Broguard wrote:Crazylike wrote:Is there a build guide out there that is strong enough to do most of the game solo? I played this game once before, barely, and I dont remember much other than that the game is hard af, which isnt a bad thing, but I want to make it as easy as possible for myself.
the new patch is launching very soon and many characters have had a rework in skills but unholy paladin has a lot of hype this patch cause of its potential
The easier and simple build, with potential for ALL UBERS is fortress barb. A bit slow in the beginning, but he truly shines with a small farming investment...
15 WC, 1 all melee reqs (including daedalus), 20 fortress, 30 snake stance, 28 Eagle stance, 1 point all other stances, 10 points in spirit guide, 20 in gladiator's dominance, 1 inmortal, 1 thundergod. That's all.
For stats, 200 in STR, all remaining in dex (for max block)
Early equipment (until finish terror) Queen of glasss armor (-% er), Invictus ( vital for defense), Deadfall, Lionpaw (or light plated boots), TU chain gloves, TU balanced axe (or Sterrenvogel for a heavier poison/elemental damage). With that, and a proper use of Fortress and Thunder slam you can try Duncraig, or fight the regular game while you get decent equipment (sacred uniques for runewords)
Also, I forgot mention you craft a Kraken stance helm. With enough block, you can keep the QOG armor and Steverrgel until you get an AVATAR rw shield and better equipment... Damn, you can play with those ítems until early late game.
With KS you get all elemental damages. You slow your opponents with snake stance, and you should get a bit of magical damage courtesy of glad's dominances...
Playstyle: Use fortress each 3 secs, 1-TS the first mob you see using Snake Stance, 2-then cast a fortress, 3-switch stance to KS (from midgame) or WS (before act V terror), 4-wait 5 secs, switch again to Snake stance, REPEAT. (In the old times using TU GLAIVE, you do less switch, now we must be active players
)
Oh, and if you are kamikaze, you can use Iceburst for melting bosses... or hard mobs... (except elites in Hell/terror...with those mobs I prefer using fortress and stance dancing with Snake, Wolf, or KS until they're dead)