Riftshadow42 wrote:I come from Path of Exile and there there is crazy stuff like "My minion's minions". I would assume here the 200% dmg is for the Necrobots reanimations raised when your golem kills stuff
I came from Diablo and reanimates don't gain bonuses from +minion stuff.
I always understood it as it was the golems dmg (otherwise it would say something about aura) but it centainly needs some rephrasing.
Anyway, are you guys planning something for energy factor? It would be awesome if it wasn't so fcking craft-demanding. I don't miss the days when you could destroy heroics in 1sec with Abyss but with all this overhaul things got upside down and casters got a pretty raw deal. It's so much easier and less time-consuming to build wdm char to end-game than caster, new -res runes help a bit but you still need that energy factor, it makes TOO HUGE of a difference.
Maybe raise spell dmg overall but scale down the ef effect?