Maphyr wrote:
If I put Shark Xis in this, what will the required level become?
120 + 40 = 160
Maphyr wrote:
If I put Shark Xis in this, what will the required level become?
cletyan wrote:Is it worth to get highmax block speed and hit recovery even the value of it sky rocket 174 - 4 FHS ,FBS /600 - 3 FHS ,FBS . I have 75% block rate I just want to maximize it.
Scalewinged wrote:Diaco wrote:huangyunshy wrote:I heard that the previous barb can kill Samael in 15 seconds. I can't find this video link. Who can tell me?
That was back when the orange text onThunder King of Sescheronstacked while dual wielding. It doesn't anymoreThunder King of Sescheron
Kriegsmesser (Sacred)
One-Hand Damage: 53 to 57
(Barbarian Only)
Required Level: 100
Required Strength: 642
Item Level: 120
Strength Damage Bonus: (0.14 per Strength)%
Stormblast: +1 Projectile
Thundergod Nova Deals 5000 Lightning Damage
Lightning Shield: +(18 to 30) Lightning Damage to Weapon per Skill Level
20% Chance to cast level 10 Life Spark on Melee Attack
Adds (200 to 300)-(450 to 600) Lightning Damage
-(30 to 40)% to Enemy Lightning Resistance
+10 to Stormblast
10% Chance of Crushing Blow
100% Bonus to Defense
Socketed (6)
Also it were cheese of oldVisegripwith -XXX enemy defence per hit and bug where lion stance where adding shittons of magic damage (and also EWD). Visegrip were allowing you to reduce any boss daamge down to 0 or negative (if it's possible) in no time due to overkill multihit from stormblast(s) so you could go zero invest in AR/dex and just push str to max for getting outstanding damage values with triple hits per frame (or with double hits per frame and also 70 free pierce fromVisegrip
Light Gauntlets (4)
Defense: 29 to 56
Required Level: 6
Required Strength: 30
Item Level: 10
5% Chance to cast level 5 Crucify on Melee Attack
+(3 to 4) to Maximum Damage
(21 to 50)% Bonus to Attack Rating
(4 to 5)% to Strength
2% to Dexterity
Socketed (1)
Defense: 120 to 176
Required Level: 24
Required Strength: 60
Item Level: 31
6% Chance to cast level 10 Crucify on Melee Attack
+(6 to 7) to Maximum Damage
(75 to 100)% Bonus to Attack Rating
(8 to 9)% to Strength
(3 to 4)% to Dexterity
Socketed (2)
Defense: 273 to 381
Required Level: 41
Required Strength: 210
Item Level: 51
7% Chance to cast level 19 Crucify on Melee Attack
+(8 to 9) to Maximum Damage
(105 to 125)% Bonus to Attack Rating
(12 to 13)% to Strength
(5 to 7)% to Dexterity
Socketed (3)
Defense: 375 to 522
Required Level: 50
Required Strength: 420
Item Level: 77
8% Chance to cast level 30 Crucify on Melee Attack
+(9 to 10) to Maximum Damage
(130 to 150)% Bonus to Attack Rating
(14 to 15)% to Strength
(8 to 10)% to Dexterity
Socketed (4)Wizardspike). Now it's undoable due to some balancing features:Wizardspike
Dagger (Sacred)
One-Hand Damage: 37
Required Level: 100
Required Dexterity: 376
Item Level: 120
Dexterity Damage Bonus: (0.11 per Dexterity)%
-70% to Enemy Elemental Resistances
50% Cast Speed
+(4 to 8) to Trinity Beam
+2 to Life (Based on Character Level)
Maximum Mana +20%
Regenerate Mana +30%
Socketed (2)
- reducing flat def per hit removed;
- Lion stance bug fixed;
- Both items not working with dualwield at any way
cletyan wrote:Is it worth to get highmax block speed and hit recovery even the value of it sky rocket 174 - 4 FHS ,FBS /600 - 3 FHS ,FBS . I have 75% block rate I just want to maximize it.
cletyan wrote:Does IED - innate elemental dmg also works on magic damage ? , And how deadly strike works thanks