MXL 1.3 Bugs&Feedback

Discuss Median XL!
KelpTheGreat
Dark Huntress
10 | 0
I'm playing the game single-player, using the launcher. Am not using any third-party tools.

As I outlined in this thread (viewtopic.php?f=4&t=21795), I've been experiencing a few quest-related gitches. I also have had another couple of issues.

1. Upon entering act 2, "The Summoner" quest starts by itself. NPCs will talk about the quest as if you've already met the summoner.

2. Upon entering act 2, Kaelan, the guard at the palace, rightly doesn't allow you entry to the palace, but his text box says "You MAY enter the palace."

3. In the Den of Evil in act 1, the map is named "underground passageway" if you hit Tab to show the full map and map info. The later underground passageway is also named this, as it should be. EDIT: I created a new character and entered the Den of Evil and it's labeled correctly. But on my other character, currently in act 2, when she travels back to act 1 and enters the Den of Evil, it's labeled Underground Passageway. Not sure why this is.

4. Some mercenaries seem to be incredibly ineffective at killing monsters, even less effective than they were in the base game.

5. It would be nice if the high-level bonus areas could have an additional warning to them besides the red text. Would have saved me a few early-game deaths. =P
Edited by KelpTheGreat 3 hours.
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HechtHeftig
I paid 10$ for this.
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Issue 5 will be resolved with (hopefully) the next patch alias sigma.

Lol @issue 4. you haven‘t tried an a3 or a5 merc, have you?

A5 merc: get some 2hand sword T6, put ed mo‘s on, and watch him roflstomp everything until terror a5.
A3 merc: just get spell damage, skills and -enem resist and watch him roflstomp everything.
A1 merc: there‘s some videos in the showcase. Some guy uploaded several videos with several setups, where the a1 merc clears dcow alone.
A2 merc: seriously, I Never use that one, but it can definitely help as a cc proc machine and tank. It attacks 3 times per attackanimation, so attack procs are great on that one.
KelpTheGreat
Dark Huntress
10 | 0
HechtHeftig wrote:A5 merc: get some 2hand sword T6, put ed mo‘s on, and watch him roflstomp everything until terror a5.
A3 merc: just get spell damage, skills and -enem resist and watch him roflstomp everything.
A1 merc: there‘s some videos in the showcase. Some guy uploaded several videos with several setups, where the a1 merc clears dcow alone.
A2 merc: seriously, I Never use that one, but it can definitely help as a cc proc machine and tank. It attacks 3 times per attackanimation, so attack procs are great on that one.

I completely forgot you could equip your mercenaries. Maybe that's why they seem so weak...
Aaaand I don't know what a "ed mo's" is, nor a "cc proc machine". Nor do I particularly care, if we're being honest.
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Solfege
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KelpTheGreat wrote:I completely forgot you could equip your mercenaries. Maybe that's why they seem so weak...
Aaaand I don't know what a "ed mo's" is, nor a "cc proc machine". Nor do I particularly care, if we're being honest.


Don't take this the wrong way, but if you don't care enough to learn the basics of the game, why should the devs care enough to consider your criticism of it?

HechtHeftig wrote:A1 merc: there‘s some videos in the showcase. Some guy uploaded several videos with several setups, where the a1 merc clears dcow alone.


:cry: