D2Stats 3.11.1

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Taem
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Xlsx is an Microsoft Excel document. Download any of the free excel doc readers on the net, or get a free version of the latest excel from Ms website for 30 days.
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krys
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Akak_ wrote:hi what is this .xlsx? ive got no ms office, ca u compile it so that we can use such orginized .exe?

You can't compile it - it's just document with D2Stats layout where you can easily move some stats (just text) and see how it looks
Kyromyr
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krys wrote:Right, I forgot about that...but % magic absorb seems missing
I tried a bit reorganizing, to put some things together, but it still could use some more work...


Magic absorb was left out because only one item gives % (SSSU Short Spear) and two give flat (SSSU Splint Mail and mnx boots), and on the old layout that would have taken up two already-sparse lines.

Colored life/mana text isn't happening without the RichEdit UDF. The default gui only supports one color per control, and positioning four controls relative to one another, two of which have dynamic width, would be painful.

Edit:
Taem wrote:Xlsx is an Microsoft Excel document. Download any of the free excel doc readers on the net, or get a free version of the latest excel from Ms website for 30 days.

Another alternative is Google Sheets.
Kyromyr
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This update took far longer than I would have expected. Think I caught all the bugs, but there might be a few left over.

0.3.4.0
-Interface overhauled. Thanks to krys for layout suggestions.
-Added flat elemental damages, %stats and magic absorb.
-Moved dr, %dr and magic resist to the resist/absorb/flat group.
-Added options.
Vagabondage
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Could you make window bigger, so all stats are on one page?
Kyromyr
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0.3.4.1
-Fixed hotkeys being active outside Diablo 2 window.

Vagabondage wrote:Could you make window bigger, so all stats are on one page?

No.
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krys
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looks great :thumb:


thanks for the elemental weapon damage - I have few more ideas - if you like them and found it easy to implement...
could you also add weapon damage?
although I'm not sure how exactly...
LFAQ wrote:Final Damage = [Base*ED+Base]*[SkillED+StatED+TCD]+[Base*ED+Base]
where Base=[Min (+ min dmg), Max (+ max dmg)]

so probably just that [Base*ED+Base] part ?

or maybe two values, where second value would be total including EWD
and than you could add similar thing for elemental weapon damage (= include pierce)
...but maybe that's too much ;)

and what about possibility to export (to clipboard) all stats ? (best would be in BBCode)
Kyromyr
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Can't really do physical weapon damage, unfortunately. 1h min/max and 2h min/max are different stats with no way to tell which is used, and strength/dexterity damage bonus doesn't have a stat. At best you'd just get a lower bound, and you can already do that easily by looking at the weapon.
Kyromyr
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Update time. This'll probably be the last feature addition for a while.

0.3.5.0
-Added DropFilter injector. Hotkey is Shift + HOME.
-Better visual feedback on copy item text and ilvl hotkeys.
-Minor text changes.

► The provided DropFilter.dll will hide...
Edited by Kyromyr 7 years.
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krys
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gj, I use both dropfilter ijector and d2stats so I welcome the merge.
I have minor problem with hotkey handling - could you change it that outside the game it will pass those keys to the game?
Because I sometimes want to use HOME, Shift+HOME and Delete keys when typing login/password and/or in the game lobby - I fixed it myself (diff), but there's probably a better way...

Also if you feel like adding possibility to define custom hotkeys, that would be even better (but nothing pressing, it's easy to change it in source & recompile)

Tiered equipment that is not unique, honorific or socketed.

did you mean crafted?