Melee necro changes seem counterintuitive aren't they?
Parasite was hot garbage, now gets damage reduce?
Gets AoE attribute, but removes leech essentially with the 100% magic conversion. Leech is what keeps this necro alive IIRC.
Unholy melee - didnt get any boost to its mediocre damage output, gotta rely on a specific RW again. I would rather get less pierce from covenant and some damage. This is probably the only character that overcaps on pierce this easily and doesn't benefit from it.
Bloodzon - absolutely pointless buff, no other buffs or changes. Cool, nobody plays it- why bother?
Java - looks great on paper and I hope it turns out good. Probably a starter for a lot of players next season.
Scosglen changes are great.