Siosilvar wrote:OverSky wrote:Hi does the "weapon physical damage" mod of barb's stances affect summon ancient spirits? Tooltip says all stances except eagle also affect ancient spirit, but I'm not sure if summon even consider as having weapon.
Another question is the new barb Shamanic Trance node, it says "base strength". Is it similar to base skill meaning that only hard points will be considered, not %increase or +add from other skill or items at all?
I think i answered these on discord, but:
- weapon physical damage is the same as minion damage for them
- yes, just hard points into strength
Yep thank you for clarification.
One more thing that I haven't able to found anywhere.
Does minion even have concept of breakpoint? i.e. "increase attack speed" (from wolf stance, darkpower etc) impact minion attack rate at all?
Edit: found from the summon pokedex thread, tyvm for the thread OP
Summons, exactly like every other entity in Diablo, work from the game's frames per animation and speed breakpoint system. However, all minion speeds and breakpoints are unknown. In addition, most monsters will scale their casting animations from increased attack speed for simplicity's sake. See videos of caster minions below for proof of this phenomenon.