Is someone writing a holy paladin guide?

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DeanLew
Azure Drake
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Just curious. Would be cool to see one since holy seems very popular right now.
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Anonymous:
Memelistas
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Go full strength and 2h weapon either
The Crucifier
The Crucifier
Holy Lance (4)

Two-Hand Damage: (6 - 7) to (26 - 38)
(Paladin Only)
Required Level: 3
Required Strength: 34
Item Level: 10
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
5% Chance to cast level 1 Arrow on Striking
+1 to Paladin Skill Levels
-5% Attack Speed
+(16 to 25) to Maximum Damage
+(21 to 50)% Enhanced Damage
(5 to 7)% Chance of Crushing Blow
(11 to 15)% to Strength
Socketed (2)
Two-Hand Damage: (18 - 22) to (65 - 81)
(Paladin Only)
Required Level: 23
Required Strength: 64
Item Level: 31
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
8% Chance to cast level 3 Arrow on Striking
+2 to Paladin Skill Levels
-10% Attack Speed
+(26 to 35) to Maximum Damage
+(71 to 100)% Enhanced Damage
(8 to 10)% Chance of Crushing Blow
(21 to 25)% to Strength
Socketed (4)
Two-Hand Damage: (39 - 45) to (133 - 155)
(Paladin Only)
Required Level: 44
Required Strength: 137
Item Level: 51
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
11% Chance to cast level 5 Arrow on Striking
+3 to Paladin Skill Levels
-15% Attack Speed
+(36 to 45) to Maximum Damage
+(121 to 151)% Enhanced Damage
(11 to 13)% Chance of Crushing Blow
(31 to 35)% to Strength
Socketed (5)
Two-Hand Damage: (59 - 66) to (194 - 219)
(Paladin Only)
Required Level: 53
Required Strength: 276
Item Level: 77
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
14% Chance to cast level 6 Arrow on Striking
+4 to Paladin Skill Levels
-15% Attack Speed
+(51 to 60) to Maximum Damage
+(171 to 200)% Enhanced Damage
(14 to 16)% Chance of Crushing Blow
(36 to 40)% to Strength
Socketed (6)
or
Faithshaker
Faithshaker
Hand of God (4)

Two-Hand Damage: (16 - 18) to (25 - 36)
(Paladin Only)
Required Level: 12
Required Strength: 76
Item Level: 19
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
3% Chance to cast level 4 Thunder Slam on Melee Attack
+(6 to 13) to Maximum Damage
+(31 to 60)% Damage to Demons
+50% Damage to Undead
Stun Attack
+(24 to 46)% Enhanced Damage
+(16 to 25) to Strength
Fire Resist +(16 to 25)%
Cold Resist +(16 to 25)%
Socketed (2)
Two-Hand Damage: (50 - 57) to (80 - 95)
(Paladin Only)
Required Level: 30
Required Strength: 109
Item Level: 36
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
4% Chance to cast level 12 Thunder Slam on Melee Attack
+(21 to 28) to Maximum Damage
+(91 to 120)% Damage to Demons
+50% Damage to Undead
Stun Attack
+(69 to 92)% Enhanced Damage
+(36 to 45) to Strength
Fire Resist +(36 to 45)%
Cold Resist +(36 to 45)%
Socketed (4)
Two-Hand Damage: (120 - 132) to (175 - 197)
(Paladin Only)
Required Level: 49
Required Strength: 211
Item Level: 59
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
5% Chance to cast level 20 Thunder Slam on Melee Attack
+(36 to 43) to Maximum Damage
+(151 to 180)% Damage to Demons
+50% Damage to Undead
Stun Attack
+(115 to 137)% Enhanced Damage
+(56 to 65) to Strength
Fire Resist +(56 to 65)%
Cold Resist +(56 to 65)%
Socketed (5)
Two-Hand Damage: (142 - 156) to (238 - 263)
(Paladin Only)
Required Level: 56
Required Strength: 466
Item Level: 85
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
5% Chance to cast level 24 Thunder Slam on Melee Attack
+(43 to 50) to Maximum Damage
+(181 to 210)% Damage to Demons
+50% Damage to Undead
Stun Attack
+(138 to 160)% Enhanced Damage
+(66 to 75) to Strength
Fire Resist +(66 to 75)%
Cold Resist +(66 to 75)%
Socketed (6)
from griswold box. Also look for
Godhead
Godhead
Hundsgugel (4)

