PizzaGater wrote:Thats sick, so any vita bonus point does indeed counts for both life and dmg. I mean even after nerf it looks strong
And can I ask what skill were you using to attack with this azure ? I guess cold dmg melee skills with aoe and single target dmg.
Skill of choice doesn't have to to be cold-based itself at all. It's all about the amount of hits each use does and the WDM each hit carries + skill geometry and secondary mechanics.
For Azure Pala, Carnage from
The Book of Kalen
is the best. The shield is absolute garbage though, I hated being forced to use it. But for some reason Carnage from relic can only be used with Scythes / Daggers. (balancing reasons, I guess?)The Book of Kalen
Targe (Sacred)
Defense: (3513 - 4471) to (3737 - 4757)
Chance to Block: 3%
(Paladin Only)
Required Level: 100
Required Dexterity: 437
Item Level: 105
Dragon's Blessing Attribute Bonus Halved
1% Base Block Chance
30% Hit Recovery
+(20 to 40) to Carnage
+(120 to 180)% Enhanced Defense
+2000 Defense vs. Missile
Maximum Life +3%
Socketed (4)
Targe (Sacred)
Defense: (3513 - 4471) to (3737 - 4757)
Chance to Block: 3%
(Paladin Only)
Required Level: 100
Required Dexterity: 437
Item Level: 105
Dragon's Blessing Attribute Bonus Halved
1% Base Block Chance
30% Hit Recovery
+(20 to 40) to Carnage
+(120 to 180)% Enhanced Defense
+2000 Defense vs. Missile
Maximum Life +3%
Socketed (4)
I tried most melee skills that were available from crafts at the time, Gorefest wasn't bad. Ended up buying Cotw Stormblast which was pretty good against stationary targets with big hitbox (was hitting the big bosses more times this way), but it was worse than Carnage against moving/teleporting bosses like Samael.
You can easily get Divine Judgement from a relic now, I believe it should work pretty well for Azure build if it is currently useable with swords (which I believe it is).
Seikun wrote:Never considered honorifics, thoughtShrill Sacramentwould be BIS.Shrill Sacrament
Chain Boots (Sacred)
Defense: (1625 - 1995) to (1762 - 2162)
Required Level: 100
Required Strength: 575
Item Level: 105
Exorcism: +50% Total Damage
10% Chance to cast level 20 Nightmare on Melee Attack
(10 to 40)% Movement Speed
+(10 to 30)% to Physical/Magic Spell Damage
+(9 to 13) to Exorcism
+(120 to 170)% Enhanced Defense
(15 to 25)% to Vitality
+(40 to 100) Life after each Demon Kill
Socketed (4)
Just what is the optimal base for honorific boots? T1 slippers? Sacred greaves?
You can bless sacred honorifics once with Quite shrine, it beats the difference.
You just reroll the base for 35-40% MS and bless it. If blessing lowrolls, redo untill you get 8% Vita + decent flat.
I was buying hundreds of marks of infusion and farming them myself for my Psionic shenanigans this season, same idea - just Moon Crystals instead of Periapts.