Short Questions Thread

Discuss Median XL!
justinjaring
Fallen
1 | 0
my first time trying median xl and wanted to play my brother. I tried doing the tcp/ip game and it looks like we can only host games but not join each other. I made sure we put in the correct ip address and have the same version of the game and all but it still wont connect. Thanks for any help on this
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PizzaGater
Abomination
157 | 1
justinjaring wrote:my first time trying median xl and wanted to play my brother. I tried doing the tcp/ip game and it looks like we can only host games but not join each other. I made sure we put in the correct ip address and have the same version of the game and all but it still wont connect. Thanks for any help on this


it's normal, for tcp/Ip games to work, you need to download Hamachi first and connect to each other
from there you can either join an existing network or create a new one private for your friends
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skilzorz
Stygian Watcher
41 | 1
PizzaGater wrote:
justinjaring wrote:my first time trying median xl and wanted to play my brother. I tried doing the tcp/ip game and it looks like we can only host games but not join each other. I made sure we put in the correct ip address and have the same version of the game and all but it still wont connect. Thanks for any help on this


it's normal, for tcp/Ip games to work, you need to download Hamachi first and connect to each other
from there you can either join an existing network or create a new one private for your friends


could it not also be possible to open the relevant ports on router, ensure no carrier grade NAT, other networking solutions?
Manu300000
Cog
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Hi, i just swaped to my notebook to play D2 here.
So basicly i cant use my scrollwheel. I fixed this on my pc, but i dont know how to fix it here.
Yeah i changed the compatability to win xp sp2, but it still dosent work. Hope someone can help me, and no, i dont want to not use the scrollwheel for swaping skills.
Azrasha
Bone Archer
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Azrasha wrote:I think this is the right spot for this question...

Are cycle drops based on MF % or are they entirely random? Trying to farm them currently and haven't noticed much of a difference one way or another. Would be nice to know if it actually made any difference though. :)

EDIT: I am also curious.. I've done farmed the zone about 15 times now and haven't found a single MF cycle. Are they really that rare, or is my RNG just that bad? I've gotten roughly ~75 cycles (more or less) and none of them have been MF.


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suchbalance
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Cycle drops aren't affected by MF, the only way to improve yields is with more players.
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Taem
Astral Guardian
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Taem wrote:Hey, I found a Sacred Armor relic on my sorc. I want to use it but I'm wondering if the sorc counts as "neutral" in terms of duration. Will it last 2.2 seconds or 30 second? And for that matter, the desc says it's 2.2 seconds, and if neutral, it increases the duration by 30 seconds, so I assume the duration would be 32.2 in this case?


Just fyi, they are unsocketable now, unlike before so you can rest them out. IDK why they were unsocketable before, worst design decision ever, esp for new or even casual players. Anyway, it starts at 2.2 sec and increases time with hard points. The relic has +11 so has a 5.5 sec timer.
Heroebal
Cultist
23 | 0
Darkspite
Darkspite
Spetum (Sacred)

Two-Hand Damage: (165 - 228) to (302 - 392)
Required Level: 80
Required Strength: 453
Required Dexterity: 492
Item Level: 105
Dexterity Damage Bonus: (0.15 per Dexterity)%
15% Chance to cast level 6 Rust Storm on Melee Attack
(20 to 50)% Attack Speed
+(120 to 160)% Enhanced Damage
Adds (40 to 80)-(140 to 200) damage
(5 to 10)% Deadly Strike
-5 to Light Radius
50% Curse Length Reduction
Socketed (6)
vs
In Fero Salva
In Fero Salva
Holy Lance (Sacred)

Two-Hand Damage: 49 to 85
(Paladin Only)
Required Level: 100
Required Strength: 514
Item Level: 105
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
You may Only use Melee, Summon and Support Skills
+(150 to 200) Spell Focus
50% Attack Speed
+(35 to 50)% to Fire Spell Damage
+(35 to 50)% to Cold Spell Damage
+(12 to 15) to Blood Thorns (Paladin Only)
+(12 to 15) to Lemures (Paladin Only)
+5000 Defense
Maximum Fire Resist +2%
Maximum Cold Resist +2%
Socketed (6)
which is better for shapeshifter? Do they get amazing grace or no b/c yellow?

