Σ 2.1.6 Patch Notes

Game news and forum updates
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Wotan
Astral Guardian
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Melee necro changes seem counterintuitive aren't they?
Parasite was hot garbage, now gets damage reduce?
Gets AoE attribute, but removes leech essentially with the 100% magic conversion. Leech is what keeps this necro alive IIRC.
Unholy melee - didnt get any boost to its mediocre damage output, gotta rely on a specific RW again. I would rather get less pierce from covenant and some damage. This is probably the only character that overcaps on pierce this easily and doesn't benefit from it.
Bloodzon - absolutely pointless buff, no other buffs or changes. Cool, nobody plays it- why bother?
Java - looks great on paper and I hope it turns out good. Probably a starter for a lot of players next season.

Scosglen changes are great.
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Sardonic
Gravedigger
194 | 8
Definitely starting Necro.
PaMxl
Stone Warrior
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When will the documentation be updated?
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Primarch
Djinn
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smartasss wrote:Javelin


Deadly Dance:
A passive which adds Deadly Strike based on your Crushing Blow, requires Impale
Reduces Deadly Strike by 1% per Base Level
Adds 10% of your Crushing Blow as Deadly Strike per Base Level
Requires level 20, maximum Base Level is 10

Is Deadly Strike reduction is a typo or?

Also did u rework the skills and not change a single item for her? Only set is usable..


From the looks of it, its a trade off aimed at promoting CB incentive to reinforce DS.. "Stack CB or this talent is dogshit" kind of situation. Similar to The The Grandfather SSU.
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Primarch
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Wotan wrote:Melee necro changes seem counterintuitive aren't they?
Parasite was hot garbage, now gets damage reduce?
Gets AoE attribute, but removes leech essentially with the 100% magic conversion. Leech is what keeps this necro alive IIRC.
Unholy melee - didnt get any boost to its mediocre damage output, gotta rely on a specific RW again. I would rather get less pierce from covenant and some damage. This is probably the only character that overcaps on pierce this easily and doesn't benefit from it.
Bloodzon - absolutely pointless buff, no other buffs or changes. Cool, nobody plays it- why bother?
Java - looks great on paper and I hope it turns out good. Probably a starter for a lot of players next season.

Scosglen changes are great.


Hammerzon melee mastery is chill but it won't help Hzons be anywhere near competitive in DLAB. Memebuild meant for farming Dunc/Fauzt with zero endgame boss-killing potential.
Birimbau
Sasquatch
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I still don't understand the thought process behind nerfing a weak skill like Parasite. The only thing parasite needed was some dmg boost.
failikkk
Invader
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What are the differences between Single Player and Server? Goblins?
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Jammy
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failikkk wrote:What are the differences between Single Player and Server? Goblins?


SP has shared stash, MP has goblins.
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Jampula
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Some neat stuff. Just hate these growing new cube stuff and buffs on end-game, "kill five demons, collect their essences, then acquire Laz's balls killing him while wearing no gloves, then defeat Samael in exactly five or fifteen minutes while wearing balls of Laz and under the swirlies cube them with Lilliths Kama Sutra Book (0,2% drop change) to access to something"

But I quess that's ARPG for you...
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Muilpeer
Daystar
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The barb 'Reward' section is empty. Just an error, or was there supposed to be data in there?

Sadly no buff to merc. I loved playing with my merc, but last season it was just wet parchment.