General Season 22 Feedback and Ideas For the Future

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Sibakys
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RequiemLux wrote:
Sibakys wrote:
Stereox wrote:This sums up the game's community

Unfortunately


No need for generalization, there are plenty of nice and cool people, it's just that usually they do not tend to be the loudest voice around.

Thats true, but most of the cool people i've met play without the forums. Wasn't trying to generalize, just relating it to my own personal experiences
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fuppy
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demoner wrote:Thank you for saying what me and my friend have been suspecting for a while. 2 weeks of farming fautz with nothing to show for it and brickwalling our characters is not good design. Having a season economy based around trading (like poe) can work, but not with rollover from previous seasons. A week or two week lockout on tg seems appropriate, but personally I'm not fond of a game based around loot acquisition and hoarding force you into trading because drop rates suck, and doesn't encourage longetivity.

What Celestial is saying may have some ounce of truth in it, but it's masked behind a ton of hyperbole. The trading situation is definitely not as dire as he makes it, you can farm TG very easily. I farmed Dunc/Fauzt for 3 days total with 1400tg to show for it. Biggest sale was 160tg, so you can't call me lucky either. And this is far from the most optimal way out of all the accessible methods of gaining TG.
Celestialray
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fuppy wrote:
demoner wrote:Thank you for saying what me and my friend have been suspecting for a while. 2 weeks of farming fautz with nothing to show for it and brickwalling our characters is not good design. Having a season economy based around trading (like poe) can work, but not with rollover from previous seasons. A week or two week lockout on tg seems appropriate, but personally I'm not fond of a game based around loot acquisition and hoarding force you into trading because drop rates suck, and doesn't encourage longetivity.

What Celestial is saying may have some ounce of truth in it, but it's masked behind a ton of hyperbole. The trading situation is definitely not as dire as he makes it, you can farm TG very easily. I farmed Dunc/Fauzt for 3 days total with 1400tg to show for it. Biggest sale was 160tg, so you can't call me lucky either. And this is far from the most optimal way out of all the accessible methods of gaining TG.


What are you exactly selling from fauzt other than unique jewelry? And what's your mf?
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fuppy
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You can click my TG amount to check my history. I ran 230mf trapsin most of the time, 340 for a while in Fauzt (Lilith's Temptation).
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Dru
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supersage10 wrote:
Helzopro wrote:Image
This is the sort of player thats top, we cant let this tyrant get away with it! :facepalm:


Fuck you too?

lol
thatsoreloser
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Drops rates are simply too low in my opinion. I don't like being forced to trade or quit. I want to be able to farm myself and acquire T1 SUs in a reasonable amount of time. 300 MF runs in duncraig and Fautz for weeks.. still can't find the T1 SU items I need to progress my character. I'm not even talking about ultra rare items or t10+ labs. I'm talking about the gear you need to transition a build out of a set items. When you grind for hours and hours and have nothing to show for it the game stops being fun. Trading has it's place but it should be an elective not a requirement. I know many of you don't agree with me, but that has been my experience this league.
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LeQuebecois
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Whirlwind Nagisin.
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Crash
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LeQuebecois wrote:Whirlwind Nagisin.


what?
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LeQuebecois
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Crash wrote:
LeQuebecois wrote:Whirlwind Nagisin.


what?


I want a whirlwind skill given by a naginata or in skill tree.
You know .. like the old barbarian skill.

Right now nagisin seems really bad. If i'm correct there is only single target skills .. whirlwind would have a bigger area effect.
I'm the kind of guy that likes unusual builds, and i would love to play a whirlwind nagisin.
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Crash
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LeQuebecois wrote:
Crash wrote:
LeQuebecois wrote:Whirlwind Nagisin.


what?


I want a whirlwind skill given by a naginata or in skill tree.
You know .. like the old barbarian skill.

Right now nagisin seems really bad. If i'm correct there is only single target skills .. whirlwind would have a bigger area effect.
I'm the kind of guy that likes unusual builds, and i would love to play a whirlwind nagisin.


Ye, this is the wrong thread. This is just Celestialray's personal topic for his feedback.

You'll want this thread for your suggestions/bug reports/feedback, etc: viewtopic.php?f=4&t=42659