1.0.4b Patch Notes

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1.0.4b (09.feb)


- Fixed a bug with Stormblast which caused it to deal damage for a long time after the projectile had dissipated

Note: Core fixes from 1.0.4 have not been deployed yet due to unforeseen issues. We will aim fix this over the weekend.

1.0.4 (08.feb)



General

- Fixed a bug that caused dungeon lock times to be inaccurate (they display their real shorter duration now)
- Standardised "no death" ubers to have 20s lvl lock
- Full elite zones are now labeled as such
- Jewelcrafting: %AR can now spawn on jewels of ilvl 91+
- Griswold's Heart: buffed stats
- Undead Crown: no longer grants deadly strike based on minion damage from Shamanic Trance

Dungeons & Rifts

- Diamond Gates: increased distance at which monsters can spawn to entrance, to prevent Totems on stairs
- Teganze: life leech now works, removed autospawn, 100% chance to get global monster buff (from 75%). Removed elemental pierce and balanced around 80% res.
- Athulua: reduced insane defense
- Yshari Sanctum: reduced huge defense on some mini-bosses, increased to some bosses that had little
- Torajan Jungles: reduced defense of Forest Keepers
- Triune: removed auto-healing from Durram
- Black Road: reduced possessed cultist bloodlust level

Monsters

- Maghda: reduced hive level, reduced HP on nm/hell
- Iceclaw the Merciless: increased HP and damage on all difficulties
- Ghom: reduced HP on all difficulties
- Zoltun Kulle: reduced HP on all difficulties
- Narthal: reduced stats on all difficulties
- Firebloods: slightly reduced explosion range. Reduced damage by 5% because we care.
- Goat Clan: tweaks to make resurrecting less chaotic

Bugfixes

- Fixed Burning Veil buff duration description
- Fixed Acid Fiends Poison Flash level description
- Lioness restriction fix
- Venefica: removed erroneous leftover skill cap, replaced with poison pierce
- Arkaine's Valor: clarified orange mod
- Fix WotG & VoJ descriptions
- Fix Firedance CD conflict with some skills
- Mark of the Wild: fixed missing duration

Core

- Fixed a bug that prevented stand still to be bound to another key than shift
- Implemented pruning of inactive players in games
- Implemented a togglable option for color blind users
- Boss lifebar will keep displaying after you've died
- Dungeon lock timer will display minutes when applicable



1.0.3 (29.jan)



General

- Widowmaker LMB again. Doors have won
- Increased Bat duration to 6 minutes
- Vessels are now capped at 10 targets each
- Added explanation of target scaling to the tooltips of the vessel passives.


Endgame Balance

- Sunless Bird: 1/6 chance to drop up from 1/10
- Atanna Khan: removed knockback
- Athulua: reduced knockback
- Creature of Flame: elites no longer leave corpses
- King Koth: reduced damage

Yshari Sanctum QoL
- Guards no longer leave corpses or bleed
- Reduced summon animation lag
- Deadly bomb visual tweaks
- Improved valthek visibility

Teganze
- Increased warp distance (so mobs wont spawn too close to entrance).
- Increased density
- Reduced chance to respawn
- Reworked density for mobs to spawn in packs (to reduce annoyance of solo units vs single element builds + visual clutter)
- Corpses act normally now (reanims / skills that need them), increased hp/def of mobs to compensate

Bugfixes

- Fixed LC1 entry text to clarify challenge
- Fixed bramwell map
- Fixed Kara's trinket FCR
- Spiral Dance: fixed range on description
- Necro minion totems desc clarification
- Maelstrom oSkill from Icebird no longer has a cooldown if you're not an Assassin


1.0.2 (25.jan)



Core

- Fixed a bug that made players in other acts display on automap
- Fixed a bug that made the transmute hotkey trigger when using chat in the cube interface
- Added config to select between mini and full screen automap
- Added config option for text only notifications
- Added sound when using gold deposit/withdrawal
- Changed gold deposit so that it uses maximum deposit value by default, as it was in vanilla

Content

- Reduced the damage of totems in Kurast 3000BA
- Reduced the damage of Primus in the Rathma Square dungeon
- Widowmaker can't be used on left click due to doors

Bugfixes

- Fixed some Sacred Uniques accidentally being disabled on single player
- Fixed an orange text item related bug
- Fixed level challenge 1 recipe not working for character levels above 69
- Fixed tooltip on a cycle: (0-2)% attributes is the correct value, not (1-2)%
- Fixed a missing stat on Skeld's Battlesong
- Fixed a crash related to armour Unique Mystic Orbs
- Fixed a bug with Druid elemental items, legacy items will be unusable
- Fixed a bug with world drops
- Fixed a bug with spell life leech on items
- Fixed a bug with Spiritual shrines not giving mana% on bless
- Renamed Eye of the Storm unique jewel to Storm Shard
Grasshopper
Azure Drake
165 | 3
"Changed gold deposit so that it uses maximum deposit value by default, as it was in vanilla"

Yesss! :flip:
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masochista
Monkey King
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What about druid's acid fiends? Still lvl 5 poison flash :/
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HechtHeftig
I paid 10$ for this.
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Oh boy I'm so relieved the sprint bug wasn't fixed.
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mahitovec
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Mousewheel/m4/m5 fix when?
oski89
Rust Claw
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" Fixed a bug with world drops" what bug? low drop ?????:D
aerotic
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So glad we didn't have to wait long for the mini map, hate having my screen plastered, it's already busy as it is!
IOPPB
Thunder Beetle
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Maybe its the low drop rare of belladonnas cuz I haven't seen a single one and im in a4 hell.
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Im_a_ninja
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legacy items will be unusable ;

wut does that mean?
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RequiemLux
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Im_a_ninja wrote:legacy items will be unusable ;

wut does that mean?


If you have an item that got affected by the fix, that item will become unusable.