This might be a controversial topic, but my question is why every single skill in the skill tree needs to be one that is completely new? Because there are certainly some really amazing, fun and iconic skills from D2 that in my opinion could be placed in the skill tree of MXL without hurting the mod at all and even improve it if that would be done.
A few examples:
* Corpse Explosion
* Bone Spear
* Bone Spirit
* Strafe
* Multishot
* Valkyrie
* Lightning Fury (is an oSkill set as well, I know, but it still would be the most interesting Javazon skill if it would be placed in the tree)
* Frozen Orb (I know, is now on an oSkill set, but why not on the skill tree)
* Thunderstorm (could even fit on the Druid)
* Blizzard (if that skill would replace Freezing Gale on the Druid, it would imo be 10 times more interesting and better looking than FG itself)
* etc ...
I mean there are already some classic skills that have found their way back into the skill trees of MXL in one way or another, like Whirlwind on the Barbarian, as well as Hydra on the Paladin, Iron Golm on the Necro, Multishot in the from of the Fire Arrows in one of the last patches, the Druid Shapeshifitng Forms and Revive on the Paladin, so why not some more old skills?
In my opinion it would not hurt the mod to bring back some more classic skills into the MXL skill trees, but what about you?