Comprehensive list of charm & trophy bonuses

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Charm & Trophy Bonuses

Before Sigma, Marco put together a list like this. After a few beers*, I felt curious & wanted to compile all the stats gained from the charms and trophies now that we're a few ladders in. I'll try to keep this updated as the seasons progress. Due to their unique stats, the list below does not include:

- Black Road skill information
- The Sleep trophy upgrades
- Corrupted Wormhole upgrades
- Dragon Claw upgrades

*Disclaimer: I'm a few beers deep so some of the math may be off! If you see any errors or values that I may have missed, please let me know and I'll update it.



+(135 to 200) to Strength
+(110 to 175) to Dexterity
+(110 to 175) to Vitality
+(110 to 175) to Energy
(27 to 35)% to All Attributes

+(525 to 1325) to Life
+(250 to 450) to Mana
Maximum Life (32 to 40)%
Maximum Mana (33 to 45)%
+(27 to 44) Life Regenerated per Second
Regenerate Mana +10%
(6 to 10)% Life stolen per Hit
(6 to 10)% Mana stolen per Hit
+50 Life after each Kill

+(11 to 13) to All Skills
Maximum Skill Level Increased by 8
+(1 to 6) to Amazon Skill Levels
+(1 to 6) to Assassin Skill Levels
+(1 to 6) to Barbarian Skill Levels
+(1 to 6) to Druid Skill Levels
+(2 to 7) to Necromancer Skill Levels
+(1 to 6) to Paladin Skill Levels
+(1 to 6) to Sorceress Skill Levels
+(27 to 60)% to Experience Gained

Cold Resist +(74 to 125)%
Lightning Resist +(74 to 125)%
Fire Resist +(74 to 125)%
Poison Resist +(74 to 130)%
Physical Resist 5%
Maximum Cold Resist +(4 to 7)%
Maximum Lightning Resist +(4 to 7)%
Maximum Fire Resist +(4 to 7)%
Maximum Poison Resist +(4 to 7)%
Cold Absorb 5%
Lightning Absorb 5%
Fire Absorb 5%
Poison Length Reduced by 50%
Half Freeze Duration

(66 to 70)% Magic Find
-10% Gold Find
-5% to All Vendor Prices
20% Movement Speed
35% Attack Speed
35% Cast Speed
25% Hit Recovery
25% Block Speed
+(151 to 200) Defense
Total Character Defense (52 to 65)%
Enhanced Weapon Damage +(175 to 180)%

(123 to 300)% Bonus to Attack Rating
(9 to 13)% Chance of Crushing Blow
Enhanced Weapon Damage +0.1875% (Based on Character Level)
+(24 to 45)% Damage to Demons
Slow Target 4%
+(-2 to 6) to Light Radius

Adds 10-15 damage
Adds 100-150 fire damage
Adds 100-150 lightning damage
Adds 100-150 cold damage
(23 to 30)% Innate Elemental Damage
+(63 to 80) Spell Focus
+(80 to 90)% to Spell Damage
-(12 to 15)% to Enemy Elemental Resistances

+20% to Summoned Minion Life
+(11 to 13)% to Summoned Minion Damage
+(26 to 30)% to Summoned Minion Resistances
+(72 to 125)% Bonus to Summoned Edyrem Life

+1 to Jitan's Gate
+1 to Summon Edyrem
+(2 to 5) to Purify
+(3 to 15) to Teleport
Jitan's Gate Cooldown Reduced by 2 seconds
1% Chance to cast level 10 Time Strike on Striking
2% Reanimate as: Random Monster