Σ 1.6 Bugs&Feedback

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arcology
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Laserblade is not working as described, it states that it adds 10% defense per hard point, but it only adds 4% defense per hard point.
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Crash
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Ekital wrote:
Johnny Impak wrote:Am I the only one complaining about getting dr% on dex based melee characters ? Both
Erawan

Erawan
Body Armors

'LemKoCham'
Runeword Level: 83
15% Combat Speeds
5% Chance of Crushing Blow
+(144 to 171)% Enhanced Defense
(27 to 30)% to Strength
(27 to 30)% to Vitality
Physical Resist (13 to 15)%
(15 to 20)% Bonus to Defense
and
Megalith
Megalith
Boots

'LoFal'
Runeword Level: 73
+1 to All Skills
25% Cast Speed
15% Block Speed
+(115 to 143)% Enhanced Defense
+(10 to 20) to all Attributes
5% to Dexterity
Regenerate Mana +30%
Physical Resist 5%
are mainly useful for melee characters.
Truce
Truce
Belts

'Jah'
Runeword Level: 80
5% Combat Speeds
Stun Attack
Slows Attacker by 5%
+(172 to 200)% Enhanced Defense
Physical Resist 10%
is pretty much the only neutral option on this aspect. I am at a point whereI need to get more dr% on my 1h melee necromancer, but these three are the only option. Even reallocation of stats to actually benefit from that extra strength without going overboard lowers my dexterity by a large margin.

Anyone feels the same or have alternatives ? I already use
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred)

Defense: (2136 - 2611) to (2161 - 2642)
Required Level: 90
Required Strength:
250
Item Level: 1
+(80 to 120)% Enhanced Defense
10% to Strength
10% to Dexterity
Maximum Elemental Resists +2%
Elemental Resists +(31 to 40)%
Physical Resist 5%
(16 to 20)% Bonus to Defense
Requirements -50%
Socketed (4)

Witchhunter's Attire
(Assassin Claw Set)


Mid game not really any options late game there are some viable options, but it's true not a lot of them are for dex stacking characters especially necro. Here's a few:

Natasha's Legacy (Xis)

Giant's Knuckle
Giant's Knuckle
Ring

Required Level: 100
Item Level: 120
20% Attack Speed
Adds 10-15 Damage
(5 to 10)% Life stolen per Hit
5% Deadly Strike
+25 Life Regenerated per Second
Physical Resist 5%

Rogue Foresight
Rogue Foresight
Heavy Gloves (Sacred)

Defense: 492 to 522
Required Level: 100
Required Strength: 525
Item Level: 120
+1 to All Skills
5% Deadly Strike
-10% to Strength
20% to Dexterity
Physical Resist 5%
Socketed (4)

Shield of Hakan II
Shield of Hakan II
Gothic Shield (Sacred)

Defense: (6995 - 7994) to (9190 - 10428)
Chance to Block: 1% + Class%
Required Level: 100
Required Strength: 600
Required Dexterity: 619
Item Level: 105
1% Base Block Chance
-25% Cast Speed
-50% to Spell Damage
Slows Attacker by 25%
+(150 to 200)% Enhanced Defense
+(2000 to 3000) Defense
Maximum Life +(3 to 5)%
Maximum Elemental Resists +(0 to 2)%
Physical Resist 5%
Socketed (4)

Royal Circlet
Royal Circlet
Tiara (Sacred)

Defense: (1740 - 1957) to (1968 - 2214)
Required Level: 100
Required Dexterity: 392
Item Level: 105
+2 to All Skills
+50% Damage to Demons
+50% Damage to Undead
+(140 to 170)% Enhanced Defense
(21 to 25)% to All Attributes
Elemental Resists +(25 to 30)%
Physical Resist 5%
(21 to 25)% Magic Find
Socketed (4)

Dyers Eve
Dyers Eve
Amulet

Required Level: 100
Item Level: 120
5% Chance to cast level 5 Time Strike on Striking
+2 to All Skills
Adds 15-20 Damage
5% Life stolen per Hit
Elemental Resists +10%
Physical Resist (1 to 10)%


to add to this: people always overlook non-standard set pieces, but many give good bonuses.

