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Dreamhunter
Grubber
314 | 9
Need help about gearing fighter mage mercenary, early game gear. Suggestions?
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ChuckNoRis
Flying Polar Buffalo
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Fangspear
Fangspear
Spetum (4)

Two-Hand Damage: (17 - 20) to (44 - 56)
Required Strength: 42
Required Dexterity: 63
Required Level: 7
Dexterity Damage Bonus: (0.21 per Dexterity)%
10% Chance to cast level 5 Miasma on Melee Attack
15% Attack Speed
+(30 to 46)% Enhanced Damage
Adds (8 to 10)-(21 to 30) damage
(61 to 100)% Bonus to Miasma Haunt Duration
+(1 to 3) to Daedalus (Barbarian Only)
+(11 to 15) Life after each Kill
Socketed (2)
Two-Hand Damage: (33 - 40) to (86 - 101)
Required Strength: 70
Required Dexterity: 97
Required Level: 25
Dexterity Damage Bonus: (0.21 per Dexterity)%
15% Chance to cast level 11 Miasma on Melee Attack
30% Attack Speed
+(64 to 80)% Enhanced Damage
Adds (11 to 15)-(31 to 40) damage
(141 to 180)% Bonus to Miasma Haunt Duration
+(4 to 8) to Daedalus (Barbarian Only)
+(21 to 25) Life after each Kill
Socketed (4)
Two-Hand Damage: (63 - 71) to (143 - 161)
Required Strength: 144
Required Dexterity: 193
Required Level: 44
Dexterity Damage Bonus: (0.21 per Dexterity)%
20% Chance to cast level 18 Miasma on Melee Attack
45% Attack Speed
+(98 to 114)% Enhanced Damage
Adds (16 to 20)-(41 to 50) damage
(221 to 260)% Bonus to Miasma Haunt Duration
+(9 to 13) to Daedalus (Barbarian Only)
+(31 to 35) Life after each Kill
Socketed (5)
Two-Hand Damage: (83 - 97) to (184 - 203)
Required Strength: 288
Required Dexterity: 382
Required Level: 53
Dexterity Damage Bonus: (0.21 per Dexterity)%
25% Chance to cast level 25 Miasma on Melee Attack
60% Attack Speed
+(115 to 132)% Enhanced Damage
Adds (21 to 30)-(51 to 60) damage
(261 to 300)% Bonus to Miasma Haunt Duration
+(14 to 18) to Daedalus (Barbarian Only)
+(36 to 40) Life after each Kill
Socketed (6)
/
Sea Summoner
Sea Summoner
Trident (4)

Two-Hand Damage: (6 - 7) to (12 - 14)
Required Strength: 18
Required Dexterity: 29
Required Level: 3
Dexterity Damage Bonus: (0.21 per Dexterity)%
5% Chance to cast level 2 Glacial Nova on Melee Attack
+(24 to 40)% Enhanced Damage
Adds (6 to 9)-(9 to 13) cold damage
Slow Target (3 to 5)%
+(16 to 25) to Dexterity
+7 Life Regenerated per Second
Total Character Defense (11 to 20)%
Socketed (2)
Two-Hand Damage: (18 - 21) to (33 - 36)
Required Strength: 39
Required Dexterity: 53
Required Level: 21
Dexterity Damage Bonus: (0.21 per Dexterity)%
6% Chance to cast level 6 Glacial Nova on Melee Attack
+(58 to 75)% Enhanced Damage
Adds (26 to 35)-(41 to 50) cold damage
Slow Target (9 to 11)%
+(36 to 45) to Dexterity
+10 Life Regenerated per Second
Total Character Defense (21 to 30)%
Socketed (4)
Two-Hand Damage: (38 - 41) to (63 - 68)
Required Strength: 88
Required Dexterity: 114
Required Level: 40
Dexterity Damage Bonus: (0.21 per Dexterity)%
7% Chance to cast level 10 Glacial Nova on Melee Attack
+(92 to 109)% Enhanced Damage
Adds (101 to 140)-(161 to 200) cold damage
Slow Target (15 to 17)%
+(56 to 65) to Dexterity
+12 Life Regenerated per Second
Total Character Defense (31 to 40)%
Socketed (5)
Two-Hand Damage: (50 - 54) to (83 - 90)
Required Strength: 180
Required Dexterity: 230
Required Level: 49
Dexterity Damage Bonus: (0.21 per Dexterity)%
8% Chance to cast level 12 Glacial Nova on Melee Attack
+(109 to 126)% Enhanced Damage
Adds (231 to 280)-(351 to 400) cold damage
Slow Target (18 to 20)%
+(66 to 75) to Dexterity
+15 Life Regenerated per Second
Total Character Defense (41 to 50)%
Socketed (6)
Albrecht's Revenge
Albrecht's Revenge
Chain Mail (4)

