suchbalance wrote:Shovelspoon wrote:Wulf wrote:How does TTAD work exactly? Every hit I do hits them for the specific amount, so in a way it's exactly like rainbow dmg, but physical? How does that work with multihitting spells like ancient hands/iceburst/stormblast?
It's been awhile since I've seen anything about TTAD, but here's what I remember. TTAD applies another "hit" for the total amount of TTAD across all items that can be affected by things like doom, wolf companion, etc. Not sure if it carries elemental damage or crushing blow, , fairly certain it won't apply any "on striking" procs. I hope someone with more knowledge on the subject can chime in here, as i also dont know how it works with multihitting skills.
TTAD item stat = applies the listed value once per melee attack, numbers were buffed relative to monster hp in the latest patch.
TTAD skill stat = increases the base physical damage of any hit (attack/spell/projectile), as long as the hit deals at least some physical damage by itself.
So if I get TTAD on an amulet, it's completely useless on a barrage zon or a fortress barb?