https://www.median-xl.com/changelog
2.10.5 Notes
Segnitia:
- okay, now it's fixed. (Probably.)
2.10.4 Notes
Segnitia:
- fixed a bug where Cherubim didn't count for the conditional bonuses
2.10.3 Notes
Body Armor enchants:
- now give 20% spell damage, up from 10%; 60 Spell Focus, up from 40
Boot enchants:
- Now 50% Bonus to Defense, up from 35%
- 2% chance to Avoid Damage, up from 1%
- Flat physical/magic damage reduction now 70, up from 35
Glove enchant:
- 10% mana leech replaced with +2 mana on striking
- Fix Halloween event kills tracker
- String fixes
2.10.2 Notes
- Fixed an issue caused in 2.10.1 where Malic dealt reduced damage to Lucion
- fixed Reality Piercer and Askari Call missing quest item and cube reg categories
- Fixed scos scrolls missing quest item and cube reg categories
- Fixed missing categories for Azmodan and Belial keys
2.10.1 Notes
- Added shield category to loot filter
- Fixed some loot categories on Sunless Crystal Bird
- Heart of Sin: Flamebloods at Azmodan now have 0 attack rating and are always visible. changed trophy requirement to not get hit by them at all.
- Triune:
- Malic no longer teleports, stuns, or knocks back targets when he spawns monsters
- You will now only fail the trophy on direct hits from the burn missiles
- Kabraxis: Matched trophy failure radius to skill visuals
- Astrogha: Spider statues are now immune to freeze. This fixes an issue where their aura would be disabled after being frozen
- Lord of Lies: Increased the range at which nearby clones will fail the trophy condition
- Yshari Sanctum: Trophy time limit increased from 5 minutes to 5 minutes 30 seconds
- Quov Tsin: Fixed trophy failure desync
- You can now use Shadow Refuge in town
- Fixed a few search bar issues
- Fixed not being able to scroll all the way down in loot filter
- Potential fix for line 316 error
- Maelstrom oSkill now behaves like the Assassin version
- Fixed various animation errors with monster tokens