Marco wrote:idea is good, I like it
Please do a "build tier list" podcast. Tier lists are so fun to watch
TgTalcon wrote:Marco wrote:idea is good, I like it
Please do a "build tier list" podcast. Tier lists are so fun to watch
It wouldn't be too hard to put together something like that as the ladder goes on. Like current ladder MM zon is clearly SSS tier, i'd say xbow necro, neutraldin, maelsin, are close contenders to it. But yeah, making a tier list would be fun especially if oskill builds take off in future patches, and we get over 50+ builds to breakdown.
Scalewinged wrote:Oh plees.... maelstorm ssin is not that powerful (same for neutraldin - with no good crafts he feels like weak, starts sinkin' even on early NM). It's only great if you have some skill (as any other ssin, except trap - she's really need some kind of.... buff)
Ekital wrote:Scalewinged wrote:Oh plees.... maelstorm ssin is not that powerful (same for neutraldin - with no good crafts he feels like weak, starts sinkin' even on early NM). It's only great if you have some skill (as any other ssin, except trap - she's really need some kind of.... buff)
Neutraldin is far from weak, just make a bear stance shield (Bear stance makes you ignore physical resistance of undeads - aka ez k3k farm on hell) by farming a few shrines in K3K on NM and you can steamroll through content. Then craft your eerie/enchanted gear once you get to K3K hell and after that you can start farming duncraig. I am not even going to get into how strong neutraldin can get with large investements however the main point is that you can do 3 minute duncraig runs with just basic crafted gear that anyone can afford to make.
Maelstrom sin is extremely powerful as well due to the way it's damage scaling works. Because maelstrom scales off of Total Dexterity, you just have to stack dex.Due to scaling damage off of dex it is also very easy to reach block cap which means you can solve or at least mitigate your squishiness issues that assassins suffer from. Tiefling form gives you a huge buff to dexterity and the gear for throwsin is very easy to craft/get. In the end you can get a character that can clear an entire screen of enemies with one throw with the proper gear as well as having max block, 50 DR and 350-450 flat phys/ele reduction making you decently tanky. On the other hand other assassin specs are suffering greatly from some of the changes (CC changes, Removal of Knockback on Hades Gate etc).
Scalewinged wrote:Ekital wrote:Scalewinged wrote:Oh plees.... maelstorm ssin is not that powerful (same for neutraldin - with no good crafts he feels like weak, starts sinkin' even on early NM). It's only great if you have some skill (as any other ssin, except trap - she's really need some kind of.... buff)
Neutraldin is far from weak, just make a bear stance shield (Bear stance makes you ignore physical resistance of undeads - aka ez k3k farm on hell) by farming a few shrines in K3K on NM and you can steamroll through content. Then craft your eerie/enchanted gear once you get to K3K hell and after that you can start farming duncraig. I am not even going to get into how strong neutraldin can get with large investements however the main point is that you can do 3 minute duncraig runs with just basic crafted gear that anyone can afford to make.
Maelstrom sin is extremely powerful as well due to the way it's damage scaling works. Because maelstrom scales off of Total Dexterity, you just have to stack dex.Due to scaling damage off of dex it is also very easy to reach block cap which means you can solve or at least mitigate your squishiness issues that assassins suffer from. Tiefling form gives you a huge buff to dexterity and the gear for throwsin is very easy to craft/get. In the end you can get a character that can clear an entire screen of enemies with one throw with the proper gear as well as having max block, 50 DR and 350-450 flat phys/ele reduction making you decently tanky. On the other hand other assassin specs are suffering greatly from some of the changes (CC changes, Removal of Knockback on Hades Gate etc).
Uh.... did you played them from zero to hero without trade/twink/etc.? They not even close that strong as, for example, summbarb or.... well, any barb or in case of pal - holy melee. Even melee necr in TU/early rw will ez override both of them.