Sigma 1.2 Bugs & Feedback

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Helzopro
Ice Clan
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Visual bug, just d2 things.
Celestialray
Gravedigger
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Can we have stamina back????? I am so sick of my character limping, trying to run away from shit. I have max ms on boots, but classes simply move too slowly without running. It feels extremely bad and it was gutted for what exactly?
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Crash
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Celestialray wrote:Can we have stamina back????? I am so sick of my character limping, trying to run away from shit. I have max ms on boots, but classes simply move too slowly without running. It feels extremely bad and it was gutted for what exactly?


this has been addressed hundreds of times, if not thousands :D

old mxl moved too fast to understand what was happening and/or causing desync issues all over the place, especially for people transitioning from other mods or classic d2 that is much slower. sprint mechanic was highly contested when it first came out, but its been widely accepted by this point.
Celestialray
Gravedigger
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Crash wrote:
Celestialray wrote:Can we have stamina back????? I am so sick of my character limping, trying to run away from shit. I have max ms on boots, but classes simply move too slowly without running. It feels extremely bad and it was gutted for what exactly?


this has been addressed hundreds of times, if not thousands :D

old mxl moved too fast to understand what was happening and/or causing desync issues all over the place, especially for people transitioning from other mods or classic d2 that is much slower. sprint mechanic was highly contested when it first came out, but its been widely accepted by this point.


Yea, old mxl as in before ultimative. I feel like the game doesn't spam movement speed at you like it used to. I don't know, but I feel like my amazon is actually in a good place with ecstatic frenzy (the amount of stamina it provides basically allows me to run endlessly).

About the desync, the way diablo 2 was written allows for desync anyway. I avoid playing on tsw specifically due to desync issues (and the fact that I have 1-2 seconds delay anyway... don't they have eu servers?).
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Crash
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There's a ton of servers available. check the server list in the multiplayer tab
Doorgunner13
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Having an issue with my Druid. I can scroll thru my skills using my mouse wheel in all my other toons with the exception of my Druid.
These are the steps I have tried so far:

1-deleted character and remade (3x's now)
2-deleted old characters to make sure I was not over stacked with toons
3-made sure key bindings were all the same
4-unistalled and reinstalled game
5- yelled at it as a just in case (lol didn't work either)

So if anyone has an idea please let me know or if this a class specific issue.
Updated 8/15/2019
Ok, so Ben sent a link and had suggestions on it to try. I tried all of them I could make work and still no solution. Then tested a different character altogether and even at lvl1 using only the 6 preset skills I was able to scroll thru just like before. The only thing I can think is that this a Class specific issue with the Druids. If anyone else seems to have this issue or a solution please let me know.


Update again; created new druid and does not have the issues as before. Could be just a glitch....

Thanks
Doorgunner13
Edited by Doorgunner13 4 years.
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Ronthar
Azure Drake
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Hi guys, so I was crafting a pair of boots today, making use of a UmXis Runeword Ginfaxi. The base boots were Sacred Greaves (superior) + Lucky.

Step 1: 5x 15%ed MOs onto the base superior luckied greaves

step 2: socket with 3x lottery failed borgins vigil jewels

step 4: socket with UmXis to creat the runeword Ginfaxi (Req level is now 140, 120 from Xis + 20 from MOs)

step 5: Sigil of absolution applied twice, for both the req level did not change but the stat req increased correctly

Image

For comparison, the boots I failed to create when I forgot to cube the Um with Xis to make the runeword correctly this patch, the sigils of absolution worked correctly on these however applied before the Xis was socketed however. This is what leads me to think there is a bug in the interaction with runewords and this sigil or maybe just a random bug that decided to cut my feet off :wall:

Image
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TwoGenders
Destroyer
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Talic morph
Sanctuary
Sanctuary
(Edyrem Set)

Hand of Inarius
Worldstone
Lilith's Disguise

Set Bonus with 2 or more set items:
+2 to All Skills
Elemental Resists +25%

Set Bonus with complete set:
Summon Edyrem:
20% Reanimate as: Edyrem
+20% of Life Added as Damage
+50% Chance of Crushing Blow
Can Summon Edyrems Anywhere
Summon Two Edyrem Minions per Cast
5% Chance to cast level 40 Ward of Fate on Melee Attack
+500% Bonus to Summoned Edyrem Life
+15 to Divine Apparition

has like a 15% chance to not let you respawn, stuck walking around at 0 hp after death message and cant do anything unless you leave game.
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Cursedwithin
Pit Knight
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Dark Pact
Dark Pact
Circlet (Sacred)

Defense: 505 to 571
(Assassin Only)
Required Level: 100
Required Dexterity: 262
Item Level: 120
Bloodbath Is Active
Orb Effects Applied to this Item are Doubled
40% Combat Speeds
5% Chance to Avoid Damage
Maximum Avoid Chance +5%
Socketed (4)
Bloodbath isn't functioning properly, doesn't stay on while equipped. Tested with it on [to see if the aura/icon was, for some reason, invisible] and no 3% life after each kill.
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Knight_Saber
Monkey King
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Since the mod to change Superbeast (unholy paladin) to deadly strike instead of spell damage (with item equipped), I have seen it misrepresent.
I have had it display as deadly strike (without the item that enables that), respec and see it as spell damage, respec again and see it as deadly strike again.

There is a coding error here.
The spell damage still applies, it is only a display error.