Short Questions Thread

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Kruskin
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2) So I get 3 chances to turn a white base into a crafted item, otherwise I'm stuck waiting for a sacred-rare/set/unique base of my choosing to happen to drop? appreciate the heads up on saving them.

3) I was in stony field and tristam getting exp on the first difficulty as a level 81. 81 where a lvl 5 belongs getting exp doesn't sound right. I feel dirty. Just want to clarify that it was A1 hatred not A1 Terror.
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Crash
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Kruskin wrote:3 Questions:

So what's the deal with Deathgaze in the dual-wield section of the tree? You can use the skill with one 1hander or 2hander, so it's not really a dual-wield skill... The animation shows just the one hand being used, but equipping off-hand affects the dps of the skill so I really don't get what's going on here. Please explain!


Dual wield is broken. There should be a list somewhere on the forums that shows what stats you'll receive from an offhand weapon.
Spoogeboy
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Question about the servers for any australian that could help me out:

What is the best server for Australians?

Never use to have much latency problems or huge lag spikes as i do now
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Rishab
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Spoogeboy wrote:Question about the servers for any australian that could help me out:

What is the best server for Australians?

Never use to have much latency problems or huge lag spikes as i do now


You can see which server is closest to you and try them

https://tsw.median-xl.com/info
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Heathen
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L H wrote:
Kruskin wrote:3 Questions:

So what's the deal with Deathgaze in the dual-wield section of the tree? You can use the skill with one 1hander or 2hander, so it's not really a dual-wield skill... The animation shows just the one hand being used, but equipping off-hand affects the dps of the skill so I really don't get what's going on here. Please explain!


Dual wield is broken. There should be a list somewhere on the forums that shows what stats you'll receive from an offhand weapon.


Really hope this changes back to Dual Wield animation. The 1h version of the skill is less cool.

Anyway;

I'm sure it does but will ask anyway. Does Miasma Slow Velocity override player Slow Attacker/ Slow Ranged Attacker? I'm assuming it does until someone can claim otherwise.
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annoying cat
Monkey King
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any explanation why -enemy elemental resistance is better than + elemental damage? i need to be sure. thanks!
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Wasp
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annoying cat wrote::...

Something along those lines:
if you inflict 100 hitpoints to an enemy who has 90 res, you deal 10 actual hitpoints
If you have +10 dmg you deal 10% of 110 = 11
if you have -10 res you deal 20% of 100 = 20
Same goes for max res: going from 80 max to 85 is a bigger leap than from 75 to 80

I might be retarded though
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Scalewinged
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annoying cat wrote:any explanation why -enemy elemental resistance is better than + elemental damage? i need to be sure. thanks!


Spell damage buffs can be reduced by monster's resistance. Just Quick example:

Monster have 50% fire resist and you're using fireball deealing 100 dmg.
Without any modifiers you will deal just 100/2 = 50 dmg.
With -50% EFR you will deal full dmg (100), cause' you will negate enemy resist.
Let's see what happens with same values of spell damage. 50% fire spell damage will increase fireball dmg by 50% 100*1.5 = 150. But total output damage still will be reduced by monster resist: 150/2 = 75.

PS: And ye. The higher res monster (usually bosses) have - the more noticable pierce priority over spell dmg.
chickenfeeder
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the +buff skills duration from adrenaline rush no longer affects its own rapture's duration?
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ChuckNoRis
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Heathen wrote:I'm sure it does but will ask anyway. Does Miasma Slow Velocity override player Slow Attacker/ Slow Ranged Attacker? I'm assuming it does until someone can claim otherwise.
it does