Gameplan for my shapeshifter is to be a fast tanky proc spammer ( crowd control stuff, soften up enemies, etc)
nemmate
Abomination
144 | 4
Heroebal wrote:
Darkspite
Darkspite
Spetum (Sacred)

Two-Hand Damage: (165 - 228) to (302 - 392)
Required Level: 80
Required Strength: 453
Required Dexterity: 492
Item Level: 105
Dexterity Damage Bonus: (0.15 per Dexterity)%
15% Chance to cast level 6 Rust Storm on Melee Attack
(20 to 50)% Attack Speed
+(120 to 160)% Enhanced Damage
Adds (40 to 80)-(140 to 200) damage
(5 to 10)% Deadly Strike
-5 to Light Radius
50% Curse Length Reduction
Socketed (6)
vs
In Fero Salva
In Fero Salva
Holy Lance (Sacred)

Two-Hand Damage: 49 to 85
(Paladin Only)
Required Level: 100
Required Strength: 514
Item Level: 105
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
You may Only use Melee, Summon and Support Skills
+(150 to 200) Spell Focus
50% Attack Speed
+(35 to 50)% to Fire Spell Damage
+(35 to 50)% to Cold Spell Damage
+(12 to 15) to Blood Thorns (Paladin Only)
+(12 to 15) to Lemures (Paladin Only)
+5000 Defense
Maximum Fire Resist +2%
Maximum Cold Resist +2%
Socketed (6)
which is better for shapeshifter? Do they get amazing grace or no b/c yellow?

Gameplan for my shapeshifter is to be a fast tanky proc spammer ( crowd control stuff, soften up enemies, etc)



I said Despite for shapeshifter. But if you want just for debuff enemies, you can give him the TU unique spetum with miasma proc.
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Wotan
Shadowgate Totem
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nemmate wrote:
Heroebal wrote:
Darkspite
Darkspite
Spetum (Sacred)

Two-Hand Damage: (165 - 228) to (302 - 392)
Required Level: 80
Required Strength: 453
Required Dexterity: 492
Item Level: 105
Dexterity Damage Bonus: (0.15 per Dexterity)%
15% Chance to cast level 6 Rust Storm on Melee Attack
(20 to 50)% Attack Speed
+(120 to 160)% Enhanced Damage
Adds (40 to 80)-(140 to 200) damage
(5 to 10)% Deadly Strike
-5 to Light Radius
50% Curse Length Reduction
Socketed (6)
vs
In Fero Salva
In Fero Salva
Holy Lance (Sacred)

Two-Hand Damage: 49 to 85
(Paladin Only)
Required Level: 100
Required Strength: 514
Item Level: 105
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
You may Only use Melee, Summon and Support Skills
+(150 to 200) Spell Focus
50% Attack Speed
+(35 to 50)% to Fire Spell Damage
+(35 to 50)% to Cold Spell Damage
+(12 to 15) to Blood Thorns (Paladin Only)
+(12 to 15) to Lemures (Paladin Only)
+5000 Defense
Maximum Fire Resist +2%
Maximum Cold Resist +2%
Socketed (6)
which is better for shapeshifter? Do they get amazing grace or no b/c yellow?

Gameplan for my shapeshifter is to be a fast tanky proc spammer ( crowd control stuff, soften up enemies, etc)



I said Despite for shapeshifter. But if you want just for debuff enemies, you can give him the TU unique spetum with miasma proc.


Terrible choices. Shapeshifter lacks damage so going for any sort of procs for damage is pointless. Shapeshifter main goal is to tank and debuff enemies. Get him The Retiarius and endless loop, and the rest of items dont matter. Get as much MF% on your merc as possible. My merc usually have around 200-250 MF.