Defense: (138 - 150) to (279 - 305)
Required Strength: 41 to 43
Required Level: 4
5% Chance to cast level 1 Arrow on Striking
Adds (3 to 7)-(11 to 13) cold damage
+(18 to 29)% Enhanced Defense
Cold Resist +(21 to 25)%
(3 to 4)% Reanimate as: Returned Archer
+(10 to 15) Life after each Demon Kill
Requirements -(11 to 15)%
Socketed (2)
Defense: (437 - 471) to (798 - 860)
Required Strength: 54 to 56
Required Level: 22
6% Chance to cast level 1 Arrow on Striking
Adds (13 to 25)-(26 to 50) cold damage
+(41 to 52)% Enhanced Defense
Cold Resist +(31 to 35)%
(5 to 6)% Reanimate as: Returned Archer
+(25 to 33) Life after each Demon Kill
Requirements -(21 to 25)%
Socketed (4)
Defense: (1038 - 1107) to (1843 - 1967)
Required Strength: 98 to 104
Required Level: 39
7% Chance to cast level 1 Arrow on Striking
Adds (51 to 100)-(101 to 200) cold damage
+(64 to 75)% Enhanced Defense
Cold Resist +(41 to 45)%
(7 to 8)% Reanimate as: Returned Archer
+(43 to 60) Life after each Demon Kill
Requirements -(31 to 35)%
Socketed (5)
Defense: (1513 - 1608) to (2670 - 2838)
Required Strength: 188 to 200
Required Level: 49
8% Chance to cast level 1 Arrow on Striking
Adds (101 to 200)-(201 to 400) cold damage
+(75 to 86)% Enhanced Defense
Cold Resist +(46 to 50)%
(9 to 10)% Reanimate as: Returned Archer
+(76 to 90) Life after each Demon Kill
Requirements -(36 to 40)%
Socketed (6)
Deadfall
Deadfall
Heavy Belt (4)

Defense: (135 - 159) to (178 - 210)
Required Strength: 63
Required Level: 7
1% Chance to cast level 2 Shower of Rocks on Kill
1% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)
Defense: (485 - 551) to (616 - 700)
Required Strength: 92
Required Level: 24
2% Chance to cast level 4 Shower of Rocks on Kill
2% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1270 - 1400) to (1595 - 1758)
Required Strength: 195
Required Level: 41
3% Chance to cast level 8 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1918 - 2095) to (2403 - 2626)
Required Strength: 404
Required Level: 50
4% Chance to cast level 12 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)
Craton
Craton
Boots

'Cham'
Runeword Level: 67
3% Chance to cast level 7 Shower of Rocks on Melee Attack
3% Chance of Crushing Blow
+(21 to 25) to Strength
+(21 to 25) to Dexterity
+(21 to 25) to Vitality
+(21 to 25) to Energy
Physical Damage Reduced by (16 to 20)
(11 to 20)% Chance of Uninterruptable Attack
Total Character Defense (31 to 40)%
Pollice Verso
Pollice Verso
Gauntlets (4)

