[HELP] Azurewrath and technical questions

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Scalewinged
Cow Ninja
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fallen21 wrote:want to get some
Periapt of Life
Periapt of Life
Mystic Orb

Right-Click to Apply
4% to Vitality
+40 Life Regenerated per Second
+10 Required Level
.


UMOs won't work 'cause vita from paragon won't be multiplied.. only if you will put all free pts in vit.
NtotheNsane
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fallen21 wrote:So I am trying a amazon with full sacred honorifics and hit 36k and have good defense and of course high health but I can only attack no spells anyone got an idea for a good oskill? so I can get way better kill speed.



36k Vita?
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Scalewinged wrote:
fallen21 wrote:So I am trying a amazon with full sacred honorifics and hit 36k and have good defense and of course high health but I can only attack no spells anyone got an idea for a good oskill? so I can get way better kill speed.


Crafted armor or gloves with gorefest (another options are Rock shock and/or Wyrd on rings but that's alot more annoying trying to get rings with oskill for obvious reasons).
Later on may be replaced with
Aidan's Lament
Aidan's Lament
Crown (Sacred)

Defense: (3753 - 4493) to (5603 - 6422)
Required Level: 100
Required Strength:
337
Item Level: 105
+(60 to 120)% Damage to Demons
+(60 to 120)% Damage to Undead
+(10 to 19) to Charged Strike
+(120 to 170)% Enhanced Defense
+(500 to 2000) Defense
Maximum Lightning Resist +2%
5% Reanimate as: Random Monster
Requirements -50%
Socketed (4)
for Charged strike as single target (maybe also
The Endless Loop
The Endless Loop
Light Belt (Sacred)

Defense: 1101 to 1143
Required Level: 100
Required Strength: 550
Item Level: 105
40% Combat Speeds
+(10 to 19) to Charged Strike
Slow Target 10%
+50 to all Attributes
+75 Life Regenerated per Second
+(0 to 1) Mana on Striking
Socketed (2)
for more projectiles) and
Hellmouth
Hellmouth
Heavy Gloves (Sacred)

Defense: (1680 - 1976) to (3252 - 3566)
Required Level: 100
Required Strength: 525
Item Level: 105
Adds 125-250 Magic Damage
+12 to Rock Shock
+(140 to 200)% Enhanced Defense
+(500 to 2000) Defense
(11 to 15)% to Strength
Regenerate Mana -50%
Maximum Fire Resist +(1 to 2)%
(25 to 50)% Bonus to Defense
Socketed (4)
for Parasite.

PS: Also
Arkaine's Valor
Arkaine's Valor
Splint Mail (Sacred)

Defense: (9532 - 10839) to (12577 - 14093)
Required Level: 100
Required Strength: 600
Item Level: 120
50% of Your Bonus to Defense Added as Vitality
+1 to All Skills
50% Hit Recovery
+(150 to 200)% Enhanced Defense
+(3000 to 5000) Defense
Physical Resist 10%
Socketed (6)
seems a good way to boost damage thanx to high TCD from lioness.


This thread is talking about maxing Vita for Azurewrath. That sword nullifies all magic/life/fire/psn damage with an aura that lowers those elemental spell damages by 100%. Charge strike won't do anything, only cold spells and attacks. if he is not using Azure, im confused on why he is maxing vitality. Even with the sword on an ama, since you dont have any cold attack/spells that use swords which can be used at your regular attack, you will be stuck walking up and swinging the thing trying to cold melee things down.

I'm not sure if Amazon is the best class for Azure.
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suchbalance
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Charged strike does not convert weapon damage
fallen21
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My bad for going off topic but yeah for what ever reason charged strike is definitely working I kill Kabraxis is like 20 seconds and can mow down fauztinville. But no that was my Attack damage my vit really high I forgot how much cause I switched out my gear.

