Diaco wrote:I'm trying to put Taha runes on aReaper's Hand, and the max dmg bonus from the runes seems to be overriding the max dmg bonus from the weapon itself, making the total max dmg bonus 120, even though it's about ~200 before putting in the runes. Is this supposed to work like this or is this a bug?Reaper's Hand
Bonesplitter (Sacred)
Two-Hand Damage: (238 - 336) to (373 - 502)
(Necromancer Only)
Required Level: 100
Required Strength: 512
Item Level: 105
Strength Damage Bonus: (0.16 per Strength)%
Mega Impact
15% Chance to cast level 1 Raid on Melee Attack
Additional Strength Damage Bonus: 0.0390625%
Adds (50 to 90)-(180 to 250) Damage
(50 to 150)% Bonus to Attack Rating
(5 to 10)% Life stolen per Hit
+(130 to 200)% Enhanced Damage
Freezes Target +1
Socketed (6)
Seems like the same thing here https://youtu.be/fFqAM7D5HHQ?t=281