Defense: (48 - 54) to (90 - 102)
Required Strength: 60
Required Level: 10
4% Chance to cast level 3 Time Strike when Attacked
+(24 to 40)% Enhanced Defense
+(7 to 10) to Strength
+(6 to 10) Life after each Kill
+(11 to 25) Mana after each Kill
Requirements -8%
Socketed (1)
Defense: (216 - 239) to (333 - 369)
Required Strength: 81
Required Level: 27
8% Chance to cast level 5 Time Strike when Attacked
+(58 to 75)% Enhanced Defense
+(12 to 16) to Strength
+(16 to 20) Life after each Kill
+(41 to 55) Mana after each Kill
Requirements -16%
Socketed (2)
Defense: (583 - 635) to (854 - 930)
Required Strength: 155
Required Level: 44
12% Chance to cast level 7 Time Strike when Attacked
+(92 to 109)% Enhanced Defense
+(18 to 24) to Strength
+(26 to 30) Life after each Kill
+(71 to 85) Mana after each Kill
Requirements -24%
Socketed (3)
Defense: (875 - 946) to (1274 - 1378)
Required Strength: 287
Required Level: 52
14% Chance to cast level 8 Time Strike when Attacked
+(109 to 126)% Enhanced Defense
+(25 to 30) to Strength
+(31 to 35) Life after each Kill
+(86 to 100) Mana after each Kill
Requirements -32%
Socketed (4)
Lanterne Rouge
Lanterne Rouge
Great Helm (4)

Defense: (109 - 126) to (161 - 185)
Required Strength: 67
Required Level: 8
4% Chance to cast level 10 Flamefront on Melee Attack
10% Attack Speed
-3% to Enemy Fire Resistance
+(12 to 29)% Enhanced Defense
+15 Life Regenerated per Second
Socketed (1)
Defense: (388 - 430) to (536 - 594)
Required Strength: 99
Required Level: 25
6% Chance to cast level 16 Flamefront on Melee Attack
20% Attack Speed
-6% to Enemy Fire Resistance
+(47 to 63)% Enhanced Defense
+20 Life Regenerated per Second
Socketed (3)
Defense: (990 - 1077) to (1343 - 1461)
Required Strength: 207
Required Level: 43
8% Chance to cast level 22 Flamefront on Melee Attack
30% Attack Speed
-9% to Enemy Fire Resistance
+(81 to 97)% Enhanced Defense
+25 Life Regenerated per Second
Socketed (4)
Defense: (1481 - 1600) to (1999 - 2161)
Required Strength: 429
Required Level: 51
10% Chance to cast level 28 Flamefront on Melee Attack
40% Attack Speed
-12% to Enemy Fire Resistance
+(98 to 114)% Enhanced Defense
+30 Life Regenerated per Second
Socketed (4)
ctc hymn amulet . p.gems for the armors , p.rainbow stones for weapon . mo the weapon with losim , leech , %ED


other combos may work well too
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Dreamhunter
Grubber
314 | 9
Why not
Ravenbeak
Ravenbeak
Spear (4)

Two-Hand Damage: (5 - 6) to (32 - 43)
Required Level: 1
Dexterity Damage Bonus: (0.21 per Dexterity)%
15% Chance to cast level 15 Flamefront on Melee Attack
15% Attack Speed
+(18 to 35)% Enhanced Damage
+(21 to 30) to Maximum Damage
(5 to 8)% Life stolen per Hit
(5 to 8)% to Dexterity
+(21 to 30) to Dexterity
(11 to 15)% Magic Find
Socketed (2)
Two-Hand Damage: (15 - 16) to (52 - 63)
Required Strength: 18
Required Dexterity: 18
Required Level: 18
Dexterity Damage Bonus: (0.21 per Dexterity)%
20% Chance to cast level 20 Flamefront on Melee Attack
30% Attack Speed
+(52 to 69)% Enhanced Damage
+(31 to 40) to Maximum Damage
(9 to 13)% Life stolen per Hit
(9 to 12)% to Dexterity
+(41 to 60) to Dexterity
(21 to 25)% Magic Find
Socketed (4)
Two-Hand Damage: (33 - 36) to (84 - 96)
Required Strength: 49
Required Dexterity: 49
Required Level: 36
Dexterity Damage Bonus: (0.21 per Dexterity)%
30% Chance to cast level 30 Flamefront on Melee Attack
45% Attack Speed
+(87 to 103)% Enhanced Damage
+(41 to 50) to Maximum Damage
(15 to 18)% Life stolen per Hit
(13 to 16)% to Dexterity
+(71 to 90) to Dexterity
(31 to 35)% Magic Find
Socketed (5)
Two-Hand Damage: (44 - 48) to (110 - 123)
Required Strength: 104
Required Dexterity: 104
Required Level: 46
Dexterity Damage Bonus: (0.21 per Dexterity)%
40% Chance to cast level 40 Flamefront on Melee Attack
60% Attack Speed
+(104 to 120)% Enhanced Damage
+(51 to 60) to Maximum Damage
(21 to 25)% Life stolen per Hit
(17 to 20)% to Dexterity
+(101 to 120) to Dexterity
(36 to 40)% Magic Find
Socketed (6)
and
Dragon's Blood
Dragon's Blood
Light Plate (4)

