jewels crafting quality of life suggestion

Discuss Median XL!
User avatar
p2w
Mahasattva
911 | 58
Great Popularity Badge
Has a thread with over 50.000 views
Common Love Badge
Earned over 20 cookies
Great Supporter Badge
Donated 5 times
Great Auction Badge
Won 200 auctions
Dear MXL Devs :
I have been playing median xl sigma for a long time , and jew crafting procedure is still so hard to use ,I have to repeat the jewels craft cube recipes many times to get the right jewels .
here is the cube recipes for jewels crafting :

Jewel + Rune + Oil of Craft + Arcane Crystal/Shards →
Rune + Arcane Shards (-1) + Crafted Jewel with added bonuses

Every crafting need one Oil of Craft ,it's okay ,but every time I need to move the oil from inventory to Horadic Cube .......

Can't we change this cube recipes to :
Jewel + Rune + Oil of Craft Bundle + Arcane Crystal/Shards →
Rune + Oil of Craft Bundle(-1)+Arcane Shards (-1) + Crafted Jewel with added bonuses


Thanks for the greate jobs
demoner
Acid Prince
49 | 4
Common Supporter Badge
Donated 1 time
Good idea, this could be bundled with the same mechanic for oil of enhancements & lucks to make base item rolling a little less tedious.
User avatar
Crosby4HyG
Core Lord
395 | 24
Common Popularity Badge
Has a thread with over 10.000 views
Common Love Badge
Earned over 20 cookies
Legendary Supporter Badge
Donated 25 times
Common Auction Badge
Won 50 auctions
Agreed, this would be a welcome change.
Istaryu
Harpylisk
1443 | 58
Common Posting Badge
Posted over 1.000 messages
Great Popularity Badge
Has a thread with over 50.000 views
Common Love Badge
Earned over 20 cookies
Common Guide Badge
Created a complete character guide
Suggestions on this forum are pretty much always garbage/troll/useless, but this one i can 110% get behind!
User avatar
uberecht
Sasquatch
65 | 6
Please implement this change, probably the best quality of life improvement possible.
CallMeCrazySam
Heretic
418 | 59
Great Popularity Badge
Has a thread with over 50.000 views
Common Love Badge
Earned over 20 cookies
Common Guide Badge
Created a complete character guide
Common Auction Badge
Won 50 auctions
Why not just remove Oil of Craft from the recipe altogether?
User avatar
Johnny Impak
Daystar
658 | 23
Common Popularity Badge
Has a thread with over 10.000 views
Common Love Badge
Earned over 20 cookies
CallMeCrazySam wrote:Why not just remove Oil of Craft from the recipe altogether?


That would be removing one of the only uses for gold mid-endgame.
CallMeCrazySam
Heretic
418 | 59
Great Popularity Badge
Has a thread with over 50.000 views
Common Love Badge
Earned over 20 cookies
Common Guide Badge
Created a complete character guide
Common Auction Badge
Won 50 auctions
Johnny Impak wrote:
CallMeCrazySam wrote:Why not just remove Oil of Craft from the recipe altogether?


That would be removing one of the only uses for gold mid-endgame.


Gold is antiquated anyway. If you want it as an actual use argue for increasing the cost oil of craft 10x or more, its cost is currently negligible and isn't worth the carpal tunnel.
ajulasilotr
Acid Prince
49 | 0
Common Supporter Badge
Donated 1 time
Rerolling Jewels, Shrinecrafts and Runeword bases is mostly a timesink I dont really enjoy but I feel is necessary to an extent. The limiting factor of crafting gg jewels are Arcane Crystals and iLvl99 Jewels, not the act of buying Oil of crafts. Im biased in removing the oil completly because for me its still an RP element I dont want to miss, but in the current state its mostly annoying tbh... Id love to see a change like OP proposed.
User avatar
MagnuS
Pit Knight
112 | 30
Common Love Badge
Earned over 20 cookies
Great Supporter Badge
Donated 5 times
Great Auction Badge
Won 200 auctions
I support this change at 200%.