snufkin wrote:Is It possible to gamble sacred items? If yes , what are the odds?
Lucky Bonus
This recipe grants one chance to add a minor extra bonus to an item. Any item that has been transmuted with this recipe will show up as "Already upgraded!". Items marked as such cannot be used for this recipe.
Any item + Oil of Luck → returns item, may add bonuses
This recipe has 20% chance to add any of the following bonuses:
Weapon: +20% Enhanced Damage and/or 100% Bonus to Attack Rating
Elemental Weapon: +20% Attack Speed and/or 100% Bonus to Attack Rating
Armour: +20% Enhanced Defense and/or Damage Reduced by 1%
Amulet: +1 to All Skills
Ring: +5% to Spell Damage
Quiver: 5% Bonus to all Attributes
Jewel: +2 to Strength and/or +2 to Dexterity and/or +2 to Energy and/or +2 to Vitality
Lottery Bonus
This recipe works exactly like the lucky upgrade one, but it has only a 3% chance of adding the bonus. Any item that has been transmuted with this recipe will show up as "Already upgraded!". Items marked as such cannot be used for this recipe.
Any Unique/Set Weapon + Legacy of Blood
Any Unique/Set Armor + Idol of Vanity
Any Unique/Set Amulet + Moon of the Spider
Any Unique Ring + Spirit Trance Herb
Any Unique Quiver + Azmodan's Heart
Any Unique Jewel + Sunstone of the Gods → returns item, may add bonuses
This recipe has 3% chance to add any of the following bonuses:
Unique/Set Weapon: Ignore Target's Defense
Unique/Set Armour: Increase Maximum Life 5%
Unique Amulet: +(1 to 2) % to All Maximum Resistances
Unique Ring: +1 to All Skills
Unique Quiver: 50% Better Chance of Getting Magic Items
Unique Jewel: All Resists +10%