Is there any viable claw assassin build in 1.8?

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xelhua
Invader
8 | 0
ixvid_ wrote:
Diaco wrote:For phys claw your endgame weapon choices are
Legio Di Manes
Legio Di Manes
Scissors Katar (Sacred)

One-Hand Damage: (134 - 187) to (208 - 272)
(Assassin Only)
Required Level: 100
Required Dexterity: 485
Item Level: 105
Dexterity Damage Bonus: (0.13 per Dexterity)%
20% Chance to cast level 20 Thunder Hammer Nova on Melee Attack
+(110 to 160)% Enhanced Damage
Adds (40 to 70)-(110 to 150) damage
Adds (50 to 75)-(100 to 150) magic damage
10% Life stolen per Hit
(1 to 10)% Deadly Strike
(1 to 10)% to Dexterity
Socketed (3)
or even better a
Shark (Xis)
Shark
Weapons

'TaXis'
Runeword Level: 120
1% Chance to cast level 31 Bloodlust on Kill
+(36 to 60)% Bonus Damage to Bloodlust
40% Attack Speed
+200% Enhanced Damage
+2 to Maximum Damage (Based on Character Level)
+5 to all Attributes
-250 to Mana
Cannot be Unsocketed
. Best in slot is Shark(xis) on an ethereal Blade Talons or Scissors Katar


+
The Doom Gong of Xiansai
The Doom Gong of Xiansai
Aspis (Sacred)

Defense: (3146 - 3539) to (3672 - 4131)
Chance to Block: 5%
(Assassin Only)
Required Level: 100
Required Strength:
621
Required Dexterity: 698
Item Level: 105
2% Chance to cast level 12 Thunder Slam on Melee Attack
1% Base Block Chance
Adds (10 to 40)-(50 to 100) damage
(10 to 20)% Life stolen per Hit
+(140 to 170)% Enhanced Defense
10% to Strength
20% to Dexterity
Requirements +25%
Socketed (4)
, I had pretty descnet outcome with those two.


I hope i dont have to grind a lot for it!