Wotan wrote:Keep Andariel away from the frozen orbs. You can scare her off or you can pop the balls preemtively . She is 3-4 orbs away from death. Inarius can be damaged only in the red circle which is spawned by Andariel.
Basic strategy is to watch where the circle would spawn, and then run towards Andy and kite her off the screen. Otherwise if she is in the same screen as you, she will cast the graveyard skill (exploding zombies) and you dont want that while fighting Inarius. If you can survive the exploding zombies, you dont have to kite her, but you still need to watch for Inarius'es frozen orbs.
the general strategy of this fight seems pretty easy once you realize the orb mechanic.
but my issue is the invisible damage lilith seems to be taking out of no where (see the video)
seems like wulf has identified it as possible desync issue which causes the orbs to go invisible. if this is the case maybe the developers can work a fix for this?
pretty sure the last 2 hours of trying to kill this boss has had lilith die from invisible damage. but now i know it's desync and not really an issue with what i'm doing, i can change the way i play to circumvent desync issues.