Defense: (241 - 284) to (487 - 573)
Required Strength: 79
Required Level: 8
4% Chance to cast level 8 Wrath on Melee Attack
15% Cast Speed
+(31 to 50)% Damage to Demons
+(11 to 15)% to Fire Spell Damage
+(11 to 15)% to Physical/Magic Spell Damage
+(24 to 46)% Enhanced Defense
+(31 to 35) to Vitality
+(16 to 25) Life after each Demon Kill
Socketed (2)
Defense: (806 - 915) to (1526 - 1733)
Required Strength: 116
Required Level: 25
6% Chance to cast level 18 Wrath on Melee Attack
25% Cast Speed
+(71 to 90)% Damage to Demons
+(16 to 20)% to Fire Spell Damage
+(16 to 20)% to Physical/Magic Spell Damage
+(69 to 92)% Enhanced Defense
+(41 to 45) to Vitality
+(36 to 45) Life after each Demon Kill
Socketed (4)
Defense: (2057 - 2268) to (3809 - 4199)
Required Strength: 244
Required Level: 43
8% Chance to cast level 32 Wrath on Melee Attack
35% Cast Speed
+(111 to 130)% Damage to Demons
+(21 to 25)% to Fire Spell Damage
+(21 to 25)% to Physical/Magic Spell Damage
+(115 to 137)% Enhanced Defense
+(51 to 55) to Vitality
+(56 to 65) Life after each Demon Kill
Socketed (5)
Defense: (3094 - 3380) to (5716 - 6245)
Required Strength: 506
Required Level: 51
10% Chance to cast level 45 Wrath on Melee Attack
40% Cast Speed
+(131 to 150)% Damage to Demons
+(26 to 30)% to Fire Spell Damage
+(26 to 30)% to Physical/Magic Spell Damage
+(138 to 160)% Enhanced Defense
+(56 to 60) to Vitality
+(66 to 75) Life after each Demon Kill
Socketed (6)
, he is using Blood thorns skill after all, so i was thinking to boost fire spell damage?
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ChuckNoRis
Flying Polar Buffalo
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if you want to turn him into an elemental (fire) proccerer then why bother with him instead of going for a Bloodmage?


the above suggested setup is both defensive and offensive (Miasma and SoR debuffs , crushing blow for fortress + arrow on striking)

also , ravenbeak has crap (physical) damage , making fortress almost harmless

if you got ideas yourself why bother asking here? go and put them to the test and see what's better for you . it also depends a lot on what your main character build is / does , also on what are your expectations from the merc . you want it to tank? you want it to proc? a little bit of both ? there are a lot of viable gear combinations . there is not just one that is general valid and must be followed to the letter . it's all subjective

you only want to boost his fire power/fire spells/fire procs ? then yes , your toughts about ravenbeak and dragon's blood are ok . you might as well use
Fuse
Fuse
Belts

'Mal'
Runeword Level: 49
15% Chance to cast level 14 Immolation Bomb when Struck
Adds 5-24 fire damage
0.125% to Fire Spell Damage (Based on Character Level)
+(58 to 86)% Enhanced Defense
Fire Resist +(31 to 50)%
Poison Resist -10%
Level 5 Blast Wave (20/20 Charges)
or
Dragon Tail
Dragon Tail
Plated Belt (4)

