CorralTheTroops wrote:
So if I understand correctly, magic poison is being checked after passive poison, and this means that snake stance is not being added on snake bite.
Is the poison damage from windform active poison or passive poison? I really want to build something strong around it, but I can't seem to figure how. It seems that rebound calculates damage when the axes are spawned from the main proj, so it's possible to apply windform to many enemies in this way, and you can scale the direct melee hit part of windform for single target. (Using dual wield sword and axe).
Snake stance is not being added on snake bite anymore, yes.
As for windform, I was told that this skill could only hit 1 target at one time(But in 2.0, this will change). If thats true, I dont think its a good skill to spread ur poison damage, even though windform can hit very fast like 4 FPA.