And sorry I having issues with having quotes show up but it seems as though I am getting the vit increase from paragon multipled form other umo. The one that adds 2% per attribute.
Istaryu
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Vitality from paragon is not affected by any % increase, not just by umos.
fallen21
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Istaryu wrote:Vitality from paragon is not affected by any % increase, not just by umos.


Well thats good to know.

Ok well I got to say I need something to handle healing, as potions are my main source of healing, to handle p8 but my damage is pretty good. set up currently has me at: 14k vit, and decent defenses. this is in sp.
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Seikun
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Sorry for necroposting, but I have an idea.

Azurewrath might be a very potent weapon in hands of barbarian. Obviously, barb would benefit greatly from stacking vita, but what is the best attack skill for Azurewrath?
My assumption is Deathgaze.
Yes, Deathgaze is axe skill. It doesn't matter. Barbarian can dual-wield, and as long as he holds sword and axe, he's free to use skills from both trees.
Yes, dual-wielding leaves barb with no shield and therefore lacking in defense. It doesn't matter either. You won't be stacking dex for max block, anyway. Runemaster will take care of defense needs. Besides, there's another solid reason to use axe as offhand, if the axe is
Dawn (Xis)
RW. 75% to all attributes is massive.

I'm thinking of this setup:
Weapons:
Azurewrath
Azurewrath
Crystal Sword (Sacred)

Required Level: 100
Required Dexterity:
1020
Item Level: 130
Innate Cold Damage:
(45.0% of Dexterity)
100% of Vitality Added as Cold Damage to Weapon
Max Life gained per point of Vitality reduced by 0.9
You Cannot Deal Fire, Lightning or Poison Damage
40% Chance to cast level 30 Azure Orb on Melee Attack
Adds 160-250 Cold Damage
-100% to Enemy Cold Resistance
+2 to Remorseless Winter
Slow Target 25%
Maximum Cold Resist +10%
Physical Resist 10%
100% Bonus to Defense
Cannot Be Frozen
Requirements +100%
Socketed (6)
and
Dawn (Xis)
(offhand)
Weapons on swap: need your help.
Berserrker
Berserrker
Backsword (Sacred)

One-Hand Damage: (130 - 144) to (138 - 153)
(Barbarian Only)
Required Level: 100
Required Strength: 526
Item Level: 120
Strength Damage Bonus: (0.16 per Strength)%
1% Chance to cast level 2 Gift of Inner Fire on Striking
+(2 to 3) to All Skills
+(18 to 24)% Bonus Damage to Bloodlust
+(18 to 24)% Bonus Damage to Mark of the Wild
60% Attack Speed
+(171 to 200)% Enhanced Damage
+1 to Bloodlust
+1 to Gift of the Wild
Socketed (3)
seems a no-brainer, but what should augment it? Do
Shark (Xis)
and
Instinct (Xis)
only affect physical component of bonus damage? Is
Firequeen
Firequeen
Morning Star (Sacred)

One-Hand Damage: 45 to 53
Required Level: 100
Required Strength:
278
Item Level: 105
Strength Damage Bonus: (0.11 per Strength)%
+2 to Amazon Skill Levels
+(15 to 20)% Bonus Elemental Damage to Bloodlust
20% Cast Speed
+50% Damage to Undead
+(41 to 50)% to Summoned Minion Life
(21 to 25)% to Dexterity
(21 to 25)% to Energy
+2 Life Regenerated per Second (Based on Character Level)
Requirements -40%
Socketed (3)
really an only option?
Head:
Boarfrost
Boarfrost
Assault Helmet (Sacred)

Defense: (2238 - 2561) to (2449 - 2803)
(Barbarian Only)
Required Level: 100
Required Strength: 600
Item Level: 120
25% Chance to cast level 40 Ice Bolt Nova on Melee Attack
20% Attack Speed
Adds 63-125 Cold Damage
+(21 to 25)% to Cold Spell Damage
-50% to Enemy Cold Resistance
+10 to Deathgaze
Weapon Physical Damage +90%
+(87 to 114)% Enhanced Defense
(21 to 25)% to Strength
Socketed (4)
(more flat cold damage, more cold pierce for bosses)
Body:
Arrogance
Arrogance
Gothic Plate (Sacred)