Defense: (206 - 232) to (277 - 312)
Required Strength: 81
Required Level: 10
5% Chance to cast level 6 Seal of Fire on Melee Attack
15% Attack Speed
Adds (5 to 10)-(11 to 15) fire damage
Stun Attack
+(51 to 70)% Enhanced Defense
Fire Resist +(16 to 25)%
Socketed (1)
Defense: (640 - 708) to (828 - 916)
Required Strength: 119
Required Level: 27
6% Chance to cast level 14 Seal of Fire on Melee Attack
25% Attack Speed
Adds (15 to 25)-(26 to 40) fire damage
Stun Attack
+(81 to 100)% Enhanced Defense
Fire Resist +(36 to 45)%
Socketed (2)
Defense: (1519 - 1656) to (1928 - 2102)
Required Strength: 251
Required Level: 44
7% Chance to cast level 20 Seal of Fire on Melee Attack
35% Attack Speed
Adds (50 to 70)-(80 to 110) fire damage
Stun Attack
+(111 to 130)% Enhanced Defense
Fire Resist +(56 to 65)%
Socketed (2)
Defense: (2366 - 2553) to (2993 - 3229)
Required Strength: 519
Required Level: 52
8% Chance to cast level 24 Seal of Fire on Melee Attack
40% Attack Speed
Adds (161 to 200)-(241 to 320) fire damage
Stun Attack
+(141 to 160)% Enhanced Defense
Fire Resist +(66 to 75)%
Socketed (2)
while you're at it and some other boots and gloves (honorifics or other stuff for fire damage boost)

then again , it will still be far from how much fire damage can a bloodmage provide no matter what . Pyroblast does more damage than all the fightermage's fire procs put togather

ChuckNoRis wrote:other combos may work well too


good luck !
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Dreamhunter
Grubber
314 | 9
Well, i wanna hear suggestions and opinions so i can decide. No big deal man, tnx anyway (:
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HechtHeftig
I paid 10$ for this.
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Dreamhunter wrote:Why not
Ravenbeak
Ravenbeak
Spear (4)

Two-Hand Damage: (5 - 6) to (32 - 43)
Required Level: 1
Dexterity Damage Bonus: (0.21 per Dexterity)%
15% Chance to cast level 15 Flamefront on Melee Attack
15% Attack Speed
+(18 to 35)% Enhanced Damage
+(21 to 30) to Maximum Damage
(5 to 8)% Life stolen per Hit
(5 to 8)% to Dexterity
+(21 to 30) to Dexterity
(11 to 15)% Magic Find
Socketed (2)
Two-Hand Damage: (15 - 16) to (52 - 63)
Required Strength: 18
Required Dexterity: 18
Required Level: 18
Dexterity Damage Bonus: (0.21 per Dexterity)%
20% Chance to cast level 20 Flamefront on Melee Attack
30% Attack Speed
+(52 to 69)% Enhanced Damage
+(31 to 40) to Maximum Damage
(9 to 13)% Life stolen per Hit
(9 to 12)% to Dexterity
+(41 to 60) to Dexterity
(21 to 25)% Magic Find
Socketed (4)
Two-Hand Damage: (33 - 36) to (84 - 96)
Required Strength: 49
Required Dexterity: 49
Required Level: 36
Dexterity Damage Bonus: (0.21 per Dexterity)%
30% Chance to cast level 30 Flamefront on Melee Attack
45% Attack Speed
+(87 to 103)% Enhanced Damage
+(41 to 50) to Maximum Damage
(15 to 18)% Life stolen per Hit
(13 to 16)% to Dexterity
+(71 to 90) to Dexterity
(31 to 35)% Magic Find
Socketed (5)
Two-Hand Damage: (44 - 48) to (110 - 123)
Required Strength: 104
Required Dexterity: 104
Required Level: 46
Dexterity Damage Bonus: (0.21 per Dexterity)%
40% Chance to cast level 40 Flamefront on Melee Attack
60% Attack Speed
+(104 to 120)% Enhanced Damage
+(51 to 60) to Maximum Damage
(21 to 25)% Life stolen per Hit
(17 to 20)% to Dexterity
+(101 to 120) to Dexterity
(36 to 40)% Magic Find
Socketed (6)
and
Dragon's Blood
Dragon's Blood
Light Plate (4)

