Short Questions Thread

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Nitz
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Shade wrote:There doesn't seem to be an up to date guide (I read the Limpet Laser guide but most of it is a bit old I think).

It looks like the throw skills could be combined with quite a few options from other trees so... I could play around with lots of testing, but if anyone has already been down that path it would be good to get some insight on what works and what doesn't in M2017 patch. TIA


It's up to date, just do exactly as the guide says and you have all charms. I think 3 people already did that on stream this ladder. The pictures are old... just some values on the items are different, you still use exactly the same items, the same spells and play exactly the same.

Throw benefits from the ways, perfect being, QoB, doom, blink, vampiric icon, psionic scream, maybe maybe tiefling form and shadow refuge. So you put some points in either Maelstorm or Storm Crows, Perfect being, the ways and you have no points left for the rest. Min Max rules them out. Except for Shadow ref which works with 1 point, just applying the buff is horrible.
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suchbalance
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Valinov wrote:im curious how physical/magic spell damage % interacts with skills like parasite, or with say laserblade or crucify..


It doesn't. The character sheet shows a damage increase but that is false.
Valinov
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suchbalance wrote:
Valinov wrote:im curious how physical/magic spell damage % interacts with skills like parasite, or with say laserblade or crucify..


It doesn't. The character sheet shows a damage increase but that is false.

ah well that is disappointing :(
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Crash
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Valinov wrote:im curious how physical/magic spell damage % interacts with skills like parasite, or with say laserblade or crucify..


It doesn't because those skills aren't spells.
Shade
|
Nitz wrote:It's up to date, just do exactly as the guide says and you have all charms. I think 3 people already did that on stream this ladder. The pictures are old... just some values on the items are different, you still use exactly the same items, the same spells and play exactly the same.

Thanks for quick reply and info on throwsin.

I guess I shouldn't really have been reading the LL guide when I was thinking of making a throw assassin since LL is a caster build - but I'm now wondering how it compares to an Electrofield sin. I started following the guide for that a while back and gave up about level 40 (didn't feel very strong at that stage), but I'm now wondering if LL is stronger than EF in the end game.
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Aogiri
Skeleton
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Shade wrote:
Nitz wrote:It's up to date, just do exactly as the guide says and you have all charms. I think 3 people already did that on stream this ladder. The pictures are old... just some values on the items are different, you still use exactly the same items, the same spells and play exactly the same.

Thanks for quick reply and info on throwsin.

I guess I shouldn't really have been reading the LL guide when I was thinking of making a throw assassin since LL is a caster build - but I'm now wondering how it compares to an Electrofield sin. I started following the guide for that a while back and gave up about level 40 (didn't feel very strong at that stage), but I'm now wondering if LL is stronger than EF in the end game.


Both, ElectrofieldSentry and LimpetLaser has their pros and cons, I would say it depends on the situation for what you want to use each. In any case, Limpet is more safer and cheesy.
richhman
Vampiress
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Would like some clarification on

Shrine Blessing

A variant of shrine crafting, this recipe allows you to impart the blessings of the shrine unto an existing sacred item. This adds the shrine modifiers to the item and subtracts 1 charge. You can only use this recipe once per item, so choose your shrine wisely.

Rare/Crafted/Honorific Sacred item + Shrine + Arcane Crystal → add shrine bonuses + Shrine (-1 charge)



This allows me to add the shrine bonus to an existing item without altering it?
Can I add a shrine bonus onto a different craft, ie. It will now have two shrine bonuses?

If so, this is just something your should do on all your crafts, yes?
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Crash
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richhman wrote:Would like some clarification on

Shrine Blessing

A variant of shrine crafting, this recipe allows you to impart the blessings of the shrine unto an existing sacred item. This adds the shrine modifiers to the item and subtracts 1 charge. You can only use this recipe once per item, so choose your shrine wisely.

Rare/Crafted/Honorific Sacred item + Shrine + Arcane Crystal → add shrine bonuses + Shrine (-1 charge)



This allows me to add the shrine bonus to an existing item without altering it?
Can I add a shrine bonus onto a different craft, ie. It will now have two shrine bonuses?

If so, this is just something your should do on all your crafts, yes?


Yes, yes, and yes.
Sigurd
Invader
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Why can't i use tantrum with paladin solar flare active? It says that only non-dragon spells are disabled, nothing about that i can use only mele skills. Flow fight works.
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suntorytime
Monkey King
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How strong is "MIRV" on
Peacebringer
or
Steel Terror
? Is it enough to 1 shot any non-magic immune monsters ?