Resurgence: minion %AR bonus now caps at 150% and slightly lowered AR bonus from skill levels on summons, as it was excessive on necromancer minions
- Fixed HP display on some summons to display effective HP instead (after GDR)
- Summon Familiar: added familiar %AR to description, doubled AR gained per points in Batstrike, increased health per Batstrike level by 25%
- Winged Calamity: flat AR boost now affected by minion %ar stat

2.1.3 Notes


- Added Arcane Shards to the world-drop pool
- Added attack rating values to the tooltips of several summons
- Minion health and attack rating values on skill descriptions are now dynamically calculated, but doesn't account for global damage reduction yet (so VK, barb summons, etc will be underrepresented)
- Azgar's Crystal: reverted rarity increase, now 1/25 instead of 1/50 (still ilvl 130)
- Bend the Shadows: now shares cooldown with teleport-like skills
- Eviscerate relic: now adds +2 projectiles rather than +5, as it was missed during rework
- Fixed 'summoned minion resistance' stat which wasn't working
- Fixed broken missile chains which would often fail to summon monsters (i.e. Abyssal Shrines & Ominous Guardians) (needs testing)
- Eviscerate: fixed a bug which caused shrapnel to deal less weapon damage & bonus physical damage than intended
- Gemling and Noxious Mastery now only work with the javelin tree
- Gemling:
-- removed damage based on number of gems functionality due to unresolved multiplayer bugs
-- will now give 25% javelin physical damage per Base Level
- Summon Familiars:
-- Fixed a bug that caused freeze/crash while having over 80% minion health
-- Increased health by 20%
- Legion:
-- Fixed a bug causing monster waves to stop spawning in multiplayer games
-- Disabled reanimates for waves 2 and 3, in order to improve performance
-- Fixed a bug with monster animations introduced in the last hotfix
-- Souls will now only spawn additional rewards & difficulty if destroyed while the boss is alive
- Tran Athulua: increased arcane shard drop chance
- Scosglen:
-- Now requires level 135
-- Reduced damage reduction aura effect from the minibosses
-- Reduced Corrupted Wereowl damage
-- Corrupted Crystal: clarified description and put it on the item itself
- Fauztinville: removed knockback from blade barrier but slightly increased damage
- Giyua:
-- reduced frequency of nest spawns, reduced their HP by 20%

2.1.2 Notes


- Jinn: will no longer be targeted actually supposedly
- Tartarus Theme UI additions/fixes

2.1.1 Notes


- Resurgence: fixed missing damage bonus per hard point
- Jinn: will no longer be targeted
- Treachery: SIngularity oskill reduced to 12-15 from 26-31

2.1.0 Additional Notes


- Summon Familiars: nearly doubled skill % weapon damage to compensate for ways level reduction (they already attack faster too)
- Werewolf Form: attack rating bonus is now flat amount so it's easier to scale on str based build
- Harbinger: increased weapon damage by 15%
- Twisted Claw: increased weapon damage by 15%
- Howl of the Spirits: cooldown reduced by 33%
- Nymyr's Shadow: increased flametail proc chance and level, now adds +(26 to 34) to Flametail Shot
- Night Hawks: now trigger their proc on death rather than on attack, allowing them to be effective when oversummoned
- Chamber of Offering: moved location to the Torajan Jungles, town portal now becomes available after boss dies
- The Shanker: tripled poison pierce and doubled poison damage duration
- Clawscratch: added crushing blow chance, removed vitality
- Javazon Set, TU/SU/SSU Maiden Javelins, and SU Cervelliere have been reworked for the new javazon tree.
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herato
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cool XD, vaal orb (Corrupted Crystals) :twisted:
Edited by herato 1 month.
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raspberryhead
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ty <3
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Caleb
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Finally
JamalsMane
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based, thx
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kortt
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:cheers:
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Primarch
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FINALLY some decent Amazon defensive passives..... While I would have loved for these to be class-neutral additions with some much-needed dodge baked in, PDR and Ele absorb will have to do. Praise god.
smartasss
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Javelin


Deadly Dance:
A passive which adds Deadly Strike based on your Crushing Blow, requires Impale
Reduces Deadly Strike by 1% per Base Level
Adds 10% of your Crushing Blow as Deadly Strike per Base Level
Requires level 20, maximum Base Level is 10

Is Deadly Strike reduction is a typo or?

Also did u rework the skills and not change a single item for her? Only set is usable..
Edited by smartasss 1 month.
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Anonymous:
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More and more ideas from PoE. :puke:
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Sprow
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nice