Defense: (241 - 284) to (487 - 573)
Required Strength: 79
Required Level: 8
4% Chance to cast level 8 Wrath on Melee Attack
15% Cast Speed
+(31 to 50)% Damage to Demons
+(11 to 15)% to Fire Spell Damage
+(11 to 15)% to Physical/Magic Spell Damage
+(24 to 46)% Enhanced Defense
+(31 to 35) to Vitality
+(16 to 25) Life after each Demon Kill
Socketed (2)
Defense: (806 - 915) to (1526 - 1733)
Required Strength: 116
Required Level: 25
6% Chance to cast level 18 Wrath on Melee Attack
25% Cast Speed
+(71 to 90)% Damage to Demons
+(16 to 20)% to Fire Spell Damage
+(16 to 20)% to Physical/Magic Spell Damage
+(69 to 92)% Enhanced Defense
+(41 to 45) to Vitality
+(36 to 45) Life after each Demon Kill
Socketed (4)
Defense: (2057 - 2268) to (3809 - 4199)
Required Strength: 244
Required Level: 43
8% Chance to cast level 32 Wrath on Melee Attack
35% Cast Speed
+(111 to 130)% Damage to Demons
+(21 to 25)% to Fire Spell Damage
+(21 to 25)% to Physical/Magic Spell Damage
+(115 to 137)% Enhanced Defense
+(51 to 55) to Vitality
+(56 to 65) Life after each Demon Kill
Socketed (5)
Defense: (3094 - 3380) to (5716 - 6245)
Required Strength: 506
Required Level: 51
10% Chance to cast level 45 Wrath on Melee Attack
40% Cast Speed
+(131 to 150)% Damage to Demons
+(26 to 30)% to Fire Spell Damage
+(26 to 30)% to Physical/Magic Spell Damage
+(138 to 160)% Enhanced Defense
+(56 to 60) to Vitality
+(66 to 75) Life after each Demon Kill
Socketed (6)
, he is using Blood thorns skill after all, so i was thinking to boost fire spell damage?


Let's see what he beginner guide says:

► Show Spoiler


Tl/dr: Fighter Mage is focused on CC. Improve damage with ctc on hit or make him more of a CC machine with
Sea Summoner
Sea Summoner
Trident (4)

Two-Hand Damage: (6 - 7) to (12 - 14)
Required Strength: 18
Required Dexterity: 29
Required Level: 3
Dexterity Damage Bonus: (0.21 per Dexterity)%
5% Chance to cast level 2 Glacial Nova on Melee Attack
+(24 to 40)% Enhanced Damage
Adds (6 to 9)-(9 to 13) cold damage
Slow Target (3 to 5)%
+(16 to 25) to Dexterity
+7 Life Regenerated per Second
Total Character Defense (11 to 20)%
Socketed (2)
Two-Hand Damage: (18 - 21) to (33 - 36)
Required Strength: 39
Required Dexterity: 53
Required Level: 21
Dexterity Damage Bonus: (0.21 per Dexterity)%
6% Chance to cast level 6 Glacial Nova on Melee Attack
+(58 to 75)% Enhanced Damage
Adds (26 to 35)-(41 to 50) cold damage
Slow Target (9 to 11)%
+(36 to 45) to Dexterity
+10 Life Regenerated per Second
Total Character Defense (21 to 30)%
Socketed (4)
Two-Hand Damage: (38 - 41) to (63 - 68)
Required Strength: 88
Required Dexterity: 114
Required Level: 40
Dexterity Damage Bonus: (0.21 per Dexterity)%
7% Chance to cast level 10 Glacial Nova on Melee Attack
+(92 to 109)% Enhanced Damage
Adds (101 to 140)-(161 to 200) cold damage
Slow Target (15 to 17)%
+(56 to 65) to Dexterity
+12 Life Regenerated per Second
Total Character Defense (31 to 40)%
Socketed (5)
Two-Hand Damage: (50 - 54) to (83 - 90)
Required Strength: 180
Required Dexterity: 230
Required Level: 49
Dexterity Damage Bonus: (0.21 per Dexterity)%
8% Chance to cast level 12 Glacial Nova on Melee Attack
+(109 to 126)% Enhanced Damage
Adds (231 to 280)-(351 to 400) cold damage
Slow Target (18 to 20)%
+(66 to 75) to Dexterity
+15 Life Regenerated per Second
Total Character Defense (41 to 50)%
Socketed (6)
and
Toorc's Gift
Toorc's Gift
Heavy Gloves (4)

