SirJean wrote:Regarding Shrines here is an example
Thank you so much! This helped tremendously and thank you Kasiraka you gave me some ideas on skills I hadn't considered. I really appreciate everyone who took the time to respond!
SirJean wrote:Regarding Shrines here is an example
Botelebaal wrote:So I have a character at 107. A Poison/Fire Sorc. Iv blown through all three of my Akara respec's (Yes I know there are other ways to respec but after like a week and a half of playing I'v yet to see one of these items drop) trying to find something that can get me past A2 Hell. I flew through the game until A1 Hell. After realizing I was way too squishy and it was too expensive to keep using merc I decided to use my last respec to drop most points in Dex and switch from staff to dagger/shield. My poison damage dropped from ~22k to 9k but I was able to stay alive long enough to suicide rush Andy and get into A2.
What is the progression in this game? Do I need to go back to NM and farm something? I assume I have all the charms available to me so far. I have a stash full of shrines and really not sure how to use them correctly. For instance, in my situation as poison sorc do I need to find a sacred weapon with poison related stats on it already then use Shimmering shrine to add more poison stats? Iv thought about trying one of the tanky Barb builds but i'm not sure what still works in Sigma and the tank barb builds require so much micromanagement one of the guides has you download autohotkey... This isnt something I want to do. Trap Rat turns the game into a right click simulator so I would like to avoid that also.
Can you please give me direction on my sorc and Median as a whole. What should I be doing at this point to progress further into Hell.
My Sorcs Gear
Weapon:Acidburn(Acidburn
Kriss (4)
One-Hand Damage: 6 to 7
Required Level: 6
Required Dexterity: 43
Item Level: 10
Dexterity Damage Bonus: (0.11 per Dexterity)%
+1 to Sorceress Skill Levels
+1 to Druid Skill Levels
15% Hit Recovery
-(8 to 10)% to Enemy Fire Resistance
-(8 to 10)% to Enemy Poison Resistance
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
Socketed (1)
One-Hand Damage: 12 to 13
Required Level: 24
Required Dexterity: 71
Item Level: 31
Dexterity Damage Bonus: (0.11 per Dexterity)%
+2 to Sorceress Skill Levels
+2 to Druid Skill Levels
25% Hit Recovery
-(13 to 15)% to Enemy Fire Resistance
-(13 to 15)% to Enemy Poison Resistance
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
Socketed (2)
One-Hand Damage: 17 to 19
Required Level: 43
Required Dexterity: 146
Item Level: 51
Dexterity Damage Bonus: (0.11 per Dexterity)%
+3 to Sorceress Skill Levels
+3 to Druid Skill Levels
35% Hit Recovery
-(18 to 20)% to Enemy Fire Resistance
-(18 to 20)% to Enemy Poison Resistance
Fire Resist +(41 to 45)%
Poison Resist +(41 to 45)%
Socketed (3)
One-Hand Damage: 20 to 23
Required Level: 52
Required Dexterity: 292
Item Level: 77
Dexterity Damage Bonus: (0.11 per Dexterity)%
+4 to Sorceress Skill Levels
+4 to Druid Skill Levels
40% Hit Recovery
-(21 to 23)% to Enemy Fire Resistance
-(21 to 23)% to Enemy Poison Resistance
Fire Resist +(46 to 50)%
Poison Resist +(46 to 50)%
Socketed (3)DubhdroiachtThis is what I used before switching to all Dex)
Shield:Destroying AngelDestroying Angel
Small Shield (4)
Defense: (59 - 65) to (112 - 123)
Chance to Block: Class%
Required Level: 2
