Short Questions Thread

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Siosilvar
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ixvid_ wrote:Question aboute weapon damage base skill on elemental wepaons, how do they work? For example
Hephasto's Reaver
Hephasto's Reaver
Battle Axe (Sacred)

Required Level: 60
Required Strength:
972
Item Level: 105
Innate Fire Damage: (70.0% of Strength)
Area Effect Attack
Adds (350 to 450)-(550 to 650) Fire Damage
-(10 to 20)% to Enemy Fire Resistance
+(10 to 20) to Shower of Rocks
(10 to 20)% Chance of Crushing Blow
+300 Life Regenerated per Second
Requirements +100%
Socketed (6)
has +10-20 shower of roks. It is barbarian melle attack, that deal 150% wd. Using this with this axe it deal 0 weapon damage (physical) right? But does it carries the rest of propoertisie of SoR, like -%enemy pshycical resistance, -%enemy movment, or the str based magic damage? Second question, sometimes while crfating sacred battle axe I roll %ctc stromblast on hit. Again it is skill that deals 30% wd which is 100% converted to lighting, this is useless on this weapon right? Does this procs or skills (Sor) carries elemental fire dmg?


% weapon damage skills use your elemental weapon damage.

Shower of Rocks will deal 150% of your total physical + elemental weapon damage, and apply all the other effects.

Stormblast will deal 30% of your physical damage as lightning, and 30% of your elemental damage as its original type.

Bladestorm, to pull an example from Sorc, does 35% of your physical damage (with ~70-90% converted to magic) and 35% of your elemental damage.
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ixvid_
Cog
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Siosilvar wrote:
ixvid_ wrote:Question aboute weapon damage base skill on elemental wepaons, how do they work? For example
Hephasto's Reaver
Hephasto's Reaver
Battle Axe (Sacred)

Required Level: 60
Required Strength:
972
Item Level: 105
Innate Fire Damage: (70.0% of Strength)
Area Effect Attack
Adds (350 to 450)-(550 to 650) Fire Damage
-(10 to 20)% to Enemy Fire Resistance
+(10 to 20) to Shower of Rocks
(10 to 20)% Chance of Crushing Blow
+300 Life Regenerated per Second
Requirements +100%
Socketed (6)
has +10-20 shower of roks. It is barbarian melle attack, that deal 150% wd. Using this with this axe it deal 0 weapon damage (physical) right? But does it carries the rest of propoertisie of SoR, like -%enemy pshycical resistance, -%enemy movment, or the str based magic damage? Second question, sometimes while crfating sacred battle axe I roll %ctc stromblast on hit. Again it is skill that deals 30% wd which is 100% converted to lighting, this is useless on this weapon right? Does this procs or skills (Sor) carries elemental fire dmg?


% weapon damage skills use your elemental weapon damage.

Shower of Rocks will deal 150% of your total physical + elemental weapon damage, and apply all the other effects.

Stormblast will deal 30% of your physical damage as lightning, and 30% of your elemental damage as its original type.

Bladestorm, to pull an example from Sorc, does 35% of your physical damage (with ~70-90% converted to magic) and 35% of your elemental damage.


So (keeping sacred battle axe as an example):

SoR will deal 150% of ca. 600-900 (SU) flat fire and stomrblast will deal 30% of 400-600 (crafted) and convert it to lightning? Thats not very high bonus dmg at all ;< but at least SoR comes in waves. Thanks.
Istaryu
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ixvid_ wrote:
Siosilvar wrote:
ixvid_ wrote:Question aboute weapon damage base skill on elemental wepaons, how do they work? For example
Hephasto's Reaver
Hephasto's Reaver
Battle Axe (Sacred)

Required Level: 60
Required Strength:
972
Item Level: 105
Innate Fire Damage: (70.0% of Strength)
Area Effect Attack
Adds (350 to 450)-(550 to 650) Fire Damage
-(10 to 20)% to Enemy Fire Resistance
+(10 to 20) to Shower of Rocks
(10 to 20)% Chance of Crushing Blow
+300 Life Regenerated per Second
Requirements +100%
Socketed (6)
has +10-20 shower of roks. It is barbarian melle attack, that deal 150% wd. Using this with this axe it deal 0 weapon damage (physical) right? But does it carries the rest of propoertisie of SoR, like -%enemy pshycical resistance, -%enemy movment, or the str based magic damage? Second question, sometimes while crfating sacred battle axe I roll %ctc stromblast on hit. Again it is skill that deals 30% wd which is 100% converted to lighting, this is useless on this weapon right? Does this procs or skills (Sor) carries elemental fire dmg?


% weapon damage skills use your elemental weapon damage.