Defense: (15 - 18) to (30 - 34)
Required Strength: 24
Required Level: 3
2% Chance to cast level 1 Glacial Nova on Melee Attack
5% Attack Speed
Stun Attack
+(12 to 29)% Enhanced Defense
Cold Resist +(11 to 15)%
Socketed (1)
Defense: (129 - 143) to (160 - 177)
Required Strength: 35
Required Level: 20
3% Chance to cast level 2 Glacial Nova on Melee Attack
15% Attack Speed
Adds (21 to 30)-(31 to 50) cold damage
Stun Attack
+(47 to 63)% Enhanced Defense
Cold Resist +(21 to 25)%
Socketed (2)
Defense: (376 - 409) to (448 - 488)
Required Strength: 74
Required Level: 38
4% Chance to cast level 3 Glacial Nova on Melee Attack
25% Attack Speed
Adds (71 to 90)-(91 to 125) cold damage
Stun Attack
+(81 to 97)% Enhanced Defense
Cold Resist +(31 to 35)%
Socketed (3)
Defense: (568 - 614) to (685 - 740)
Required Strength: 154
Required Level: 46
5% Chance to cast level 3 Glacial Nova on Melee Attack
30% Attack Speed
Adds (161 to 200)-(201 to 250) cold damage
Stun Attack
+(98 to 114)% Enhanced Defense
Cold Resist +(36 to 40)%
Socketed (4)
.

Your thoughts that Dragon's blood will proc a lot are true. However, when I played procdin, I felt that wrath was usually activatated too late since it has a second activation time. So instead of that I'd probably use Albrechts. But Ravenbreak is probably really good if you want to focus on fire damage.

I'd still play that merc with Toorcs and Sea summoner for extra CC. But I guess that's just personal preference. That way the merc is even more CC dominant, but it doesn't do much dmg.

If you really wanna go for damage: Use a Spear with Balefire on attack. It has a 33% chance to proc on meleee attack and 1 melee attack of an A2 merc (except shapeshifter) equals 3 attacks. So it's basically 1 balefire with each attack animation of the a2 merc on average. But yeah, any attack proc is awesome on fighter mage, so go ahead and try it out all you want.
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Crash
Shenk the Overseer
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i actually preferred shapeshifter with toor's and sea summoner because they seem to attack faster and be tankier and move quicker to next targets for freeze, but yes I agree with most of hecht
Battery
Thunder Beetle
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Whats the purpose of Druid morph from
Earth's Burden
?

Besides different break point is there any niche to this item?
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Deva
Vampiress
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The last time I play the game, -100% resist pierce could easily be accessed by MO. But now, thanks to the removing, the only way I get resist pierce (Mostly elemental) is from the item itself, charms and shrine crafting, or there is a another way?
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ChuckNoRis
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Battery wrote:Whats the purpose of Druid morph from
Earth's Burden
?
the change of sex . you also got the
Rag Queen
there for the same reason or
Shamanka
Shamanka
Long Staff (Sacred)

Two-Hand Damage: 56 to 58
Required Dexterity: 203
Required Level: 100
Dexterity Damage Bonus: (0.1 per Dexterity)%
+(3 to 6) to Sorceress Skill Levels
45% Cast Speed
45% Hit Recovery
+50% Damage to Undead
+(21 to 25)% to Fire Spell Damage
+(21 to 25)% to Cold Spell Damage
+(21 to 25)% to Poison Spell Damage
+(6 to 16) to Bloodlust
Maximum Life (31 to 40)%
Lightning Resist +(50 to 70)%
Fire Resist +(50 to 70)%
Socketed (4)
/
Hierodule
Hierodule
Paladin Helms

'Gul'
Runeword Level: 53
+1 to Paladin Skill Levels
20% Cast Speed
+(6 to 8)% to Lightning Spell Damage
+(6 to 8)% to Physical/Magic Spell Damage
Maximum Elemental Resists +1%
Cold Resist -10%
for paladins .