Warren1001 wrote:For the quest/bounty/challenge quest/whatever it's called system, I think generating new quests upon creating new games is a bad idea. People could keep rerolling the game until they get a certain quest which is far easier than the rest, exploiting the system. I say, if possible, use system time and allow it to be reset per character every x hours...
This is not a problem, since as both me and marco already mentioned, the reward is specific (and balanced) to the generated quest. Therefore, you sure could waste your time rerolling games to get a "king kill koth" quest, but you will get the low tier reward that goes with it.