Jounzy wrote:Crash wrote:Jounzy wrote:Can anyone comment on the nerf of mf jewels ? If I'm not mistaken, the maximum mf that can be crafted with tir runes is 8% assuming you get both the max roll on the runes and the prefix. How is this balanced compared to the 7% of a lum rune and the 8% (for shields) of a perfect turquoise ?
Jewels also give extra affixes like speeds, resist, life, etc. runes/gems do not. Means an average MF jewel has less MF but overall more beneficial. Encourages crafting for best possible MF roll + other good stats instead of just socketing Lum runes.
Also, magic find doesn't make a huge difference. Focus on kill speed and maximizing MF without sacrificing kill speed.
I started wondering about mf when I saw a video of a 600ish mf sorc running Duncraig and compared it with my Vesseldin. Her clearing speed is probably a bit faster but she dropped far more uniques and set items than I am (I'm only at 160mf so got a lot of room to improve). Like between 2 or 3 times.
I agree that crafting good jewels would certainly result in higher damage and overall better stats (I have almost only zod crafted jewels on my gear right now) . But the number of jewels needed combined to the low chances to get a somewhat decent roll really made me wonder if the nerf wasn't too harsh.
I play non ladder so I drop and craft everything on my own. By balanced, I meant worth the effort/investment. Sorry if it wasn't clear.
link the video im curious