Any item + Oil of Luck → returns item, may add bonuses
I couldn't get it to work on a particular item (repeatedly) so I decided to investigate. While digging through the forum archives I found some old info about this mechanic:
All items have an indicator for the lucky bonus. It’s either a yes or a no, and it’s decided when the item drops. So if your item has a ‘no’ at the time of the drop, it doesn’t matter how many times you try the upgrade, it’ll always fail.
Pretty sure the luck oil bonus affix is determined upon picking the item up the first time. Rerolling the same one over and over again won't produce a successful luck oil if the item doesn't have that hidden quality.
If the GUID check works on different sections of the 32-bits, it may be possible for an item to always roll %def/dam and never DR/%att, no matter how many times you roll it, or DR/%att and never def/dam.
I tried to verify this, so I spent the last 3 days experimenting. A group of items (mostly unique weapons and armor) was tested 300+ times, this is what I noticed:
- - Some items can't have the bonus, period
- Others can have a partial bonus (%def/dam or DR/%att)
- Full bonus is incredibly rare (%def/dam and DR/%att)
- The type of partial bonus or whether you can have the bonus at all seems to be predetermined (presumably when the item drops)
- Different drops of the same unique will behave differently, one may be eligible for a bonus while the other may not be
Thoughts? Can anyone confirm or deny this?
EDIT: Yes, I play in single player.