MXL Sigma: Screenshot Thread

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Crash
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that's a sweet circlet. i like this one. really nice alternative than rathma's rw circlet
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void
Shadowgate Totem
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must be fun with 8 players. you decide 1 spot to summon and record the whole thing as everyone summons away ^^
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Scalewinged
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Will this item actually double maximum necromancer minions (18 skeles, 8 rampagors, 12 ghosts, 2 veil kings and 2 void archons)? Or will it just make you spending less time on summoning?
God_of_Magic
Pit Knight
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Scalewinged wrote:Will this item actually double maximum necromancer minions (18 skeles, 8 rampagors, 12 ghosts, 2 veil kings and 2 void archons)? Or will it just make you spending less time on summoning?

The latter.

You'll just double summon them, saving you time. Not double the amount of summons you have.
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iwansquall
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Great, now i relive my old pure necromancer build dream again?
► Show Spoiler
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Crash
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the only thing i'd be concerned about is the position of the summon when putting 2 up at a time. will one appear at your mouse location and one next to it or will they split the mouse location so you have to continuously move mouse slightly to aim bend the shadows if you're tele'ing quickly
Unda
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iwansquall wrote:Great, now i relive my old pure necromancer build dream again?
► Show Spoiler


Nice party, it reminds me old version of Dominating Blow which allowed me to have above hundred minions, good times.
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suchbalance
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Image

Some uniques feature altered versions of existing class skills. These require at least 1 point in the original and inherit all properties (like damage, seek range, projectiles etc.) from it.
Orr
Monkey King
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suchbalance wrote:Image

Some uniques feature altered versions of existing class skills. These require at least 1 point in the original and inherit all properties (like damage, seek range, projectiles etc.) from it.

:shock:
turbo power
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No druid items or what :bounce: :bounce: