Malleus Maleficarum
Malleus Maleficarum
Hand of God (Sacred)
Two-Hand Damage: (260 - 312) to (577 - 740)
(Paladin Only)
Required Level: 100
Required Strength: 832
Item Level: 120
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
6% Chance to cast level 20 Widowmaker on Melee Attack
20% Chance to cast level 10 Thunder Hammer Nova on Melee Attack
+(315 to 425) to Maximum Damage
(100 to 200)% Bonus to Attack Rating
+50% Damage to Undead
15% Life stolen per Hit
+(150 to 200)% Enhanced Damage
15% Chance of Crushing Blow
+1000 Defense
+100 Mana on Melee Attack
Fear No Evil
Socketed (6)
Got changed because colosseum is now a curse and old malleus had bane on it, which is another curse so they override each other. This change makes sense. However, the cinadide set full set bonus still gives bane, which doesnt makes sense because its a curse as well, so it would override colosseum.
Maybe change bane with something like lex talionis? Something that isnt powerful enough to make the set broken, but is nice to have. Or maybe + levels to DJ or Retaliate with the new changes? Would be cool to see that, since the build set desynergises with the build.