Required Strength: 27
Required Dexterity: 34
Item Level: 1
+50 Poison Damage over 2 seconds
+(6 to 10)% to Poison Spell Damage
-3% to Enemy Poison Resistance
Attacker Flees after Striking (4 to 5)%
+(12 to 23)% Enhanced Defense
Poison Resist +(21 to 25)%
Requirements +10%
Socketed (1)
Defense: (229 - 248) to (363 - 392)
Chance to Block: Class%
Required Level: 20
Required Strength: 60
Required Dexterity: 55
Item Level: 31
+150 Poison Damage over 2 seconds
+(16 to 20)% to Poison Spell Damage
-6% to Enemy Poison Resistance
Attacker Flees after Striking (8 to 9)%
+(35 to 46)% Enhanced Defense
Poison Resist +(31 to 35)%
Requirements +20%
Socketed (3)
Defense: (581 - 621) to (880 - 941)
Chance to Block: Class%
Required Level: 37
Required Strength: 227
Required Dexterity: 124
Item Level: 51
+300 Poison Damage over 2 seconds
+(26 to 30)% to Poison Spell Damage
-9% to Enemy Poison Resistance
Attacker Flees after Striking (12 to 15)%
+(58 to 69)% Enhanced Defense
Poison Resist +(41 to 45)%
Requirements +30%
Socketed (4)
Defense: (858 - 914) to (1287 - 1371)
Chance to Block: Class%
Required Level: 46
Required Strength: 490
Required Dexterity: 278
Item Level: 77
+600 Poison Damage over 2 seconds
+(36 to 40)% to Poison Spell Damage
-12% to Enemy Poison Resistance
Attacker Flees after Striking (16 to 20)%
+(69 to 80)% Enhanced Defense
Poison Resist +(46 to 50)%
Requirements +40%
Socketed (4)
Helm:GlowskullGlowskull
Crown (4)
Defense: (164 - 187) to (248 - 281)
Required Level: 10
Required Strength: 26 to 29
Item Level: 19
+(6 to 8)% Bonus to Poison Skill Duration
+(4 to 6)% to Poison Spell Damage
-3% to Enemy Poison Resistance
+(41 to 60)% Enhanced Defense
Poison Resist +(16 to 25)%
(11 to 20)% Bonus to Defense
Requirements -(11 to 20)%
Socketed (1)
Defense: (561 - 620) to (785 - 868)
Required Level: 28
Required Strength: 50 to 56
Item Level: 36
+(11 to 13)% Bonus to Poison Skill Duration
+(10 to 12)% to Poison Spell Damage
-6% to Enemy Poison Resistance
+(81 to 100)% Enhanced Defense
Poison Resist +(36 to 45)%
(21 to 30)% Bonus to Defense
Requirements -(16 to 25)%
Socketed (3)
Defense: (1272 - 1392) to (1754 - 1920)
Required Level: 46
Required Strength: 165 to 186
Item Level: 67
+(16 to 18)% Bonus to Poison Skill Duration
+(16 to 18)% to Poison Spell Damage
-9% to Enemy Poison Resistance
+(101 to 120)% Enhanced Defense
Poison Resist +(56 to 65)%
(31 to 40)% Bonus to Defense
Requirements -(21 to 30)%
Socketed (4)
Defense: (1911 - 2076) to (2614 - 2839)
Required Level: 54
Required Strength: 306 to 349
Item Level: 85
+(18 to 20)% Bonus to Poison Skill Duration
+(18 to 20)% to Poison Spell Damage
-12% to Enemy Poison Resistance
+(121 to 140)% Enhanced Defense
Poison Resist +(66 to 75)%
(41 to 50)% Bonus to Defense
Requirements -(26 to 35)%
Socketed (4)
Gloves:VilehandVilehand
Leather Gloves (4)
Defense: 6 to 8
Required Level: 1
Required Strength: 25
Item Level: 1
+(3 to 5)% Bonus to Poison Skill Duration
+(6 to 10)% to Poison Spell Damage
Poison Length Reduced by (31 to 35)%
Socketed (1)
Defense: 70 to 75
Required Level: 17
Required Strength: 50
Item Level: 31
+(0 to 1) to All Skills
+(6 to 8)% Bonus to Poison Skill Duration
+(11 to 15)% to Poison Spell Damage
Poison Length Reduced by (36 to 40)%
Socketed (2)
Defense: 176 to 184
Required Level: 34
Required Strength: 175
Item Level: 51
+1 to All Skills
+(8 to 10)% Bonus to Poison Skill Duration
+(16 to 20)% to Poison Spell Damage
Poison Length Reduced by (41 to 45)%
Socketed (3)
Defense: 243 to 258
Required Level: 43
Required Strength: 350
Item Level: 77
+1 to All Skills
+(11 to 13)% Bonus to Poison Skill Duration
+(21 to 25)% to Poison Spell Damage
Poison Length Reduced by (46 to 50)%
Socketed (4)
Belt:MoonwrapMoonwrap
Sash (4)
Defense: (16 - 18) to (20 - 21)
Required Level: 1
Required Strength: 25
Item Level: 1
5% Cast Speed
+3% to Spell Damage
+(18 to 29)% Enhanced Defense
Lightning Resist +(11 to 15)%
Cold Resist +(11 to 15)%
Socketed (1)
Defense: (119 - 129) to (131 - 141)
Required Level: 17
Required Strength: 50
Item Level: 31
15% Cast Speed
+9% to Spell Damage
+(41 to 52)% Enhanced Defense
Lightning Resist +(21 to 25)%
Cold Resist +(21 to 25)%
Socketed (2)
Defense: (331 - 353) to (370 - 395)
Required Level: 35
Required Strength: 125
Item Level: 51
25% Cast Speed
+15% to Spell Damage
+(64 to 75)% Enhanced Defense
Lightning Resist +(31 to 35)%
Cold Resist +(31 to 35)%
Socketed (2)
Defense: (493 - 524) to (542 - 576)
Required Level: 43
Required Strength: 250
Item Level: 77
30% Cast Speed
+20% to Spell Damage
+(75 to 86)% Enhanced Defense
Lightning Resist +(36 to 40)%
Cold Resist +(36 to 40)%
Socketed (2)
Boots:Wake of DestructionWake of Destruction
Greaves (4)
Defense: (90 - 102) to (135 - 152)
Required Level: 9
Required Strength: 17
Item Level: 19
+(4 to 6)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(11 to 13)% to Physical/Magic Spell Damage
+(6 to 8)% to Fire Spell Damage
+(6 to 8)% to Poison Spell Damage
+(24 to 40)% Enhanced Defense
+(21 to 25) to Energy
Requirements -20%
Socketed (1)
Defense: (333 - 369) to (462 - 512)
Required Level: 27
Required Strength: 33
Item Level: 36
+(7 to 9)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(15 to 17)% to Physical/Magic Spell Damage
+(10 to 12)% to Fire Spell Damage
+(10 to 12)% to Poison Spell Damage
+(58 to 75)% Enhanced Defense
+(26 to 30) to Energy
Requirements -25%
Socketed (2)
Defense: (854 - 930) to (1152 - 1254)
Required Level: 44
Required Strength: 158
Item Level: 59
+(10 to 12)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(19 to 21)% to Physical/Magic Spell Damage
+(14 to 16)% to Fire Spell Damage
+(14 to 16)% to Poison Spell Damage
+(92 to 109)% Enhanced Defense
+(31 to 35) to Energy
Requirements -30%
Socketed (3)
Defense: (1274 - 1378) to (1713 - 1853)
Required Level: 52
Required Strength: 272
Item Level: 85
+(13 to 15)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(23 to 25)% to Physical/Magic Spell Damage
+(18 to 20)% to Fire Spell Damage
+(18 to 20)% to Poison Spell Damage
+(109 to 126)% Enhanced Defense
+(36 to 40) to Energy
Requirements -40%
Socketed (4)
Ammy is +skill
Rings are kind of junky, mostly resists and +stats
Sockets consist of mostly resist gems and some Sol runes
dirtpoorchris wrote:In this game if youre suicide rushing you basically need to stop and figure out how to get your HP WAY higher and full defenses and a way to gain life faster. You go obsolete from act to act faster in this game than normal diablo. I dunno im on Act 1 hell and still trying to figure out how to get strong enough to farm set items for my build! Lots of HP stacking seems to be the answer for my spearzon im not sure about your sorc!
Thanks to the dude for the Sacred and Jewel crafting explination! Im gonna have to read it all thoroughly in the bathtub one day.