Celestia's Ribbon
Celestia's Ribbon
Plated Belt (Sacred)

Defense: (3271 - 3680) to (3583 - 4031)
Required Level: 90
Required Strength: 675
Item Level: 1
+1 to Amazon Skill Levels
15% Attack Speed
+(140 to 170)% Enhanced Defense
(11 to 15)% to Strength
+(31 to 50) to Dexterity
Physical Resist 5%
Socketed (2)

Celestia's Myth
(Amazon Spear Set)

Hunter's Trackless Step
Hunter's Trackless Step
Heavy Boots (Sacred)

Defense: (1392 - 1740) to (1474 - 1842)
Required Level: 90
Required Strength: 550
Item Level: 1
+(0 to 1) to Barbarian Skill Levels
(10 to 40)% Movement Speed
10% Chance of Crushing Blow
+(100 to 150)% Enhanced Defense
+(31 to 50) to Vitality
+15 Maximum Stamina
Physical Resist 5%
50% Bonus to Defense
Socketed (4)

Big Game Hunter
(Barbarian Warmonger Set)

Lilith's Disguise
Lilith's Disguise
Kite Shield (Sacred)

Defense: (4391 - 4919) to (5123 - 5740)
Chance to Block: Class%
Required Level: 100
Required Strength: 550
Required Dexterity: 559
Item Level: 120
Summon Edyrem: +5000 Defense
+(51 to 100)% Bonus to Summoned Edyrem Life
Adds 30-50 Damage
+(141 to 170)% Enhanced Defense
+(26 to 50) to Strength
+(21 to 50) to Vitality
Physical Resist 5%
Socketed (4)

Sanctuary
(Edyrem Set)
--> actually really good because of flat dmg and extra stats. but have to decide between this shield and
Hellspeak
Hellspeak
Demon Head (4)

Defense: (140 - 160) to (273 - 313)
Chance to Block: 2%
(Necromancer Only)
Required Level: 10
Required Dexterity: 36
Item Level: 10
15% Chance to cast level 2 Doom on Kill
+(6 to 13) to Maximum Damage
Stun Attack
-(6 to 8)% to Enemy Fire Resistance
(3 to 4)% Chance of Crushing Blow
+(18 to 35)% Enhanced Defense
(11 to 15)% to Dexterity
Fire Absorb 2%
Socketed (2)
Defense: (445 - 495) to (817 - 909)
Chance to Block: 2%
(Necromancer Only)
Required Level: 28
Required Dexterity: 54
Item Level: 31
21% Chance to cast level 6 Doom on Kill
+(21 to 25) to Maximum Damage
Stun Attack
-(11 to 13)% to Enemy Fire Resistance
(5 to 6)% Chance of Crushing Blow
+(52 to 69)% Enhanced Defense
(21 to 25)% to Dexterity
Fire Absorb 3%
Socketed (2)
Defense: (1105 - 1199) to (1987 - 2157)
Chance to Block: 2%
(Necromancer Only)
Required Level: 45
Required Dexterity: 113
Item Level: 51
27% Chance to cast level 10 Doom on Kill
+(31 to 35) to Maximum Damage
Stun Attack
-(16 to 18)% to Enemy Fire Resistance
(7 to 8)% Chance of Crushing Blow
+(87 to 103)% Enhanced Defense
(31 to 35)% to Dexterity
Fire Absorb 4%
Socketed (3)
Defense: (1640 - 1768) to (2939 - 3170)
Chance to Block: 2%
(Necromancer Only)
Required Level: 54
Required Dexterity: 236
Item Level: 77
30% Chance to cast level 12 Doom on Kill
+(36 to 40) to Maximum Damage
Stun Attack
-(18 to 20)% to Enemy Fire Resistance
(9 to 10)% Chance of Crushing Blow
+(104 to 120)% Enhanced Defense
(36 to 40)% to Dexterity
Fire Absorb 5%
Socketed (4)
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Johnny Impak
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Celestia's Ribbon is nice. Very nice even. For a dex build, Hunter boots are pretty horrible. A tad bit better than Megalith since it gives vitality. Concerning Lilith's shield, it's basically a choice between higher damage ir the sweet dex% boost. If I end up dumping Dragonfire Oil, I'll give this one a try. Which I should do since enemies start to have more resistances.
ParticuLarry
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What about
The Trickster
The Trickster
Unraveller Head (Sacred)

