Short Questions Thread

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Johnny Impak
Daystar
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Hell Baal and Kabraxis are extremely easy with a trapsin. If you don’t master the mechanics yet, pop a fire trap, a catalyst and focus on dodging. It also works wonders against spirit of Guyia. Endgame gear is pretty specific, but the set can get you far. Like in the 130’s. Very tanky build based on vitality. I had 17k hp on my last one endgame.

As for Astrogha, my favored slower strategy is to cast or hit her only when it casts totems from far away. This ensures he won’t heal if whatever skill you cast hits something else. Also use it only once or twice. If Astrogha starts to teleport everywhere, it will get harder to keep the fight under control.

TL:DR: Make sure Astrogha is near the edge of the screen and that the totems are cast in your direction. Use your skill once or twice, pull back and clean adds. Repeat.
Edited by Johnny Impak 3 years.
Ibra1
Abomination
151 | 0
Thanks. Is there a guide? I looked through a few pages in the guides, but poison barb was not in the titles...
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Jo_Jo
Pit Knight
100 | 4
Ibra1 wrote:Thanks. Is there a guide? I looked through a few pages in the guides, but poison barb was not in the titles...


I followed these guidelines:

Istaryu wrote:
Istaryu wrote:Poison throw barb is ridiculosly strong for bossing, with very, very cheap gear.

2x
Raptor



Raptor
Throwing Axes

'ZodSurLemEl'
Runeword Level: 85
(Barbarian Only)
3% Chance to cast level 60 Thunder Slam on Kill
-19% to Enemy Poison Resistance
+(6 to 11) to Snake Stance (Barbarian Only)
+3 to all Attributes
5% to Vitality
Maximum Life +3%
Regenerate Mana +15%
+115 Life after each Kill
, or maybe 2x
Sterrenvogel
Sterrenvogel
Throwing Axe (4)

Required Level: 1
Required Strength: 15
Item Level: 1
Innate Lightning Damage:
(13.0% of Strength)
+1 to Barbarian Skill Levels
10% Movement Speed
+100 to Attack Rating
Adds (6 to 7)-(9 to 10) Lightning Damage
-(6 to 8)% to Enemy Lightning Resistance
+100 Defense
Socketed (1)
Required Level: 17
Required Strength: 36
Item Level: 31
Innate Lightning Damage:
(20.0% of Strength)
+1 to Barbarian Skill Levels
15% Movement Speed
+250 to Attack Rating
Adds (20 to 21)-(30 to 31) Lightning Damage
-(11 to 13)% to Enemy Lightning Resistance
+250 Defense
Socketed (2)
Required Level: 36
Required Strength: 81
Item Level: 51
Innate Lightning Damage:
(26.0% of Strength)
+2 to Barbarian Skill Levels
20% Movement Speed
+500 to Attack Rating
Adds (58 to 60)-(90 to 93) Lightning Damage
-(16 to 18)% to Enemy Lightning Resistance
+500 Defense
Socketed (2)
Required Level: 45
Required Strength: 167
Item Level: 77
Innate Lightning Damage:
(33.0% of Strength)
+3 to Barbarian Skill Levels
25% Movement Speed
+1000 to Attack Rating
Adds (174 to 180)-(250 to 260) Lightning Damage
-(18 to 20)% to Enemy Lightning Resistance
+1000 Defense
Socketed (2)
is better for bossing
Slimedrool
Slimedrool
Jawbone Cap (4)

Defense: (34 - 37) to (50 - 55)
(Barbarian Only)
Required Level: 3
Required Strength: 25
Item Level: 1
6% Chance to cast level 12 Harvest on Melee Attack
+1 to Barbarian Skill Levels
-(4 to 5)% to Enemy Poison Resistance
+(18 to 29)% Enhanced Defense
+10 Life after each Kill
10% to All Vendor Prices
Socketed (1)
Defense: (157 - 170) to (200 - 215)
(Barbarian Only)
Required Level: 20
Required Strength: 50
Item Level: 31
9% Chance to cast level 20 Harvest on Melee Attack
+1 to Barbarian Skill Levels
-(8 to 9)% to Enemy Poison Resistance
+(41 to 52)% Enhanced Defense
+25 Life after each Kill
10% to All Vendor Prices
Socketed (2)
Defense: (411 - 439) to (503 - 537)
(Barbarian Only)
Required Level: 37
Required Strength: 175
Item Level: 51
12% Chance to cast level 28 Harvest on Melee Attack
+2 to Barbarian Skill Levels
-(12 to 13)% to Enemy Poison Resistance
+(64 to 75)% Enhanced Defense
+40 Life after each Kill
10% to All Vendor Prices
Socketed (3)
Defense: (605 - 643) to (736 - 783)
(Barbarian Only)
Required Level: 47
Required Strength: 350
Item Level: 77
15% Chance to cast level 36 Harvest on Melee Attack
+2 to Barbarian Skill Levels
-(14 to 15)% to Enemy Poison Resistance
+(75 to 86)% Enhanced Defense
+60 Life after each Kill
10% to All Vendor Prices
Socketed (4)
/
Glowskull
Glowskull
Crown (4)

