The magic damage per level previously was so low that it did not justify investing any points, neither did the extra arrows because they only appeared towards the end and had really weak coverage.
In addition, I would advise people playing the bow tree to get out of the mind set of being a "barragezon", a "wyrmzon", a "trinity zon" or what have you. All of the skills in the tree excel in different situations. While barrage is amazing against tanky enemies who keep chasing your around, or those who teleport on you it is also strictly inferior for area clearing, picking off monsters at range and keeping you healthy compared to Wyrmshot. In a similar fashion Phalanx is a lot better than trinity arrow against enemies who don't teleport around, or against early bosses which it stun locks. Allocate your points so that you are getting the maximum value from each skill and swap between them depending on the situation.