Defense: (2662 - 3327) to (3066 - 3832)
Chance to Block: 3%
(Necromancer Only)
Required Level: 90
Required Dexterity:
295
Item Level: 1
1% Base Block Chance
20% Cast Speed
+(16 to 30)% to Poison Spell Damage
-(16 to 20)% to Enemy Poison Resistance
+(9 to 16) to Pestilence (Necromancer Only)
+(100 to 150)% Enhanced Defense
Physical Resist 10%
Requirements -33%
Socketed (4)

Celestial Orchard
(Necromancer Malice Set)
? Of course, it's simply horrible when it comes to offensive stats. But peeking at that 1% higher block chance and physical resist... If you only want defensive stats, this one is the way to go. It's hard to not use Hellspeak though.
Istaryu
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ParticuLarry wrote:What about
The Trickster
The Trickster
Unraveller Head (Sacred)

Defense: (2662 - 3327) to (3066 - 3832)
Chance to Block: 3%
(Necromancer Only)
Required Level: 90
Required Dexterity:
295
Item Level: 1
1% Base Block Chance
20% Cast Speed
+(16 to 30)% to Poison Spell Damage
-(16 to 20)% to Enemy Poison Resistance
+(9 to 16) to Pestilence (Necromancer Only)
+(100 to 150)% Enhanced Defense
Physical Resist 10%
Requirements -33%
Socketed (4)

Celestial Orchard
(Necromancer Malice Set)
? Of course, it's simply horrible when it comes to offensive stats. But peeking at that 1% higher block chance and physical resist... If you only want defensive stats, this one is the way to go. It's hard to not use Hellspeak though.


Thats pure garbage. If you want phys resist, and more base block, "just" craft an abandoned shield, it will be lightyears better than that.
ParticuLarry
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Istaryu wrote:
ParticuLarry wrote:What about
The Trickster
The Trickster
Unraveller Head (Sacred)

Defense: (2662 - 3327) to (3066 - 3832)
Chance to Block: 3%
(Necromancer Only)
Required Level: 90
Required Dexterity:
295
Item Level: 1
1% Base Block Chance
20% Cast Speed
+(16 to 30)% to Poison Spell Damage
-(16 to 20)% to Enemy Poison Resistance
+(9 to 16) to Pestilence (Necromancer Only)
+(100 to 150)% Enhanced Defense
Physical Resist 10%
Requirements -33%
Socketed (4)

Celestial Orchard
(Necromancer Malice Set)
? Of course, it's simply horrible when it comes to offensive stats. But peeking at that 1% higher block chance and physical resist... If you only want defensive stats, this one is the way to go. It's hard to not use Hellspeak though.


Thats pure garbage. If you want phys resist, and more base block, "just" craft an abandoned shield, it will be lightyears better than that.


Base block chance on non-class specific shields for necromancer is 1 though. If you increase it by 1, it's still only 2 and not 3, like on Trickster. Plus, the physical resist can vary from 1-10, so you need to burn through a lot of shrines to get the 1% additional base block chance and 10% physical resist. But if you craft a class specific shield, which would allow 3% base block chance, you can't roll physical resist. Again, if you only want defensive stats, the trickster is the best option.
Istaryu
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ParticuLarry wrote:
Istaryu wrote:
ParticuLarry wrote:What about
The Trickster
The Trickster
Unraveller Head (Sacred)

Defense: (2662 - 3327) to (3066 - 3832)
Chance to Block: 3%
(Necromancer Only)
Required Level: 90
Required Dexterity:
295
Item Level: 1
1% Base Block Chance
20% Cast Speed
+(16 to 30)% to Poison Spell Damage
-(16 to 20)% to Enemy Poison Resistance
+(9 to 16) to Pestilence (Necromancer Only)
+(100 to 150)% Enhanced Defense
Physical Resist 10%
Requirements -33%
Socketed (4)

Celestial Orchard
(Necromancer Malice Set)
? Of course, it's simply horrible when it comes to offensive stats. But peeking at that 1% higher block chance and physical resist... If you only want defensive stats, this one is the way to go. It's hard to not use Hellspeak though.


Thats pure garbage. If you want phys resist, and more base block, "just" craft an abandoned shield, it will be lightyears better than that.


Base block chance on non-class specific shields for necromancer is 1 though. If you increase it by 1, it's still only 2 and not 3, like on Trickster. Plus, the physical resist can vary from 1-10, so you need to burn through a lot of shrines to get the 1% additional base block chance and 10% physical resist. But if you craft a class specific shield, which would allow 3% base block chance, you can't roll physical resist. Again, if you only want defensive stats, the trickster is the best option.


But you can get 2% base block and 10% phys res, and up to 500 life on non-class specific shields. This is in addition to abandoned bonuses. Class specific shields have 1% bonus base block chance, thats why they can only roll 1%.
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Lios-Art
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ok here is an issue... i dont know how many players has lived this before...

my situation ...
my wife and i are playing median XL since the start of this ladder... we almost always play all games together.
she has here computer and i have mine...

we like to play Median but we are starting to fin it hard to have fun because of the multilogging problem.

first i must say that for me multi logging is one player logging mutliples accounts at once... but for medium it seems that multiples players on separate accounts cant play on each there computers...

we have been band for the first time the 25/7/20 for multiples ...
Just as a not the rules says = Multilogging is allowed only for muling purposes *, up to two accounts logged in.
with different d2 CD keys 2 computers 2 players it is also seen as multiples loging wich is not mention...

so we have first been told that in same game both needs to be in town... or both out of town at the same time... and to never use signates in town because it counted as lvling in town...

so even if its a dam head ack ... we did just that...
exemple yesterday i use my set items and made 250 signate fore my wife and left the game so she could use them...

but even after respecting this lame game restriction i end up band for a second time...

Today Ben conferme me even if your not in the same game you need to be in town when she is and out of town when she is...

Explaine me how do you expect game play in 2 different games in 2 different rooms with 2 different players doing 2 different things to manage that?...

My boys ask me to play median i told him he could not because only mom and dad get ban for playing normaly how would that end up with mom dad and one of my 4 kids playing at the same time...

i find this rediculus that this awsome version of d2 become imposible to play normaly when you are more then one person in one house that wants to play it...

i could film my self and my wife or take pictures... but even so... it becomes impossible to play with restriction like this...

are the creators or moderators realising how painfull it is...

Even when you try to follow the town restriction and signate restriction you get ban...

what can we do or be done? ... we dont want to stop the game but we like to play together and dont want to take turn on how is going to play between X hour and X hour...
is the creators intend to make this game familly frendly or just dont care about family playing together this game.?

What should we expect ? that one day we cant play any more on median because we were definitively ban for playing together?...
mia35
Azure Drake
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It's since really ridiculous .. we are going to wake up one morning, we will be banned for life simply because I wanted to play with my husband at median xl.
ParticuLarry
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Lios-Art wrote:
► Show Spoiler


You could try playing via LAN. Or if that's too complicated to set up (due to needing the required hardware) you could try it using hamachi or other free to use programs that allow you to play LAN via internet. At least that way you can play together. You won't be able to trade or interact with other players though.