Scalewinged wrote:Fellerd wrote:Some time ago I played a few mods that had floating dmg text whenever you hit something.If that could be implemented,you could calculate how much your dps is
With nature of MXL which have sometimes loooooot of hits per second - it would be just an endless numbers spam. I think Wulf idea is the most vable. But again, it's not really needed since you can test your damage on existed bosses. Like i'm seeing how fast i kill Gris to see how fast i can kill Butcher and if i have enough dps (once i hit 105) and so on.
Fair point.Maybe it's not such a good idea after all.