Defense: (164 - 187) to (248 - 281)
Required Level: 10
Required Strength:
26 to 29
Item Level: 19
+(6 to 8)% Bonus to Poison Skill Duration
+(4 to 6)% to Poison Spell Damage
-3% to Enemy Poison Resistance
+(41 to 60)% Enhanced Defense
Poison Resist +(16 to 25)%
(11 to 20)% Bonus to Defense
Requirements -(11 to 20)%
Socketed (1)
Defense: (561 - 620) to (785 - 868)
Required Level: 28
Required Strength:
50 to 56
Item Level: 36
+(11 to 13)% Bonus to Poison Skill Duration
+(10 to 12)% to Poison Spell Damage
-6% to Enemy Poison Resistance
+(81 to 100)% Enhanced Defense
Poison Resist +(36 to 45)%
(21 to 30)% Bonus to Defense
Requirements -(16 to 25)%
Socketed (3)
Defense: (1272 - 1392) to (1754 - 1920)
Required Level: 46
Required Strength:
165 to 186
Item Level: 67
+(16 to 18)% Bonus to Poison Skill Duration
+(16 to 18)% to Poison Spell Damage
-9% to Enemy Poison Resistance
+(101 to 120)% Enhanced Defense
Poison Resist +(56 to 65)%
(31 to 40)% Bonus to Defense
Requirements -(21 to 30)%
Socketed (4)
Defense: (1911 - 2076) to (2614 - 2839)
Required Level: 54
Required Strength:
306 to 349
Item Level: 85
+(18 to 20)% Bonus to Poison Skill Duration
+(18 to 20)% to Poison Spell Damage
-12% to Enemy Poison Resistance
+(121 to 140)% Enhanced Defense
Poison Resist +(66 to 75)%
(41 to 50)% Bonus to Defense
Requirements -(26 to 35)%
Socketed (4)

Queen of Glass
Queen of Glass
Ancient Armor (4)

Defense: (315 - 344) to (630 - 688)
Required Level: 11
Required Strength:
33 to 34
Item Level: 29
15% Cast Speed
-(6 to 8)% to Enemy Elemental Resistances
+(18 to 29)% Enhanced Defense
+(76 to 125) to Mana
Lightning Resist +(21 to 25)%
Cold Resist +(21 to 25)%
Requirements -(11 to 15)%
Socketed (2)
Defense: (899 - 969) to (1718 - 1852)
Required Level: 30
Required Strength:
57 to 60
Item Level: 40
25% Cast Speed
-(11 to 13)% to Enemy Elemental Resistances
+(41 to 52)% Enhanced Defense
+(176 to 225) to Mana
Lightning Resist +(31 to 35)%
Cold Resist +(31 to 35)%
Requirements -(21 to 25)%
Socketed (4)
Defense: (2084 - 2224) to (3911 - 4173)
Required Level: 47
Required Strength:
175 to 186
Item Level: 67
35% Cast Speed
-(16 to 18)% to Enemy Elemental Resistances
+(64 to 75)% Enhanced Defense
+(276 to 325) to Mana
Lightning Resist +(41 to 45)%
Cold Resist +(41 to 45)%
Requirements -(31 to 35)%
Socketed (5)
Defense: (3013 - 3202) to (5650 - 6005)
Required Level: 54
Required Strength:
323 to 344
Item Level: 85
40% Cast Speed
-(18 to 20)% to Enemy Elemental Resistances
+(75 to 86)% Enhanced Defense
+(326 to 375) to Mana
Lightning Resist +(46 to 50)%
Cold Resist +(46 to 50)%
Requirements -(36 to 40)%
Socketed (6)

Featherclaw

belt and boots just random shit shimmering crafts with nice poison pierce
whatever rings and amulets you can find with skills and/or poison pierce

socket no runes everywhere for easy pierce

max snake bite, gladiators dominance, snake stance, get 1 point in mountain king, 1 point stampede, immortal, and thundergod, put the rest of the points in ancients blood fore more skill lvls in snake bite and glad dominance. Use snake stance at all times, use stampede to clear, snake bite for bosses / poison absorbs


With this build, astro dies in 2 shots, belial in like 3-4, xazax in like 15, kabraxis in like 5, really insane.
OtaconMGSX
Prowler
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Hi.

i Play as unholy meele pala. so i hafe very fast attacks.

which MO ist better to leech mana:

+40 mana on attack o
or
5% on hit?

i play with lemures as my main attack


thx
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Sprow
Core Lord
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OtaconMGSX wrote:Hi.

i Play as unholy meele pala. so i hafe very fast attacks.

which MO ist better to leech mana:

+40 mana on attack o
or
5% on hit?

i play with lemures as my main attack


thx

lemures magic dmg, you need mana on attack or mana regen (amulet or rings)
OtaconMGSX
Prowler
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Sprow wrote:
OtaconMGSX wrote:Hi.

i Play as unholy meele pala. so i hafe very fast attacks.

which MO ist better to leech mana:

+40 mana on attack o
or
5% on hit?

i play with lemures as my main attack


thx

lemures magic dmg, you need mana on attack or mana regen (amulet or rings)




ok but does the MO "5%mana stoeln per hit" also work with lemures ro not?
wc_reiniger
Thunder Beetle
50 | 1
OtaconMGSX wrote:
Sprow wrote:
OtaconMGSX wrote:Hi.

i Play as unholy meele pala. so i hafe very fast attacks.

which MO ist better to leech mana:

+40 mana on attack o
or
5% on hit?

i play with lemures as my main attack


thx

lemures magic dmg, you need mana on attack or mana regen (amulet or rings)




ok but does the MO "5%mana stoeln per hit" also work with lemures ro not?


https://forum.median-xl.com/viewtopic.php?t=27527
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dark-soul
Vampiress
36 | 10
Dont know wheather i missed that somewhere but after all these years playing MXL i wonder, why is this mod called median? Whats the idea/meaning of this name?
beeger21
Thunder Beetle
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Is there a way to get a copy of my characters for single player?
Philby
Azure Drake
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Online char moving to SP : not possible.
Copying a local SP char : click "app data" on the setting screen of the launcher.
Edited by RequiemLux 3 years. Reason: moved to the proper thread