Is someone writing a holy paladin guide?

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aerial
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Tried ath spear, meh. Procs are too delayed and damage is nothing special, you'd need lot of gear tweaks to boost that damage, and it would still probably end up underwhelming.
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Anonymous:
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How about colosseum then ? I tried duncraig last night, it removed immunity from p.immune orbs. Cannot do fauzt yet, defense and other stuff too low(TU6 items and crafted circlet for 3skills). Still need to complete acts and get more mid game charms. Judgement day was a cake though with vindicate buff on hoplites.
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aerial
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Back in the day, retal pala was great in fauzt. Plague damage was very high (similar to curare), so that alone could melt them very quickly.
Another thing that helped, was gigantic range, so you were poisoning much more enemies at same time.
Currently I think only way to clear them fast as retal pally, would be to get punisher procs form sssu holy lance. I don't see any other procs nowhere near as strong as this one.
Edited by aerial 6 years.
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Pinball
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aerial wrote:Currently I think only way to clear them fast as retal pally, would be to get punisher procs form sssu holy lance. I don't see any other procs nowhere near as strong as this one.


Meh. A build that required a SSSU item to farm :roll:
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Since I've ben playing holy melee from the start of the season and also tried to make it work last season, I will start working on one when I get home from work today. Will try to share whatever I can, might take awhile because I've never written a guide before tho.
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iwansquall
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1/5 immunity penatly is hardcoded to conviction / lower resist clod skills.

it doesnt apply in mxl



from old marco post.

http://www.medianxl.com/t1160-theory-li ... se-resists
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aerial
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iwansquall wrote:1/5 immunity penatly is hardcoded to conviction / lower resist clod skills.

it doesnt apply in mxl



from old marco post.

http://www.medianxl.com/t1160-theory-li ... se-resists


25% pierce and small aoe, still not enough as physical immune solution.
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ChuckNoRis
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viewtopic.php?f=40&t=491#link18 there is also Bear stance for immunes , you know , also Bane from the melee set
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aerial
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bear stance only works vs undead
bane you have to manually cast minion and then bane..

I am talking about steamrolling through fauztinville like bunch of other builds can do. Fast clear.
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ChuckNoRis
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well , not all builds can streamroll in every spot . For terror Fauztinville , the
The Flying Anvil
The Flying Anvil
Great Maul (4)

Two-Hand Damage: (14 - 17) to (19 - 41)
Required Level: 11
Required Strength: 117
Item Level: 29
Strength Damage Bonus: (0.16 per Strength)%
20% Attack Speed
+(1 to 20) to Maximum Damage
+50% Damage to Undead
+(24 to 43)% Enhanced Damage
+1 to Hammertime
+(16 to 25) to Strength
Elemental Resists +(11 to 15)%
(11 to 15)% Bonus to Defense
Socketed (2)
Two-Hand Damage: (42 - 47) to (73 - 98)
Required Level: 29
Required Strength: 168
Item Level: 40
Strength Damage Bonus: (0.16 per Strength)%
40% Attack Speed
+(21 to 40) to Maximum Damage
+50% Damage to Undead
+(64 to 83)% Enhanced Damage
+(4 to 8) to Hammertime
+(36 to 45) to Strength
Elemental Resists +(16 to 20)%
(21 to 25)% Bonus to Defense
Socketed (4)
Two-Hand Damage: (93 - 102) to (153 - 193)
Required Level: 48
Required Strength: 326
Item Level: 67
Strength Damage Bonus: (0.16 per Strength)%
60% Attack Speed
+(31 to 60) to Maximum Damage
+50% Damage to Undead
+(104 to 123)% Enhanced Damage
+(10 to 14) to Hammertime
+(56 to 65) to Strength
Elemental Resists +(21 to 25)%
(31 to 35)% Bonus to Defense
Socketed (5)
Two-Hand Damage: (109 - 119) to (209 - 262)
Required Level: 55
Required Strength: 640
Item Level: 85
Strength Damage Bonus: (0.16 per Strength)%
80% Attack Speed
+(41 to 80) to Maximum Damage
+50% Damage to Undead
+(124 to 143)% Enhanced Damage
+(15 to 20) to Hammertime
+(66 to 75) to Strength
Elemental Resists +(26 to 30)%
(36 to 40)% Bonus to Defense
Socketed (6)
is enough for immunes . On destruction it may go for either
Taqiyya


Taqiyya
Paladin Spears

'ElNefOhm'
Runeword Level: 70
25% Chance to cast level 42 Immolation Bomb on Melee Attack
25% Chance to cast level 42 Nova Bomb on Melee Attack
+1 to All Skills
+(30 to 50) Spell Focus
50% Attack Speed
50% Cast Speed
70% Hit Recovery
(50 to 100)% Bonus to Attack Rating
+(30 to 40)% to Physical/Magic Spell Damage
+(30 to 40)% to Fire Spell Damage
+(30 to 40)% to Lightning Spell Damage
-50% to Enemy Lightning Resistance
+(30 to 40)% to Cold Spell Damage
+(30 to 40)% to Poison Spell Damage
+(10 to 20) to all Attributes
/
Adramelech
/
Minefield



Minefield
One-Handed Swords
Except Two-Handed Swords, Two-Handed Swords

'IgnTyrRalOhm'
Runeword Level: 100
If you have 90% Fire Resist: +50% Fire Spell Damage
40% Hit Recovery
+(25 to 30)% to Fire Spell Damage
-60% to Enemy Fire Resistance
Fire Resist +30%
Fire Absorb (1 to 2)%
Attacker Takes Fire Damage of (400 to 500)
/
Ensi (Xis)
or whatever else with high chance to proc somethig elemental , kept on switch attack .

Fauztinville is not the spot where the holy melee should farm much . why would he ? it's not the place where he shines best . it's like taking a Nascar car to an offroad competition .
Edited by ChuckNoRis 6 years.