Short Questions Thread

Discuss Median XL!
Istaryu
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flubbucket wrote:
Crash wrote:Actually I'm unsure because the patch notes say that points in Grim Presence disable Tainted Blood, but TB is now a lvl 24 skill. Doesn't Grim Presence disable ranged abilities though?


It makes sense.

Some of us are easily confused by such things as Lemures - is a homing ice wraith ranged?? Is SoD a buff??

Clearly video games have rotted my drug riddled alcohol softened brain. I'm cool with it.


Every skill in the game has a tag. Lemures is tagged as a (melee) attack. SoD is incorrectly tagged as a buff, because as the patch notes say, it is now considered a spell, and grim presence forbids you from using spells.
Maazias
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Is there a way to put in several skillpoints at once the same way you can hold shift to put more stats in with one click?
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tbone503
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Maazias wrote:Is there a way to put in several skillpoints at once the same way you can hold shift to put more stats in with one click?


No, but it would certainly be a nice feature for a future patch.
demoner
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Rings and amulets cannot be crafted like weapons or armor. You are at the mercy of the RNG gods for getting good ones. They can be MO'd though. My typical strategy is around level 50 I start picking up every blue and yellow ring until I get two with +1 to All skills on them. Then I just MO whatever I need on it. Amulets are trickier, basically I just look for +3 to All Skills then luck it for a total of +4. Any other stats are just icing.

You can craft jewels though, and they are a big part of endgame, but I wouldnt worry about that until you're looking to make some very powerful rune words. And just save all your shrines until you get into ubers, they are used for between sets and sacred unique level gear, and often surpass SU's.
InvokeList
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Is there any way on how to deflect or reduce stun attacks/knockbacks received? Like on Halls of Vaught? Thanks.
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Crash
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InvokeList wrote:Is there any way on how to deflect or reduce stun attacks/knockbacks received? Like on Halls of Vaught? Thanks.


you get stunned usually because you dont have enough hit recovery/block rate/low hp. the hit lock stuf happens when you taket oo much damage from one hit (I think its like 1/12 your hp?) and every hit after that would continue the lock til you can ge animations between.
InvokeList
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Crash wrote:
InvokeList wrote:Is there any way on how to deflect or reduce stun attacks/knockbacks received? Like on Halls of Vaught? Thanks.


you get stunned usually because you dont have enough hit recovery/block rate/low hp. the hit lock stuf happens when you taket oo much damage from one hit (I think its like 1/12 your hp?) and every hit after that would continue the lock til you can ge animations between.


I guess you're right, my hit recovery and block rate on my character is kinda low, might increase it with some items. Thanks for clarifying!
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tbone503
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InvokeList wrote:
Crash wrote:
InvokeList wrote:Is there any way on how to deflect or reduce stun attacks/knockbacks received? Like on Halls of Vaught? Thanks.


you get stunned usually because you dont have enough hit recovery/block rate/low hp. the hit lock stuf happens when you taket oo much damage from one hit (I think its like 1/12 your hp?) and every hit after that would continue the lock til you can ge animations between.


I guess you're right, my hit recovery and block rate on my character is kinda low, might increase it with some items. Thanks for clarifying!


You can also add them both to armor with MOs
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Hokoru
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So Im making a Werebear and I cant seem to roll a weapon that gives +4 druid skills or whatever the max +skill is for it. Ive tried War ax and War Hammer but I only got barb on the ax and none the hammer. I thought the docs said Druid skills can roll on most axs and maces, but I guess not those two. Can anyone tell me what would be a good base to roll with? pref one with 6 sockets and high speed.
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Knight_Saber
Monkey King
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Is druid best class for stormfront?

And if you choose Zon stormfront, do you go bow tree for ele pierce, blood tree for max life, or asterism (for less pierce than bow, but also defense synergy)?
Do you take paragon for survival like a sane person, or go
Gromotvod
Gromotvod
Coronet (Sacred)

Defense: 605 to 684
(Amazon Only)
Required Level: 100
Required Dexterity: 327
Item Level: 105
Discharge: Thunder Frequency Improved by 1 Second
+(2 to 3) to Amazon Skill Levels
(20 to 40)% Cast Speed
+(10 to 15)% to Lightning Spell Damage
-(5 to 15)% to Enemy Lightning Resistance
Maximum Lightning Resist +(1 to 2)%
Physical Resist (5 to 10)%
+(20 to 60) Life after each Kill
Socketed (4)
with Spirit of Vengeance?

Atm my druid stormfront is shredding in terms of damage.