MXL Sigma: Screenshot Thread

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whist
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whist wrote:You can now press SHIFT while hovering an item to see the stats of the items socketed into it (given it is socketed and has socketed items)
https://i.imgur.com/P8g4BJS.jpg


I've expanded this feature. When the socketed item contains gems or runes, the gem/rune will display only the stat that is attributed. For example, if you held SHIFT on a weapon socketed with a Perfect Rainbow Stone, it would display 3% Chance of Crushing Blow. If you held SHIFT on an armor instead, with again, a Perfect Rainbow Stone, it would display 20% Extra Gold from Monsters.
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Scalewinged
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Great, but will it have counterpart with holding some button to display stats of item with excepting socketables? For example when you want to see the stats that actually rolled on RW you made, but there's too many jewel stats and everything just messed up.
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whist
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Scalewinged wrote:Great, but will it have counterpart with holding some button to display stats of item with excepting socketables? For example when you want to see the stats that actually rolled on RW you made, but there's too many jewel stats and everything just messed up.


I've been thinking of actually always displaying runeword stats, separated from the item's stats. Not implemented yet, still not sure about it.
diabolique6
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Niceee :) for me it would be cool stuff when you click on rune like ->shift on "Ith" text message :Runewords in:body armor,boots,scepters,necromancer staves. Very friendly for newplayers who want explore the game without tons of guides :)

03.06.18
I Saw nice acivity today any new screens &info:)? :)
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whist
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vitos21340
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Good job Whist! :yay:
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EarthBounder
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Another screenie, another triumph! ^,^
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usling
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whist wrote:Image


Really looks amazing.

Do we have any indications / timeline on when an open beta or release will happen?

Sorry if this question has been answered countless times before.

Kind regards

Usling
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HechtHeftig
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Wow this looks awesome!

I hope you kept the important gem in!
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So, out of curiosity, is SIGMA going to have completely new Ubers? To my understanding, the level cap is being raised to 150 and, logically, it follows that every item/skill/monster/dungeon will be changed to accommodate. That seems like quite an overhaul. I guess I’m just wondering how much different SIGMA will be compared to other changes between versions in the past.