Opgedronken wrote:ssf is still ok, maybe you can't do samael or lower labs, but is that really such a big deal.
Sure median isn't as easy to play casual as classic d2, but with some off game research etc it's good.
We shall see what 2.2 brings. I made my gripes known in a post to the devs long ago, and I lean towards ChewableTrash' POV. Of all the classes I started last and this season playing SSF, almost all of them were boring AF to play from clvl 1 to 120 with the skills feeling utterly useless until good gear was found and by that time, the taste was so sour, I could care less how much time the devs poured into the game, it sucked! My mind was slightly changed with the poison ww barb which has been fun since clvl 1. Only a few classes seem balanced for early game play to end game, such as totemancer, poison ww baba, and a select few others. I sincerely hope the devs address this because if they instead chose to nerf these classes which still retain a bit of the old MXL spirit in them, then seriously, fuck this mod, I will completely lose all respect for what they are doing.
To ChewableTrash, play an older version of median, anything before Sigma has the absolute funnest skill tree choices that won't "pigeon hole" you into one specific tree. So far, the *only* class I've played that seems to have a level of "choice" in skill is the poison ww baba because those 40 skill points you would of had to invest into the ww tree can now be placed in more useful places giving you fucking variety... And the every skill you place a point into is useful and meaningful with immediate results not compliant explicitly on your fucking gear, but your skill as an actual character and intelligence as a player picking your skills. Don't get me wrong, to progress past harder ubers, it's still a gear check as always, but at least the game is fun and it doesn't take ten-thousand swings to kill a single enemy. I suggest you try that class before this season is over, and if devs nerf the fun classes, then move on to a new game.