Is there any viable claw assassin build in 1.8?

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xelhua
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8 | 0
ixvid_ wrote:
Diaco wrote:For phys claw your endgame weapon choices are
Legio Di Manes
Legio Di Manes
Scissors Katar (Sacred)

One-Hand Damage: (139 - 196) to (213 - 331)
(Assassin Only)
Required Level: 100
Required Dexterity: 485
Item Level: 105
Dexterity Damage Bonus: (0.13 per Dexterity)%
20% Chance to cast level 20 Thunder Hammer Nova on Melee Attack
100% Chance to cast level 50 Thunder Hammer on Kill
(0 to 2)% Base Block Chance
50% Block Speed
Adds (40 to 70)-(110 to 200) Damage
+(120 to 180)% Enhanced Damage
(1 to 10)% Deadly Strike
(11 to 20)% to Dexterity
Maximum Block Chance +20%
Socketed (3)
or even better a
Shark (Xis)
. Best in slot is Shark(xis) on an ethereal Blade Talons or Scissors Katar


+
The Doom Gong of Xiansai
The Doom Gong of Xiansai
Aspis (Sacred)

Defense: (3146 - 3539) to (3672 - 4131)
Chance to Block: 5%
(Assassin Only)
Required Level: 100
Required Strength: 550
Required Dexterity: 559
Item Level: 105
2% Chance to cast level 12 Thunder Slam on Melee Attack
1% Base Block Chance
Adds (10 to 40)-(50 to 100) Damage
(10 to 20)% Life stolen per Hit
+(140 to 170)% Enhanced Defense
20% to Dexterity
Socketed (4)
, I had pretty descnet outcome with those two.


I hope i dont have to grind a lot for it!