Short Questions Thread

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Knight_Saber
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tbone503 wrote:
Istaryu wrote:
tbone503 wrote:
So I'm wondering if these weapon mystic orbs would be a good one for my Neutraldin that's primary skill is Vessel of Justice.

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Magical/physical spell dmg, energy factor, %xp gained.


Well I've already applied the max of 5 for each of those, that's why I was wondering about the life on attack and mana on attack when I'm able to add more. Just wondering if they work with Vessel of Justice the way life after kill would.

Have you considered UMO's? As many MO's don't work with a lot of builds.
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masochista
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I want to make
Void (Xis)
in eth balanced knife. Do i need to put indestructible jewel in it, or am I safe going with something else?
Istaryu
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masochista wrote:I want to make
Void (Xis)
in eth balanced knife. Do i need to put indestructible jewel in it, or am I safe going with something else?


Skills dont consume ammo, only normal attacks. Slapping with it for the juicy phys resist (shadow refuge) will degreade it over time tho, but it will still last for a very long time, so its your choice.
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tbone503
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Knight_Saber wrote:
tbone503 wrote:
Istaryu wrote:
tbone503 wrote:
So I'm wondering if these weapon mystic orbs would be a good one for my Neutraldin that's primary skill is Vessel of Justice.

Image


Magical/physical spell dmg, energy factor, %xp gained.


Well I've already applied the max of 5 for each of those, that's why I was wondering about the life on attack and mana on attack when I'm able to add more. Just wondering if they work with Vessel of Justice the way life after kill would.

Have you considered UMO's? As many MO's don't work with a lot of builds.


I probably would if I could find any. I think I've only found 1 or 2 my entire time playing, about 10 months.
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Crash
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Istaryu wrote:
masochista wrote:I want to make
Void (Xis)
in eth balanced knife. Do i need to put indestructible jewel in it, or am I safe going with something else?


Skills dont consume ammo, only normal attacks. Slapping with it for the juicy phys resist (shadow refuge) will degreade it over time tho, but it will still last for a very long time, so its your choice.


Most throwing weapons will lose durability per quantity as well, I think. Might need confirmation, but I use a balanced axe for melee barb often and the durability notifications are constantly going off, so I think it drains by the quantity.

best solution is to get more maelstrom damage so you dont need to use shadow refuge
Celestialray
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Can anyone tell me where does Uldyssian's Sword drop? I am trying to upgrade worldstone shard for samael. I don't know if wikipedia is up to date. So I need the following items?

Glorious Book of Median
Sigil of the 7 Deadly Sins
Uldyssian's Sword
Assur's Bane
Mystic Shard

Is this list accurate?
mortimer_85
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Celestialray wrote:Can anyone tell me where does Uldyssian's Sword drop? I am trying to upgrade worldstone shard for samael. I don't know if wikipedia is up to date. So I need the following items?

Glorious Book of Median
Sigil of the 7 Deadly Sins
Uldyssian's Sword
Assur's Bane
Mystic Shard

Is this list accurate?


list is not up to date:

Uldyssian's Sword -> Neutrality Pact
Mystic Shard -> Ghost Shard
boozek
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What is the best poison spell for aoe farming Sorceress can use? (including oskill or character skill obtainable via items)
stevofasho
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hey guys fairly new to Median but what skill setup is being used with edyrem summoner barb? any help is greatly appreciated :D
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Seekers
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Crash wrote:
Istaryu wrote:
masochista wrote:I want to make
Void (Xis)
in eth balanced knife. Do i need to put indestructible jewel in it, or am I safe going with something else?


Skills dont consume ammo, only normal attacks. Slapping with it for the juicy phys resist (shadow refuge) will degreade it over time tho, but it will still last for a very long time, so its your choice.


Most throwing weapons will lose durability per quantity as well, I think. Might need confirmation, but I use a balanced axe for melee barb often and the durability notifications are constantly going off, so I think it drains by the quantity.

best solution is to get more maelstrom damage so you dont need to use shadow refuge


Throwables have a hidden durability (should be around 10-20) and when it is depleted, it loses 1 quantity
So a 400 quanitity weap with 20 dur would end up at 8000 durability. Can break but will take a lot of time.