Σ 2.0 Bugs&Feedback

Discuss Median XL!
Semigloss
Djinn
503 | 21
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Batstrike does not count as a melee attack for the purpose of Life/Mana on attack. Batstrike has 108 Mana cost, weapon is MOd with 100 Mana on attack. Mana orb drops by 108 each hit, not 8.
Diaco
Detonator
766 | 28
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Jinns summoned via
Dux Infernum
Dux Infernum
War Axe (Sacred)

One-Hand Damage: (115 - 128) to (140 - 156)
Required Level: 100
Required Strength: 581
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
You Cannot Summon Jinns Directly
15% Chance to cast level 60 Jinn on Melee Attack
+(4 to 5) to All Skills
Adds 500-1000 Fire Damage
0.5% to Fire Spell Damage (Based on Character Level)
+(150 to 180)% Enhanced Damage
+1 to Jinn
+200% to Summoned Minion Life
Maximum Cold Resist -2%
+200 Life on Melee Attack
Socketed (6)
don't seem to provide their aura
RealPandemonium
Prowler
18 | 0
Request: If possible, make Dream Eater target an enemy instead of the ground.

The fuzzy targeting on this skill is rarely useful (i.e., hitting invisible enemies) but also makes you unable to use it on left click without accidentally triggering the skill, even while holding alt. is there a reason why it targets the ground and not an enemy on your cursor?
Istaryu
Cow Ninja
1276 | 40
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Diaco wrote:Jinns summoned via
Dux Infernum
Dux Infernum
War Axe (Sacred)

One-Hand Damage: (115 - 128) to (140 - 156)
Required Level: 100
Required Strength: 581
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
You Cannot Summon Jinns Directly
15% Chance to cast level 60 Jinn on Melee Attack
+(4 to 5) to All Skills
Adds 500-1000 Fire Damage
0.5% to Fire Spell Damage (Based on Character Level)
+(150 to 180)% Enhanced Damage
+1 to Jinn
+200% to Summoned Minion Life
Maximum Cold Resist -2%
+200 Life on Melee Attack
Socketed (6)
don't seem to provide their aura


They do provide their aura, but it scales with base points only so it does nothing
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Sfp4
Stygian Watcher
44 | 3
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Donated 5 times
I would love to see an SSF Ladder on multiplayer.

Would really add some competition to the first to do x/grinds. I don't really care who does it on trade because there are people hoarding 50k tg and just buying BIS items day 2.

I only say this because you guys have already done some impressive stuff with the engine, wouldn't doubt you're capable of something like this. Is it worth the months of work? Probably not, I may be the only one interested in such a thing.
Opgedronken
Gravedigger
190 | 4
Sfp4 wrote:I would love to see an SSF Ladder on multiplayer.


Would be cool but probably too easy to cheat on.
I only play ssf, trading takes away a bit of the fun for me :P.
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magashiro
Acid Prince
45 | 0
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Donated 1 time
can't hit Sir Gorash (Baal minion) with Risign Dawn oskill
amekoffiziell
Balrog
134 | 2
thanks for the mod and all but PLEASE remove that shitty qube mechaninc by signets of Learning - not possible to transmute more at same time.-its very annoyin!´For example in the new Uber with the Bone Chill Charm - why i cant just add the found 8 larger Signets of Learning + 10 single soL in qube - hit transmute and it gets 2 Greater signet of L. ? or just 4x single soL and get a bigger soL with 4sol´s into it . or to add a large soL to a soL with for example 11sol i allways must remove this ones from the taller one, one by one just to transmute them back to the bigger one ofcourse one by one again, to get them all in one - same with AC´s - ohh PLEASE its freakin me out soo hard that i cannot just transmute all i have at the same time, so i just went to forum here to post you that info :D (Sorry for my bad english - its obvsl. not my native language) greetz :DD
bardzini
Vampiress
39 | 0
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Donated 5 times
If a spirit spawn on top of the lost traveler, you can't start the Atanna Khan fight.
Flavourius
Fallen
1 | 0
Deathlord on melee nec stops scaling after slvl 33:

Def before activating Deathlord lvl 33
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Def after activating Deathlord lvl 33
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Def before activating Deathlord lvl 49
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Def after activating Deathlord lvl 49
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