Hi, just started trying out median xl 2 weeks ago and seeing the discussion lean into gear transitions it resonated with some of my frustrations. A lot of guides tend to use simple terms like early/mid/late game. When I get to 115-120, and feel myself falling behind a tad I can't help but ponder, when is this 'mid' game or 'late' game, at what levels are these supposed to happen? SUs are dropping now and then but it's never what I need.
I'm currently trying out a Javazon and defense is not as big of a deal for me. As such, a crafted weapon is my priority. Been spamming Abandoned shrines(roughly 100+ so far) on a maiden jav but none seem to be doing more damage than my current
Dwaallicht
Dwaallicht
Throwing Spear (4)
Throw Damage: (12 - 14) to (33 - 47)
One-Hand Damage: (10 - 12) to (27 - 39)
Required Level: 10
Required Dexterity: 95
Item Level: 19
Dexterity Damage Bonus: (0.11 per Dexterity)%
20% Attack Speed
+(11 to 20) to Maximum Damage
(31 to 50)% Bonus to Attack Rating
Adds (6 to 8)-(8 to 15) Magic Damage
(2 to 3)% Life stolen per Hit
(3 to 6)% Mana stolen per Hit
+(51 to 80)% Enhanced Damage
Weapon Physical Damage +(25 to 30)%
Requirements +15%
Socketed (2)
Throw Damage: (36 - 42) to (84 - 103)
One-Hand Damage: (25 - 29) to (60 - 76)
Required Level: 29
Required Dexterity: 153
Item Level: 40
Dexterity Damage Bonus: (0.11 per Dexterity)%
30% Attack Speed
+(21 to 30) to Maximum Damage
(71 to 90)% Bonus to Attack Rating
Adds (16 to 20)-(26 to 38) Magic Damage
(5 to 7)% Life stolen per Hit
(11 to 14)% Mana stolen per Hit
+(81 to 110)% Enhanced Damage
Weapon Physical Damage +(37 to 42)%
Requirements +25%
Socketed (3)
Throw Damage: (80 - 91) to (181 - 210)
One-Hand Damage: (48 - 55) to (114 - 133)
Required Level: 47
Required Dexterity: 322
Item Level: 59
Dexterity Damage Bonus: (0.11 per Dexterity)%
40% Attack Speed
+(36 to 45) to Maximum Damage
(111 to 130)% Bonus to Attack Rating
Adds (101 to 120)-(126 to 150) Magic Damage
(9 to 11)% Life stolen per Hit
(19 to 22)% Mana stolen per Hit
+(111 to 140)% Enhanced Damage
Weapon Physical Damage +(49 to 54)%
Requirements +35%
Socketed (4)
Throw Damage: (113 - 126) to (255 - 294)
One-Hand Damage: (62 - 70) to (157 - 183)
Required Level: 55
Required Dexterity: 708
Item Level: 85
Dexterity Damage Bonus: (0.11 per Dexterity)%
50% Attack Speed
+(51 to 65) to Maximum Damage
(131 to 150)% Bonus to Attack Rating
Adds (201 to 240)-(251 to 300) Magic Damage
(12 to 13)% Life stolen per Hit
(23 to 26)% Mana stolen per Hit
+(141 to 170)% Enhanced Damage
Weapon Physical Damage +(55 to 60)%
Requirements +50%
Socketed (4)
.
So I find myself in this gearing gap where I don't see any advantages in shrine crafted gear+blessing over my TU4s and not finding any relevant set items.
Am I doing something wrong or is this pretty much the basis of where this thread is leading to?