Σ 1.4 Bugs&Feedback

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Solfege
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Is there any way boss Life bars could have some indicator to let you know when you're hovering your cursor over the boss (e.g. an outer glow effect, or something)? There's so much stuff on screen during a lot of boss fights that it's often hard to tell when you're actually targeting the boss. This is especially frustrating when using skills that require precise aiming (e.g. Flamestrike).
supersage10
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Solfege wrote:Is there any way boss Life bars could have some indicator to let you know when you're hovering your cursor over the boss (e.g. an outer glow effect, or something)? There's so much stuff on screen during a lot of boss fights that it's often hard to tell when you're actually targeting the boss. This is especially frustrating when using skills that require precise aiming (e.g. Flamestrike).




Lol
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Crash
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Windform is not giving the correct life on striking according to D2Stats.

blvl 11 Windform should give 25 Life on Striking, d2Stats says +15
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blyatiful
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JeppeAndersen wrote:Leah's vision doesn't half twilight havocs cooldown :((


My favorite MXL youtuber is so sad because of this bug. :cry: We rly need a fix to make him smile again!
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suchbalance
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blyatiful wrote:
JeppeAndersen wrote:Leah's vision doesn't half twilight havocs cooldown :((


My favorite MXL youtuber is so sad because of this bug. :cry: We rly need a fix to make him smile again!


Single player? It needs to be found fresh in version 1.4. Older variants will not grant the effect, despite the text updating.
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blyatiful
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suchbalance wrote:
blyatiful wrote:
JeppeAndersen wrote:Leah's vision doesn't half twilight havocs cooldown :((


My favorite MXL youtuber is so sad because of this bug. :cry: We rly need a fix to make him smile again!


Single player? It needs to be found fresh in version 1.4. Older variants will not grant the effect, despite the text updating.


I tested it with a fresh 1.4 ladder leah's vision now and there is no bug. It must have been an old version of Leah's. I will tell him, ty.
traktorbelso
Prowler
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I made a Whirlwind Druid with
Hammer of Jholm
Hammer of Jholm
Great Maul (Sacred)

Two-Hand Damage: 76 to 89
Required Level: 100
Required Strength:
1472
Item Level: 120
Strength Damage Bonus: (0.16 per Strength)%
While Using Windform:
Adds 3 - 5 Fire Damage per 20 Attributes
Adds 3 - 5 Lightning Damage per 20 Attributes
+200% to Fire and Lightning Spell Damage
-1% to Enemy Fire and Lightning Resists per 60 Attributes
15% Chance to cast level 60 Nova on Melee Attack
15% Chance to cast level 63 Apocalypse on Melee Attack
120% Attack Speed
+50% Damage to Undead
+20 to Windform
Requirements +100%
Socketed (6)
. Have anyone these bugs?:

In Werebear form the Whirlwind skill only move a few yards (1-2) and stop then. In normal form it works good, the character whirlwind to that point where i clicked. It's so frustrating because the build is unplayable atm.

Another bug: I get stunlock during whirlwind which completly stops and blocks me from doing anything. I couldnt die. The only solution is to quit the game and join another one.

any suggestions?
rcarson15
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I think it's incredibly dumb to have the the first TA (before norm Baal) to not yield ANY exp, but the Ennead Challenge and literally everything else does
Marrt
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rcarson15 wrote:I think it's incredibly dumb to have the the first TA (before norm Baal) to not yield ANY exp, but the Ennead Challenge and literally everything else does

TA challenge has maximum level requirement at the moment and requires crystals if you are overleveled. That's the reason why it does not give you any xp.
rcarson15
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ILoseControl wrote:
rcarson15 wrote:I think it's incredibly dumb to have the the first TA (before norm Baal) to not yield ANY exp, but the Ennead Challenge and literally everything else does

TA challenge has maximum level requirement at the moment and requires crystals if you are overleveled. That's the reason why it does not give you any xp.

Why would there even be a max level req cap for it? lol