Defense: (8308 - 9198) to (10078 - 11157)
Required Level: 120
Required Strength:
1350
Item Level: 130
Restitution
(Based on Restore Percentage)
+50% Combat Speeds
Physical Resist +15%
Maximum Life +7%
Cube with Trophy Fragment: Restore +4%
25% Movement Speed
Adds 15-25 Damage
+(18 to 32) to Stormlord
5% Deadly Strike
+(171 to 200)% Enhanced Defense
+(40 to 50) to all Attributes
Requirements +100%
Socketed (6)
(awesome restitution bonuses, stormlord gives free flat stats) or
Bilefroth Skin
Bilefroth Skin
Gothic Plate (Sacred)

Defense: 9198 to 11157
Required Level: 100
Required Strength: 675
Item Level: 120
50% Combat Speeds
10% Movement Speed
Adds 100-150 Magic Damage
5% Deadly Strike
+200% Enhanced Defense
+5 Magic Absorb
Socketed (6)

Henchmen Trophies
(Legendary Set)
(nothing spectacular on its own, but shines with other items from same set) or
Natalya's Deception
Natalya's Deception
Quilted Armor (Sacred)

Defense: 2263 to 2331
Required Level: 80
Required Strength: 500
Item Level: 120
Orb Effects Applied to this Item are Quadrupled
Socketed (6)
(for juicy UMOs)
Gloves:
Stareye's Claws
Stareye's Claws
Gauntlets (Sacred)

Defense: 1674 to 1959
Required Level: 100
Required Strength: 625
Item Level: 120
Adds 100-150 Cold Damage
+25% to Cold Spell Damage
-15% to Enemy Cold Resistance
+200% Enhanced Defense
+50 to Dexterity
15% to Dexterity
Maximum Cold Resist +2%
+5 Cold Absorb
Socketed (4)

Henchmen Trophies
(Legendary Set)
(some more cold pierce, set bonuses)
Boots:
Shrill Sacrament
Shrill Sacrament
Chain Boots (Sacred)

Defense: (1625 - 1995) to (1762 - 2162)
Required Level: 100
Required Strength: 575
Item Level: 105
Exorcism: +50% Total Damage
10% Chance to cast level 20 Nightmare on Melee Attack
(10 to 40)% Movement Speed
+(10 to 30)% to Physical/Magic Spell Damage
+(9 to 13) to Exorcism
+(120 to 170)% Enhanced Defense
(15 to 25)% to Vitality
+(40 to 100) Life after each Demon Kill
Socketed (4)
(up to 25% vita, good defensive proc)
Belt:
Doomcloud Spine
Doomcloud Spine
Plated Belt (Sacred)

Defense: 4089 to 4479
Required Level: 100
Required Strength: 675
Item Level: 120
Adds 100-150 Lightning Damage
+25% to Lightning Spell Damage
-15% to Enemy Lightning Resistance
+200% Enhanced Defense
+50 to Vitality
15% to Vitality
Maximum Lightning Resist +2%
+5 Lightning Absorb
Socketed (2)

Henchmen Trophies
(Legendary Set)
(flat and % vita, another piece of amazing set) or
Dementia
Dementia
Belt (Sacred)

Defense: (3111 - 3348) to (3272 - 3524)
Required Level: 100
Required Strength:
690
Item Level: 120
-(15 to 20)% to Enemy Elemental Resistances
+(15 to 25) to Fowl Fight
Slow Target 5%
+(120 to 140)% Enhanced Defense
+500 Defense
Maximum Life +2%
Maximum Elemental Resists +1%
Physical Resist 5%
Requirements +20%
Socketed (2)
(defensive stats, pierce might be redundant by now)
Amulet:
Locket of Dreams
Locket of Dreams
Amulet