Shower of Rocks will deal 150% of your total physical + elemental weapon damage, and apply all the other effects.

Stormblast will deal 30% of your physical damage as lightning, and 30% of your elemental damage as its original type.

Bladestorm, to pull an example from Sorc, does 35% of your physical damage (with ~70-90% converted to magic) and 35% of your elemental damage.


So (keeping sacred battle axe as an example):

SoR will deal 150% of ca. 600-900 (SU) flat fire and stomrblast will deal 30% of 400-600 (crafted) and convert it to lightning? Thats not very high bonus dmg at all ;< but at least SoR comes in waves. Thanks.


No, conversion only applies to physical damage only, your stormblast will do 30% of whatever elemental damage you have.
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Crash
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ixvid_ wrote:So (keeping sacred battle axe as an example):

SoR will deal 150% of ca. 600-900 (SU) flat fire and stomrblast will deal 30% of 400-600 (crafted) and convert it to lightning? Thats not very high bonus dmg at all ;< but at least SoR comes in waves. Thanks.


it's an end multiplier.

take all of your damage and then multiple by the % of the skill's WDM (weapon damage modifier)

Say you do 4000 fire damage, 2000 cold damage, and 1000 lightning damage, that's 7000 total damage, which you would then multiply by the %WDM: for stormblast, you would take (7000 x .30) = 2100 PER HIT (so its 1200 fire, 600 cold, 300 lightning per hit) and stormblast multihits, so thats a small number by itself but it hits many times.

for battle axe, it's an elemental base weapon. It doesn't deal physical damage. stormblast and other conversion skills only convert physical damage into x element (in this case, into lightning). the fire damage from the axe is not converted. only any physical damage is converted.
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ixvid_
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Crash wrote:
ixvid_ wrote:So (keeping sacred battle axe as an example):

SoR will deal 150% of ca. 600-900 (SU) flat fire and stomrblast will deal 30% of 400-600 (crafted) and convert it to lightning? Thats not very high bonus dmg at all ;< but at least SoR comes in waves. Thanks.


it's an end multiplier.

take all of your damage and then multiple by the % of the skill's WDM (weapon damage modifier)

Say you do 4000 fire damage, 2000 cold damage, and 1000 lightning damage, that's 7000 total damage, which you would then multiply by the %WDM: for stormblast, you would take (7000 x .30) = 2100 PER HIT (so its 1200 fire, 600 cold, 300 lightning per hit) and stormblast multihits, so thats a small number by itself but it hits many times.

for battle axe, it's an elemental base weapon. It doesn't deal physical damage. stormblast and other conversion skills only convert physical damage into x element (in this case, into lightning). the fire damage from the axe is not converted. only any physical damage is converted.


Wow, didnt know that! Thanks for answer ;)
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I realized. A question just out of curiosity: Why is Deimoss spelled with two S's and in written lore in the documentation called a woman? He was a man, Deimos. I presume he is meant to be based on a greek mythology as Phobos (Deimos's twin) is a strong part of the uber too.

Just these things you think when you wait something...
Kastaneda89
Rust Claw
88 | 0
robomixor wrote:
Kastaneda89 wrote:Guys Im kinda newbie on this forum: the question is( someone must have asked about this before): is there any way to swap items(either as SP or MP) from one char to another via shared stash? This tool is mentioned in Median offline Tools but still cant figure out how it works. The similar system is used in D3.


You can have two characters in the same time and in the same game . open the game twice clicking play a second time.


So do you open the game the second time? as far as I can see the launcher doesn't allow it
nemmate
Grubber
301 | 8
Kastaneda89 wrote:
robomixor wrote:
Kastaneda89 wrote:Guys Im kinda newbie on this forum: the question is( someone must have asked about this before): is there any way to swap items(either as SP or MP) from one char to another via shared stash? This tool is mentioned in Median offline Tools but still cant figure out how it works. The similar system is used in D3.


You can have two characters in the same time and in the same game . open the game twice clicking play a second time.


So do you open the game the second time? as far as I can see the launcher doesn't allow it


If you play "Single Player Offline", une offline tools. You open a char with offline tools, and "alt+left click" you put the items into the shared stash. You save the changes, then you open your second char. You go to "shared stash" and you put the items with "alt+left click" into the stash of the char. After you save and you can play. But it only works in single player and offline, of courde.

In multi, normally you create a game (don't forget to make an open game for 2 players), you retourn to the desk, and you click "Play" with Median Launcher once again. You join in your open game, and you can trade.
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Hexen
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Where is the best place to farm UMO's, and with what build?
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p2w
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Hexen wrote:Where is the best place to farm UMO's, and with what build?

gobolin or phoboss or fauzt