Defense: (97 - 132) to (145 - 196)
(Paladin Only)
Required Level: 2
Required Strength: 25
Item Level: 1
+(31 to 60)% Damage to Demons
+(31 to 60)% Damage to Undead
4% Chance of Crushing Blow
+(11 to 50)% Enhanced Defense
+(21 to 30) to Strength
+10 Life Regenerated per Second
Socketed (2)
Defense: (373 - 464) to (523 - 650)
(Paladin Only)
Required Level: 19
Required Strength: 50
Item Level: 31
+(61 to 90)% Damage to Demons
+(61 to 90)% Damage to Undead
6% Chance of Crushing Blow
+(61 to 100)% Enhanced Defense
+(31 to 40) to Strength
+20 Life Regenerated per Second
Socketed (2)
Defense: (1000 - 1185) to (1379 - 1635)
(Paladin Only)
Required Level: 37
Required Strength: 175
Item Level: 51
+(91 to 120)% Damage to Demons
+(91 to 120)% Damage to Undead
7% Chance of Crushing Blow
+(111 to 150)% Enhanced Defense
+(41 to 50) to Strength
+30 Life Regenerated per Second
Socketed (3)
Defense: (1693 - 1947) to (2315 - 2661)
(Paladin Only)
Required Level: 45
Required Strength: 350
Item Level: 77
+(121 to 150)% Damage to Demons
+(121 to 150)% Damage to Undead
8% Chance of Crushing Blow
+(161 to 200)% Enhanced Defense
+(51 to 60) to Strength
+40 Life Regenerated per Second
Socketed (4)
from same box too. Armor, boots, belt and gloves are random at start. Later you want to get Jitan's Kamon armor, Lionpaws boots, honorific gloves for resists and Wormtongue for belt. Upgrade all of these for Tu6, fill helmet and boots with perfect gems for resists, armor for Shael runes.
Skill plan - max divine judgement, plague, vessel of retribution and its passive, 10points ? for 3s colosseum. Left over points into rapture for speeds and dragonheart for damage/defense.
Basically you get pounce zon with 3s timer and some other cool things to wipe stuff off screen.
This setup gets you through normal one shooting everything. EVERYTHING, CARL. Well, ok act bosses take 3 hits to die.
This setup works great in terror too, but there are more situations where you get stun locked since using 2h weapon - defense lower and no block. So more deaths might occur. But its still fun and doable.
For destruction your own choice - stay same path and look for better rws, crafts or sets+sacred uniques. Switch to 1h weapon and shield (-cough - don't be a pusseh, don't do it - cough).

Also name your char Kenshiro and yell "Omae wa mou shindeiru" each time you teleport and swing your big weapon.
korkalon
Pit Knight
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Im going to do same but tell me why the hell max divine judgement?
its add only 10% magic damage per lvl.
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Helzopro
Ice Clan
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No point in maxing judgement let alone vessel and it's synergy, put them into lion heart and rapture.
smax Plague - Lion Heart - Rapture even Incarnation for more life steal, you'll one shot most shit by just using Colosseum, stick to retaliate against high damage packs of mobs [onyx knights etc], the knockback cc saved me for than if I were to use divine judgment.
SouLFiX
Prowler
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You can use Maximus guide from Chuk post https://forum.median-xl.com/viewtopic.p ... 5bf#link18
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Crash
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^ no

Holy Paladin was just buffed up four days ago. Don't expect a full, well-written guide so quickly when most people haven't even gathered half of their charms or gear yet.
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Goodkidscc
Core Lord
369 | 0
Use divine judgement. It melts everything and seems to ITD.
mxlcurious2
Prowler
19 | 0
Any point in beeing a holy caster guys? Or is it time to switch to melee? Keep in mind I don't have some all powerful 1000 damage sword with +6 to paladin skills yet, just nob gear. No 20,000 defense armor, or anything like that.
DeanLew
Azure Drake
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L H wrote:^ no

Holy Paladin was just buffed up four days ago. Don't expect a full, well-written guide so quickly when most people haven't even gathered half of their charms or gear yet.

I was just wondering if anyone was in the process of making one or had plans to. I didn't expect one for a while honestly.
opsayo
Prowler
17 | 0
+1 can't wait for a guide :)