Required Level: 100
Item Level: 105
+(2 to 3) to All Skills
+100 to Vitality
+(150 to 200) Life when Struck by an Enemy
25% Gold Find
+10 to Light Radius
(flat vita, flat physical (?) damage absorb) or
Dyers Eve
Dyers Eve
Amulet

Required Level: 100
Item Level: 120
5% Chance to cast level 5 Time Strike on Striking
+2 to All Skills
Adds 15-20 Damage
5% Life stolen per Hit
Elemental Resists +10%
Physical Resist (1 to 10)%
(with good phys res roll) or, if you're extra badass or rich,
Celestial Sigil
Celestial Sigil
Celestial Sigil
Amulet
Required Level: 125
Item Level: 110
Level 20 Warp Field Aura
1% Chance to cast level 50 Bloodlust on Death Blow
+(2 to 4) to All Skills
+20% to Spell Damage
5% Chance of Crushing Blow
5% Deadly Strike
Lightning Resist -100%
(warp field aura is a massive debuff to all enemies, bloodlust proc)
Rings:
Ouroboros
Ouroboros
Ring

Required Level: 110
Item Level: 120
+1 to All Skills
(-15 to 25)% to Strength
(-15 to 25)% to Dexterity
(-15 to 25)% to Vitality
(-15 to 25)% to Energy
(max rolls obviously),
Seal of the Nephalem Kings
Seal of the Nephalem Kings
Ring

Required Level: 100
Item Level: 120
+(1 to 2) to All Skills
(10 to 15)% to Strength
(10 to 15)% to Vitality
(10 to 15)% Bonus to Defense
(10 to 20)% Gold Find
or
Empyrean Glory
Empyrean Glory
Ring

Required Level: 50
Item Level: 120
1% Chance to cast level 40 Singularity on Kill
(6 to 10)% to All Attributes
Maximum Life +5%
Maximum Mana +15%
15% Gold Find
will do

It's all theorycraft; I'm still not sure what would be the best socketables for Azurewrath. Ohm runes? Rainbow stones? Co elemental runes?

Also, just what is Remorseless Winter?
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altoiddealer
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Seikun wrote: Weapons on swap: need your help.

Berserrker
Berserrker
Backsword (Sacred)

One-Hand Damage: (130 - 144) to (138 - 153)
(Barbarian Only)
Required Level: 100
Required Strength: 526
Item Level: 120
Strength Damage Bonus: (0.16 per Strength)%
1% Chance to cast level 2 Gift of Inner Fire on Striking
+(2 to 3) to All Skills
+(18 to 24)% Bonus Damage to Bloodlust
+(18 to 24)% Bonus Damage to Mark of the Wild
60% Attack Speed
+(171 to 200)% Enhanced Damage
+1 to Bloodlust
+1 to Gift of the Wild
Socketed (3)
Feltongue
Feltongue
Great Sword (Sacred)

One-Hand Damage: 48 to 52
Two-Hand Damage: 79 to 81
Required Level: 100
Required Strength: 670
Item Level: 105
Strength Damage Bonus: (0.16 per Strength)%
Adds 300% of Crushing Blow as Fire and Cold Spell Damage
4% Chance to cast level 20 Pagan Rites on Death Blow
+(5 to 7) to All Skills
20% Movement Speed
-(10 to 20)% to Enemy Fire Resistance
-(10 to 20)% to Enemy Cold Resistance
+(2000 to 4000) Defense
Maximum Fire Resist +1%
Maximum Cold Resist +1%
Socketed (6)
:bounce:

I might try this build out, if my buddy lets me try swinging his Azurewrath around
Semigloss
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Does azure orb deal any respectable damage of its own? If so, could potentially try windform. Plus boarfrost proc too.